d4l3k/WebSync

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assets/lib/tween.min.js

Summary

Maintainability
F
3 days
Test Coverage

Function Tween has a Cognitive Complexity of 46 (exceeds 5 allowed). Consider refactoring.
Open

TWEEN.Tween = function(a) {
    var c = {}, b = {}, d = {}, e = 1E3,
        g = 0,
        h = !1,
        j = !1,
Severity: Minor
Found in assets/lib/tween.min.js - About 7 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function Tween has 111 lines of code (exceeds 25 allowed). Consider refactoring.
Open

TWEEN.Tween = function(a) {
    var c = {}, b = {}, d = {}, e = 1E3,
        g = 0,
        h = !1,
        j = !1,
Severity: Major
Found in assets/lib/tween.min.js - About 4 hrs to fix

    File tween.min.js has 326 lines of code (exceeds 250 allowed). Consider refactoring.
    Open

    // tween.js - http://github.com/sole/tween.js
    'use strict';
    void 0 === Date.now && (Date.now = function() {
        return (new Date).valueOf()
    });
    Severity: Minor
    Found in assets/lib/tween.min.js - About 3 hrs to fix

      Function CatmullRom has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring.
      Open

          CatmullRom: function(a, c) {
              var b = a.length - 1,
                  d = b * c,
                  e = Math.floor(d),
                  g = TWEEN.Interpolation.Utils.CatmullRom;
      Severity: Minor
      Found in assets/lib/tween.min.js - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function TWEEN has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
      Open

      var TWEEN = function() {
          var a = [];
          return {
              REVISION: "12",
              getAll: function() {
      Severity: Minor
      Found in assets/lib/tween.min.js - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function CatmullRom has 5 arguments (exceeds 4 allowed). Consider refactoring.
      Open

              CatmullRom: function(a, c, b, d, e) {
      Severity: Minor
      Found in assets/lib/tween.min.js - About 35 mins to fix

        Function Out has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

                Out: function(a) {
                    return a < 1 / 2.75 ? 7.5625 * a * a : a < 2 / 2.75 ? 7.5625 * (a -= 1.5 / 2.75) * a + 0.75 : a < 2.5 / 2.75 ? 7.5625 * (a -= 2.25 / 2.75) * a + 0.9375 : 7.5625 * (a -= 2.625 / 2.75) * a + 0.984375
                },
        Severity: Minor
        Found in assets/lib/tween.min.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function InOut has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

                InOut: function(a) {
                    return 0 === a ? 0 : 1 === a ? 1 : 1 > (a *= 2) ? 0.5 * Math.pow(1024, a - 1) : 0.5 * (-Math.pow(2, -10 * (a - 1)) + 2)
                }
        Severity: Minor
        Found in assets/lib/tween.min.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function Linear has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
        Open

            Linear: function(a, c) {
                var b = a.length - 1,
                    d = b * c,
                    e = Math.floor(d),
                    g = TWEEN.Interpolation.Utils.Linear;
        Severity: Minor
        Found in assets/lib/tween.min.js - About 25 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                m = void 0 !== e ? e : "undefined" !== typeof window && void 0 !== window.performance && void 0 !== window.performance.now ? window.performance.now() : Date.now();
        Severity: Major
        Found in assets/lib/tween.min.js and 1 other location - About 2 hrs to fix
        assets/lib/tween.min.js on lines 24..24

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 75.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                    for (var b = 0, c = void 0 !== c ? c : "undefined" !== typeof window && void 0 !== window.performance && void 0 !== window.performance.now ? window.performance.now() : Date.now(); b < a.length;) a[b].update(c) ? b++ : a.splice(b, 1);
        Severity: Major
        Found in assets/lib/tween.min.js and 1 other location - About 2 hrs to fix
        assets/lib/tween.min.js on lines 54..54

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 75.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

                    !b || 1 > b ? (b = 1, c = 0.1) : c = 0.4 * Math.asin(1 / b) / (2 * Math.PI);
        Severity: Major
        Found in assets/lib/tween.min.js and 2 other locations - About 1 hr to fix
        assets/lib/tween.min.js on lines 239..239
        assets/lib/tween.min.js on lines 247..247

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 62.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

                    !b || 1 > b ? (b = 1, c = 0.1) : c = 0.4 * Math.asin(1 / b) / (2 * Math.PI);
        Severity: Major
        Found in assets/lib/tween.min.js and 2 other locations - About 1 hr to fix
        assets/lib/tween.min.js on lines 232..232
        assets/lib/tween.min.js on lines 247..247

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 62.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 3 locations. Consider refactoring.
        Open

                    !b || 1 > b ? (b = 1, c = 0.1) : c = 0.4 * Math.asin(1 / b) / (2 * Math.PI);
        Severity: Major
        Found in assets/lib/tween.min.js and 2 other locations - About 1 hr to fix
        assets/lib/tween.min.js on lines 232..232
        assets/lib/tween.min.js on lines 239..239

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 62.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                var b = a.length - 1,
                    d = b * c,
                    e = Math.floor(d),
                    g = TWEEN.Interpolation.Utils.Linear;
        Severity: Minor
        Found in assets/lib/tween.min.js and 1 other location - About 55 mins to fix
        assets/lib/tween.min.js on lines 293..296

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 54.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

                var b = a.length - 1,
                    d = b * c,
                    e = Math.floor(d),
                    g = TWEEN.Interpolation.Utils.CatmullRom;
        Severity: Minor
        Found in assets/lib/tween.min.js and 1 other location - About 55 mins to fix
        assets/lib/tween.min.js on lines 277..280

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 54.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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