Method cache_uniform_locations
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
def cache_uniform_locations(uniforms, parameters)
identifiers = [
'viewMatrix',
'modelViewMatrix',
'projectionMatrix',
TODO found Open
# TODO: is this necessary in OpenGL ???
- Exclude checks
TODO found Open
# TODO: necessary for OpenGL?
- Exclude checks
TODO found Open
# TODO: useless in OpenGL ???
- Exclude checks
TODO found Open
if false # material.is_a?(RawShaderMaterial) # TODO: when RawShaderMaterial exists
- Exclude checks
Similar blocks of code found in 2 locations. Consider refactoring. Open
def program_info_log
ptr = ' '*8
GL.GetProgramiv @program, GL::INFO_LOG_LENGTH, ptr
length = ptr.unpack('L')[0]
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 41.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Unused block argument - v
. If it's necessary, use _
or _v
as an argument name to indicate that it won't be used. Open
attributes.each do |k, v|
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- Exclude checks
This cop checks for unused block arguments.
Example:
# bad
do_something do |used, unused|
puts used
end
do_something do |bar|
puts :foo
end
define_method(:foo) do |bar|
puts :baz
end
Example:
#good
do_something do |used, _unused|
puts used
end
do_something do
puts :foo
end
define_method(:foo) do |_bar|
puts :baz
end
Literal false
appeared as a condition. Open
if false # material.is_a?(RawShaderMaterial) # TODO: when RawShaderMaterial exists
- Read upRead up
- Exclude checks
This cop checks for literals used as the conditions or as operands in and/or expressions serving as the conditions of if/while/until.
Example:
# bad
if 20
do_something
end
Example:
# bad
if some_var && true
do_something
end
Example:
# good
if some_var && some_condition
do_something
end
Unused block argument - v
. If it's necessary, use _
or _v
as an argument name to indicate that it won't be used. Open
uniforms.each do |k, v|
- Read upRead up
- Exclude checks
This cop checks for unused block arguments.
Example:
# bad
do_something do |used, unused|
puts used
end
do_something do |bar|
puts :foo
end
define_method(:foo) do |bar|
puts :baz
end
Example:
#good
do_something do |used, _unused|
puts used
end
do_something do
puts :foo
end
define_method(:foo) do |_bar|
puts :baz
end