dappros/ethora

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client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx

Summary

Maintainability
F
4 days
Test Coverage

File ChatDetailsScreen.tsx has 426 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import {
  Actionsheet,
  AlertDialog,
  Button,
  Text,
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx - About 6 hrs to fix

Function ChatDetailsScreen has a Cognitive Complexity of 39 (exceeds 5 allowed). Consider refactoring.
Open

const ChatDetailsScreen = observer(({route}: any) => {
  const {chatStore, loginStore, apiStore} = useStores();
  const currentRoomDetail = chatStore.getRoomDetails(
    route.params.roomJID,
  ) as roomListProps;
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx - About 5 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function handleLongTapMenu has 34 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const handleLongTapMenu = (type: number) => {
    if (type === 0) {
      if (longTapUser.ban_status === 'clear') {
        banUserr(
          manipulatedWalletAddress,
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx - About 1 hr to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const onImagePress = async () => {
    if (isOwnerOrModerator) {
      try {
        const res = await DocumentPicker.pickSingle({
          type: [DocumentPicker.types.images],
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 4 hrs to fix
client-reactnative/src/Screens/Chat/ChangeBackgroundScreen.tsx on lines 111..128

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 133.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const onUserAvatarPress = (props: roomMemberInfoProps) => {
    //to set the current another user profile
    // otherUserStore.setUserData(firstName, lastName, avatar);
    const xmppID = props.jid.split('@')[0];
    const userWalletAddress = reverseUnderScoreManipulation(xmppID);
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 4 hrs to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 728..748

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 126.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

export interface IuploadedImage {
  _id: string;
  createdAt: string;
  expiresAt: number;
  filename: string;
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 3 hrs to fix
client-reactnative/src/stores/types.ts on lines 23..37

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    if (type === 0) {
      if (longTapUser.ban_status === 'clear') {
        banUserr(
          manipulatedWalletAddress,
          longTapUser.jid,
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 2 hrs to fix
client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx on lines 241..259

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 85.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const handleKick = () => {
    if (kickUserItem.ban_status === 'clear') {
      banUserr(
        manipulatedWalletAddress,
        kickUserItem.jid,
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 2 hrs to fix
client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx on lines 199..217

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 85.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          <AlertDialog.Body>
            <Text fontSize={hp('1.5%')} fontFamily={textStyles.regularFont}>
              {kickUserItem.ban_status === 'clear'
                ? 'This will block the user from sending any messages to the room. You will be able to ‘un-kick’ them later.'
                : 'This will un-block the user.'}
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx on lines 413..419

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 73.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          <AlertDialog.Header>
            <Text fontSize={hp('2%')} fontFamily={textStyles.boldFont}>
              {kickUserItem.ban_status === 'clear'
                ? 'Kick user'
                : 'Un-Kick user'}
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx on lines 420..426

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 73.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

              <Button colorScheme="danger" onPress={handleKick}>
                <Text
                  fontSize={hp('1.5%')}
                  color={'white'}
                  fontFamily={textStyles.boldFont}>
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/components/Chat/ChatDetails/ChatDetailMembersList.tsx on lines 108..125

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 62.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const deleteRoomDialog = async () => {
    Alert.alert('Delete', 'Do you want to delete this room?', [
      {
        text: 'Cancel',
        onPress: () => console.log('canceled'),
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/helpers/login/socialLoginHandle.ts on lines 132..147

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 58.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const [kickUserItem, setKickUserItem] = useState<longTapUserProps>({
    ban_status: '',
    jid: '',
    last_active: '',
    name: '',
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 50 mins to fix
client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx on lines 81..88

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const [longTapUser, setLongTapUser] = useState<longTapUserProps>({
    ban_status: '',
    jid: '',
    last_active: '',
    name: '',
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 50 mins to fix
client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx on lines 89..96

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

interface longTapUserProps {
  ban_status: string;
  jid: string;
  last_active: string;
  name: string;
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 40 mins to fix
client-reactnative/src/stores/chatStore.ts on lines 105..112

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Class name must be in pascal case
Open

interface longTapUserProps {

Rule: class-name

Enforces PascalCased class and interface names.

Rationale

Makes it easy to differentiate classes from regular variables at a glance.

JavaScript and general programming convention is to refer to classes in PascalCase. It's confusing to use camelCase or other conventions for class names.

Config

Not configurable.

Examples
"class-name": true

For more information see this page.

comment must start with a space
Open

    //@ts-ignore

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

" should be '
Open

                variant="unstyled"

Rule: quotemark

Enforces quote character for string literals.

Notes
  • Has Fix

Config

Five arguments may be optionally provided:

  • "single" enforces single quotes.
  • "double" enforces double quotes.
  • "backtick" enforces backticks.
  • "jsx-single" enforces single quotes for JSX attributes.
  • "jsx-double" enforces double quotes for JSX attributes.
  • "avoid-template" forbids single-line untagged template strings that do not contain string interpolations. Note that backticks may still be used if "avoid-escape" is enabled and both single and double quotes are present in the string (the latter option takes precedence).
  • "avoid-escape" allows you to use the "other" quotemark in cases where escaping would normally be required. For example, [true, "double", "avoid-escape"] would not report a failure on the string literal 'Hello "World"'.
Examples
"quotemark": true,single,avoid-escape,avoid-template
"quotemark": true,single,jsx-double
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "single",
      "double",
      "backtick",
      "jsx-single",
      "jsx-double",
      "avoid-escape",
      "avoid-template"
    ]
  },
  "minLength": 0,
  "maxLength": 5
}

For more information see this page.

comment must start with a space
Open

    //to set the current another user profile

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

unused expression, expected an assignment or function call
Open

    isOwnerOrModerator && setRoomNameModalVisible(true);

Rule: no-unused-expression

Disallows unused expression statements.

Unused expressions are expression statements which are not assignments or function calls (and thus usually no-ops).

Rationale

Detects potential errors where an assignment or function call was intended.

Config

Three arguments may be optionally provided:

  • allow-fast-null-checks allows to use logical operators to perform fast null checks and perform method or function calls for side effects (e.g. e && e.preventDefault()).
  • allow-new allows 'new' expressions for side effects (e.g. new ModifyGlobalState();.
  • allow-tagged-template allows tagged templates for side effects (e.g. this.add\foo`;`.
Examples
"no-unused-expression": true
"no-unused-expression": true,allow-fast-null-checks
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "allow-fast-null-checks",
      "allow-new",
      "allow-tagged-template"
    ]
  },
  "minLength": 0,
  "maxLength": 3
}

For more information see this page.

" should be '
Open

                colorScheme="coolGray"

Rule: quotemark

Enforces quote character for string literals.

Notes
  • Has Fix

Config

Five arguments may be optionally provided:

  • "single" enforces single quotes.
  • "double" enforces double quotes.
  • "backtick" enforces backticks.
  • "jsx-single" enforces single quotes for JSX attributes.
  • "jsx-double" enforces double quotes for JSX attributes.
  • "avoid-template" forbids single-line untagged template strings that do not contain string interpolations. Note that backticks may still be used if "avoid-escape" is enabled and both single and double quotes are present in the string (the latter option takes precedence).
  • "avoid-escape" allows you to use the "other" quotemark in cases where escaping would normally be required. For example, [true, "double", "avoid-escape"] would not report a failure on the string literal 'Hello "World"'.
Examples
"quotemark": true,single,avoid-escape,avoid-template
"quotemark": true,single,jsx-double
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "single",
      "double",
      "backtick",
      "jsx-single",
      "jsx-double",
      "avoid-escape",
      "avoid-template"
    ]
  },
  "minLength": 0,
  "maxLength": 5
}

For more information see this page.

unused expression, expected an assignment or function call
Open

    isOwnerOrModerator && setDescriptionModalVisible(true);

Rule: no-unused-expression

Disallows unused expression statements.

Unused expressions are expression statements which are not assignments or function calls (and thus usually no-ops).

Rationale

Detects potential errors where an assignment or function call was intended.

Config

Three arguments may be optionally provided:

  • allow-fast-null-checks allows to use logical operators to perform fast null checks and perform method or function calls for side effects (e.g. e && e.preventDefault()).
  • allow-new allows 'new' expressions for side effects (e.g. new ModifyGlobalState();.
  • allow-tagged-template allows tagged templates for side effects (e.g. this.add\foo`;`.
Examples
"no-unused-expression": true
"no-unused-expression": true,allow-fast-null-checks
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "allow-fast-null-checks",
      "allow-new",
      "allow-tagged-template"
    ]
  },
  "minLength": 0,
  "maxLength": 3
}

For more information see this page.

" should be '
Open

              <Button colorScheme="danger" onPress={handleKick}>

Rule: quotemark

Enforces quote character for string literals.

Notes
  • Has Fix

Config

Five arguments may be optionally provided:

  • "single" enforces single quotes.
  • "double" enforces double quotes.
  • "backtick" enforces backticks.
  • "jsx-single" enforces single quotes for JSX attributes.
  • "jsx-double" enforces double quotes for JSX attributes.
  • "avoid-template" forbids single-line untagged template strings that do not contain string interpolations. Note that backticks may still be used if "avoid-escape" is enabled and both single and double quotes are present in the string (the latter option takes precedence).
  • "avoid-escape" allows you to use the "other" quotemark in cases where escaping would normally be required. For example, [true, "double", "avoid-escape"] would not report a failure on the string literal 'Hello "World"'.
Examples
"quotemark": true,single,avoid-escape,avoid-template
"quotemark": true,single,jsx-double
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "single",
      "double",
      "backtick",
      "jsx-single",
      "jsx-double",
      "avoid-escape",
      "avoid-template"
    ]
  },
  "minLength": 0,
  "maxLength": 5
}

For more information see this page.

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