dappros/ethora

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client-reactnative/src/Screens/Chat/ChatExperimental.tsx

Summary

Maintainability
F
1 wk
Test Coverage

File ChatExperimental.tsx has 1004 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import {observer} from 'mobx-react-lite';
import React, {useEffect, useRef, useState} from 'react';
import {GiftedChat, Send, Actions} from 'react-native-gifted-chat';
import {useStores} from '../../stores/context';
import {
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 2 days to fix

Function ChatScreen has a Cognitive Complexity of 83 (exceeds 5 allowed). Consider refactoring.
Open

const ChatScreen = observer(({route, navigation}: any) => {
  const {loginStore, chatStore, walletStore, apiStore, debugStore} =
    useStores();

  const {firstName, lastName, walletAddress} = loginStore.initialData;
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 1 day to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function renderMedia has 77 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const renderMedia = (props: any) => {
    const {
      image,
      realImageURL,
      mimetype,
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 3 hrs to fix

Function sendAttachment has 43 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const sendAttachment = async () => {
    try {
      const res = await DocumentPicker.pick({
        type: [DocumentPicker.types.allFiles],
        copyTo: 'cachesDirectory',
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 1 hr to fix

Function renderAttachment has 38 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const renderAttachment = () => {
    const options = walletStore.nftItems.length
      ? {
          'Upload File': async () => await sendAttachment(),
          'Display an Item': async () => await displayNftItems(),
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 1 hr to fix

Function handleOnLongPress has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const handleOnLongPress = (message: any) => {
    let extraData = {};
    if (
      message.user._id.includes(
        underscoreManipulation(loginStore.initialData.walletAddress),
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 1 hr to fix

Function sendMessage has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const sendMessage = (messageString: any, isSystemMessage: boolean) => {
    const messageText = messageString[0].text;
    const tokenAmount = messageString[0].tokenAmount || 0;
    const receiverMessageId = messageString[0].receiverMessageId || 0;
    const manipulatedWalletAddress = underscoreManipulation(
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 1 hr to fix

Function submitMediaMessage has 31 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const submitMediaMessage = (props: any, waveForm?: any) => {
    props.map(async (item: any) => {
      const data = {
        firstName,
        lastName,
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 1 hr to fix

Function handleSendMessage has 30 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const handleSendMessage = (messageString: any) => {
    if (isEditing) {
      const messageText = messageString[0].text;
      const tokenAmount = messageString[0].tokenAmount || 0;
      const receiverMessageId = messageString[0].receiverMessageId || 0;
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 1 hr to fix

Function onStopRecord has 28 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  const onStopRecord = async () => {
    setRecording(false);
    animateMediaButtonOut();

    const result = await audioRecorderPlayer.stopRecorder();
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 1 hr to fix

Avoid too many return statements within this function.
Open

      return (
        <FileMessage
          url={image}
          size={size}
          onPress={() => downloadFile(image, originalName)}
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx - About 30 mins to fix

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const onStartRecord = async () => {
    setRecording(true);
    animateMediaButtonIn();

    const audioSet = {
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 3 hrs to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 348..365

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 103.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

  const getWaveformArray = async (url: string) => {
    if (Platform.OS !== 'ios') {
      let ddd = await NativeModules.Waveform.getWaveformArray(url);

      const data = JSON.parse(ddd);
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 3 hrs to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 308..318

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 97.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    return (
      <Send {...props}>
        <View style={[styles.sendButton]}>
          <IonIcons name="ios-send" color={'white'} size={hp('3%')} />
        </View>
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 932..938

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    const {
      image,
      realImageURL,
      mimetype,
      size,
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/components/Transactions/TransactionsList.tsx on lines 20..34

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 68.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          user={{
            _id:
              loginStore.initialData.xmppUsername +
              '@' +
              apiStore.xmppDomains.DOMAIN,
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 50 mins to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 1341..1347

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 52.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        <Actionsheet
          isOpen={isOpen}
          onClose={() => {
            onClose();
            setIsShowDeleteOption(true);
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 50 mins to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 1380..1389

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const animateMediaButtonOut = () => {
    Animated.spring(mediaButtonAnimation, {
      toValue: 1,
      useNativeDriver: true,
      tension: 40,
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 50 mins to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 297..305

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 51.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          parsePatterns={linkStyle => [
            {
              pattern:
                /\bhttps:\/\/www\.eto\.li\/go\?c=0x[0-9a-f]+_0x[0-9a-f]+/gm,
              style: linkStyle,
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 40 mins to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 1360..1372

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 48.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

  const path = Platform.select({
    ios: 'audio.m4a',
    android: `${RNFetchBlob.fs.dirs.CacheDir}/audio.mp3`,
  });
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 35 mins to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 266..269

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 47.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

        <NftItemGalleryModal
          onItemPress={sendNftItemsFromGallery}
          isModalVisible={isNftItemGalleryVisible}
          nftItems={walletStore.nftItems}
          closeModal={() => setIsNftItemGalleryVisible(false)}
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 35 mins to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 1374..1379

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

    if (waveForm) {
      try {
        parsedWaveform = JSON.parse(waveForm);
      } catch (error) {
        console.log('cant parse wave');
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 35 mins to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 1003..1009

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 46.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

comment must start with a space
Open

  //on QRCode pressed function

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

Expected property shorthand in object literal ('{receiverMessageId}').
Open

      receiverMessageId: receiverMessageId,

Rule: object-literal-shorthand

Enforces/disallows use of ES6 object literal shorthand.

Notes
  • Has Fix

Config

"always" assumed to be default option, thus with no options provided the rule enforces object literal methods and properties shorthands. With "never" option provided, any shorthand object literal syntax causes an error.

The rule can be configured in a more granular way. With {"property": "never"} provided (which is equivalent to {"property": "never", "method": "always"}), the rule only flags property shorthand assignments, and respectively with {"method": "never"} (equivalent to {"property": "always", "method": "never"}), the rule fails only on method shorthands.

Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
  "oneOf": [
    {
      "type": "string",
      "enum": [
        "never"
      ]
    },
    {
      "type": "object",
      "properties": {
        "property": {
          "type": "string",
          "enum": [
            "never"
          ]
        },
        "method": {
          "type": "string",
          "enum": [
            "never"
          ]
        }
      },
      "minProperties": 1,
      "maxProperties": 2
    }
  ]
}

For more information see this page.

Unnecessary 'await'.
Open

          'Display an Item': async () => await displayNftItems(),

Rule: no-return-await

Disallows unnecessary return await.

Rationale

An async function always wraps the return value in a Promise. Using return await just adds extra time before the overreaching promise is resolved without changing the semantics.

Notes
  • Has Fix

Config

Not configurable.

Examples
"no-return-await": true

For more information see this page.

comment must start with a space
Open

    //check if user clicked their own avatar/profile

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

comment must start with a space
Open

    //this will get the other user's Avatar and description

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

Shadowed name: 'firstName'
Open

    const firstName = name.split(' ')[0];

Rule: no-shadowed-variable

Disallows shadowing variable declarations.

Rationale

When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

const a = 'no shadow';
function print() {
    console.log(a);
}
print(); // logs 'no shadow'.
const a = 'no shadow';
function print() {
    const a = 'shadow'; // TSLint will complain here.
    console.log(a);
}
print(); // logs 'shadow'.

ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

Config

You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

The following example shows how the "temporalDeadZone" option changes the linting result:

function fn(value) {
    if (value) {
        const tmp = value; // no error on this line if "temporalDeadZone" is false
        return tmp;
    }
    let tmp = undefined;
    if (!value) {
        const tmp = value; // this line always contains an error
        return tmp;
    }
}
Examples
"no-shadowed-variable": true
"no-shadowed-variable": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "class": {
      "type": "boolean"
    },
    "enum": {
      "type": "boolean"
    },
    "function": {
      "type": "boolean"
    },
    "import": {
      "type": "boolean"
    },
    "interface": {
      "type": "boolean"
    },
    "namespace": {
      "type": "boolean"
    },
    "typeAlias": {
      "type": "boolean"
    },
    "typeParameter": {
      "type": "boolean"
    },
    "temporalDeadZone": {
      "type": "boolean"
    },
    "underscore": {
      "type": "boolean"
    }
  }
}

For more information see this page.

Identifier 'data' is never reassigned; use 'const' instead of 'let'.
Open

    let data = new FormData();

Rule: prefer-const

Requires that variable declarations use const instead of let and var if possible.

If a variable is only assigned to once when it is declared, it should be declared using 'const'

Notes
  • Has Fix

Config

An optional object containing the property "destructuring" with two possible values:

  • "any" (default) - If any variable in destructuring can be const, this rule warns for those variables.
  • "all" - Only warns if all variables in destructuring can be const.
Examples
"prefer-const": true
"prefer-const": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "destructuring": {
      "type": "string",
      "enum": [
        "all",
        "any"
      ]
    }
  }
}

For more information see this page.

Shadowed name: 'walletAddress'
Open

    const walletAddress = reverseUnderScoreManipulation(xmppID);

Rule: no-shadowed-variable

Disallows shadowing variable declarations.

Rationale

When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

const a = 'no shadow';
function print() {
    console.log(a);
}
print(); // logs 'no shadow'.
const a = 'no shadow';
function print() {
    const a = 'shadow'; // TSLint will complain here.
    console.log(a);
}
print(); // logs 'shadow'.

ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

Config

You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

The following example shows how the "temporalDeadZone" option changes the linting result:

function fn(value) {
    if (value) {
        const tmp = value; // no error on this line if "temporalDeadZone" is false
        return tmp;
    }
    let tmp = undefined;
    if (!value) {
        const tmp = value; // this line always contains an error
        return tmp;
    }
}
Examples
"no-shadowed-variable": true
"no-shadowed-variable": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "class": {
      "type": "boolean"
    },
    "enum": {
      "type": "boolean"
    },
    "function": {
      "type": "boolean"
    },
    "import": {
      "type": "boolean"
    },
    "interface": {
      "type": "boolean"
    },
    "namespace": {
      "type": "boolean"
    },
    "typeAlias": {
      "type": "boolean"
    },
    "typeParameter": {
      "type": "boolean"
    },
    "temporalDeadZone": {
      "type": "boolean"
    },
    "underscore": {
      "type": "boolean"
    }
  }
}

For more information see this page.

" should be '
Open

              <Entypo name="attachment" color={'black'} size={hp('3%')} />

Rule: quotemark

Enforces quote character for string literals.

Notes
  • Has Fix

Config

Five arguments may be optionally provided:

  • "single" enforces single quotes.
  • "double" enforces double quotes.
  • "backtick" enforces backticks.
  • "jsx-single" enforces single quotes for JSX attributes.
  • "jsx-double" enforces double quotes for JSX attributes.
  • "avoid-template" forbids single-line untagged template strings that do not contain string interpolations. Note that backticks may still be used if "avoid-escape" is enabled and both single and double quotes are present in the string (the latter option takes precedence).
  • "avoid-escape" allows you to use the "other" quotemark in cases where escaping would normally be required. For example, [true, "double", "avoid-escape"] would not report a failure on the string literal 'Hello "World"'.
Examples
"quotemark": true,single,avoid-escape,avoid-template
"quotemark": true,single,jsx-double
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "single",
      "double",
      "backtick",
      "jsx-single",
      "jsx-double",
      "avoid-escape",
      "avoid-template"
    ]
  },
  "minLength": 0,
  "maxLength": 5
}

For more information see this page.

Shadowed name: 'manipulatedWalletAddress'
Open

    const manipulatedWalletAddress = underscoreManipulation(

Rule: no-shadowed-variable

Disallows shadowing variable declarations.

Rationale

When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

const a = 'no shadow';
function print() {
    console.log(a);
}
print(); // logs 'no shadow'.
const a = 'no shadow';
function print() {
    const a = 'shadow'; // TSLint will complain here.
    console.log(a);
}
print(); // logs 'shadow'.

ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

Config

You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

The following example shows how the "temporalDeadZone" option changes the linting result:

function fn(value) {
    if (value) {
        const tmp = value; // no error on this line if "temporalDeadZone" is false
        return tmp;
    }
    let tmp = undefined;
    if (!value) {
        const tmp = value; // this line always contains an error
        return tmp;
    }
}
Examples
"no-shadowed-variable": true
"no-shadowed-variable": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "class": {
      "type": "boolean"
    },
    "enum": {
      "type": "boolean"
    },
    "function": {
      "type": "boolean"
    },
    "import": {
      "type": "boolean"
    },
    "interface": {
      "type": "boolean"
    },
    "namespace": {
      "type": "boolean"
    },
    "typeAlias": {
      "type": "boolean"
    },
    "typeParameter": {
      "type": "boolean"
    },
    "temporalDeadZone": {
      "type": "boolean"
    },
    "underscore": {
      "type": "boolean"
    }
  }
}

For more information see this page.

Expected property shorthand in object literal ('{tokenAmount}').
Open

      tokenAmount: tokenAmount,

Rule: object-literal-shorthand

Enforces/disallows use of ES6 object literal shorthand.

Notes
  • Has Fix

Config

"always" assumed to be default option, thus with no options provided the rule enforces object literal methods and properties shorthands. With "never" option provided, any shorthand object literal syntax causes an error.

The rule can be configured in a more granular way. With {"property": "never"} provided (which is equivalent to {"property": "never", "method": "always"}), the rule only flags property shorthand assignments, and respectively with {"method": "never"} (equivalent to {"property": "always", "method": "never"}), the rule fails only on method shorthands.

Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
  "oneOf": [
    {
      "type": "string",
      "enum": [
        "never"
      ]
    },
    {
      "type": "object",
      "properties": {
        "property": {
          "type": "string",
          "enum": [
            "never"
          ]
        },
        "method": {
          "type": "string",
          "enum": [
            "never"
          ]
        }
      },
      "minProperties": 1,
      "maxProperties": 2
    }
  ]
}

For more information see this page.

Expected property shorthand in object literal ('{tokenAmount}').
Open

        tokenAmount: tokenAmount,

Rule: object-literal-shorthand

Enforces/disallows use of ES6 object literal shorthand.

Notes
  • Has Fix

Config

"always" assumed to be default option, thus with no options provided the rule enforces object literal methods and properties shorthands. With "never" option provided, any shorthand object literal syntax causes an error.

The rule can be configured in a more granular way. With {"property": "never"} provided (which is equivalent to {"property": "never", "method": "always"}), the rule only flags property shorthand assignments, and respectively with {"method": "never"} (equivalent to {"property": "always", "method": "never"}), the rule fails only on method shorthands.

Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
  "oneOf": [
    {
      "type": "string",
      "enum": [
        "never"
      ]
    },
    {
      "type": "object",
      "properties": {
        "property": {
          "type": "string",
          "enum": [
            "never"
          ]
        },
        "method": {
          "type": "string",
          "enum": [
            "never"
          ]
        }
      },
      "minProperties": 1,
      "maxProperties": 2
    }
  ]
}

For more information see this page.

Expected property shorthand in object literal ('{chatName}').
Open

      chatName: chatName,

Rule: object-literal-shorthand

Enforces/disallows use of ES6 object literal shorthand.

Notes
  • Has Fix

Config

"always" assumed to be default option, thus with no options provided the rule enforces object literal methods and properties shorthands. With "never" option provided, any shorthand object literal syntax causes an error.

The rule can be configured in a more granular way. With {"property": "never"} provided (which is equivalent to {"property": "never", "method": "always"}), the rule only flags property shorthand assignments, and respectively with {"method": "never"} (equivalent to {"property": "always", "method": "never"}), the rule fails only on method shorthands.

Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
  "oneOf": [
    {
      "type": "string",
      "enum": [
        "never"
      ]
    },
    {
      "type": "object",
      "properties": {
        "property": {
          "type": "string",
          "enum": [
            "never"
          ]
        },
        "method": {
          "type": "string",
          "enum": [
            "never"
          ]
        }
      },
      "minProperties": 1,
      "maxProperties": 2
    }
  ]
}

For more information see this page.

" should be '
Open

          <IonIcons name="ios-send" color={'white'} size={hp('3%')} />

Rule: quotemark

Enforces quote character for string literals.

Notes
  • Has Fix

Config

Five arguments may be optionally provided:

  • "single" enforces single quotes.
  • "double" enforces double quotes.
  • "backtick" enforces backticks.
  • "jsx-single" enforces single quotes for JSX attributes.
  • "jsx-double" enforces double quotes for JSX attributes.
  • "avoid-template" forbids single-line untagged template strings that do not contain string interpolations. Note that backticks may still be used if "avoid-escape" is enabled and both single and double quotes are present in the string (the latter option takes precedence).
  • "avoid-escape" allows you to use the "other" quotemark in cases where escaping would normally be required. For example, [true, "double", "avoid-escape"] would not report a failure on the string literal 'Hello "World"'.
Examples
"quotemark": true,single,avoid-escape,avoid-template
"quotemark": true,single,jsx-double
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "single",
      "double",
      "backtick",
      "jsx-single",
      "jsx-double",
      "avoid-escape",
      "avoid-template"
    ]
  },
  "minLength": 0,
  "maxLength": 5
}

For more information see this page.

Shadowed name: 'walletAddress'
Open

    const walletAddress = reverseUnderScoreManipulation(xmppID);

Rule: no-shadowed-variable

Disallows shadowing variable declarations.

Rationale

When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

const a = 'no shadow';
function print() {
    console.log(a);
}
print(); // logs 'no shadow'.
const a = 'no shadow';
function print() {
    const a = 'shadow'; // TSLint will complain here.
    console.log(a);
}
print(); // logs 'shadow'.

ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

Config

You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

The following example shows how the "temporalDeadZone" option changes the linting result:

function fn(value) {
    if (value) {
        const tmp = value; // no error on this line if "temporalDeadZone" is false
        return tmp;
    }
    let tmp = undefined;
    if (!value) {
        const tmp = value; // this line always contains an error
        return tmp;
    }
}
Examples
"no-shadowed-variable": true
"no-shadowed-variable": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "class": {
      "type": "boolean"
    },
    "enum": {
      "type": "boolean"
    },
    "function": {
      "type": "boolean"
    },
    "import": {
      "type": "boolean"
    },
    "interface": {
      "type": "boolean"
    },
    "namespace": {
      "type": "boolean"
    },
    "typeAlias": {
      "type": "boolean"
    },
    "typeParameter": {
      "type": "boolean"
    },
    "temporalDeadZone": {
      "type": "boolean"
    },
    "underscore": {
      "type": "boolean"
    }
  }
}

For more information see this page.

comment must start with a space
Open

    //to set the current another user profile

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

Expected property shorthand in object literal ('{chatJid}').
Open

      chatJid: chatJid,

Rule: object-literal-shorthand

Enforces/disallows use of ES6 object literal shorthand.

Notes
  • Has Fix

Config

"always" assumed to be default option, thus with no options provided the rule enforces object literal methods and properties shorthands. With "never" option provided, any shorthand object literal syntax causes an error.

The rule can be configured in a more granular way. With {"property": "never"} provided (which is equivalent to {"property": "never", "method": "always"}), the rule only flags property shorthand assignments, and respectively with {"method": "never"} (equivalent to {"property": "always", "method": "never"}), the rule fails only on method shorthands.

Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
  "oneOf": [
    {
      "type": "string",
      "enum": [
        "never"
      ]
    },
    {
      "type": "object",
      "properties": {
        "property": {
          "type": "string",
          "enum": [
            "never"
          ]
        },
        "method": {
          "type": "string",
          "enum": [
            "never"
          ]
        }
      },
      "minProperties": 1,
      "maxProperties": 2
    }
  ]
}

For more information see this page.

Shadowed name: 'lastName'
Open

    const lastName = name.split(' ')[1];

Rule: no-shadowed-variable

Disallows shadowing variable declarations.

Rationale

When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

const a = 'no shadow';
function print() {
    console.log(a);
}
print(); // logs 'no shadow'.
const a = 'no shadow';
function print() {
    const a = 'shadow'; // TSLint will complain here.
    console.log(a);
}
print(); // logs 'shadow'.

ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

Config

You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

The following example shows how the "temporalDeadZone" option changes the linting result:

function fn(value) {
    if (value) {
        const tmp = value; // no error on this line if "temporalDeadZone" is false
        return tmp;
    }
    let tmp = undefined;
    if (!value) {
        const tmp = value; // this line always contains an error
        return tmp;
    }
}
Examples
"no-shadowed-variable": true
"no-shadowed-variable": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "class": {
      "type": "boolean"
    },
    "enum": {
      "type": "boolean"
    },
    "function": {
      "type": "boolean"
    },
    "import": {
      "type": "boolean"
    },
    "interface": {
      "type": "boolean"
    },
    "namespace": {
      "type": "boolean"
    },
    "typeAlias": {
      "type": "boolean"
    },
    "typeParameter": {
      "type": "boolean"
    },
    "temporalDeadZone": {
      "type": "boolean"
    },
    "underscore": {
      "type": "boolean"
    }
  }
}

For more information see this page.

Unnecessary 'await'.
Open

          'Upload File': async () => await sendAttachment(),

Rule: no-return-await

Disallows unnecessary return await.

Rationale

An async function always wraps the return value in a Promise. Using return await just adds extra time before the overreaching promise is resolved without changing the semantics.

Notes
  • Has Fix

Config

Not configurable.

Examples
"no-return-await": true

For more information see this page.

comment must start with a space
Open

    //fetch transaction

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

Expected property shorthand in object literal ('{receiverMessageId}').
Open

        receiverMessageId: receiverMessageId,

Rule: object-literal-shorthand

Enforces/disallows use of ES6 object literal shorthand.

Notes
  • Has Fix

Config

"always" assumed to be default option, thus with no options provided the rule enforces object literal methods and properties shorthands. With "never" option provided, any shorthand object literal syntax causes an error.

The rule can be configured in a more granular way. With {"property": "never"} provided (which is equivalent to {"property": "never", "method": "always"}), the rule only flags property shorthand assignments, and respectively with {"method": "never"} (equivalent to {"property": "always", "method": "never"}), the rule fails only on method shorthands.

Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
  "oneOf": [
    {
      "type": "string",
      "enum": [
        "never"
      ]
    },
    {
      "type": "object",
      "properties": {
        "property": {
          "type": "string",
          "enum": [
            "never"
          ]
        },
        "method": {
          "type": "string",
          "enum": [
            "never"
          ]
        }
      },
      "minProperties": 1,
      "maxProperties": 2
    }
  ]
}

For more information see this page.

Identifier 'ddd' is never reassigned; use 'const' instead of 'let'.
Open

      let ddd = await NativeModules.Waveform.getWaveformArray(url);

Rule: prefer-const

Requires that variable declarations use const instead of let and var if possible.

If a variable is only assigned to once when it is declared, it should be declared using 'const'

Notes
  • Has Fix

Config

An optional object containing the property "destructuring" with two possible values:

  • "any" (default) - If any variable in destructuring can be const, this rule warns for those variables.
  • "all" - Only warns if all variables in destructuring can be const.
Examples
"prefer-const": true
"prefer-const": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "destructuring": {
      "type": "string",
      "enum": [
        "all",
        "any"
      ]
    }
  }
}

For more information see this page.

Identifier 'data' is never reassigned; use 'const' instead of 'let'.
Open

      let data = new FormData();

Rule: prefer-const

Requires that variable declarations use const instead of let and var if possible.

If a variable is only assigned to once when it is declared, it should be declared using 'const'

Notes
  • Has Fix

Config

An optional object containing the property "destructuring" with two possible values:

  • "any" (default) - If any variable in destructuring can be const, this rule warns for those variables.
  • "all" - Only warns if all variables in destructuring can be const.
Examples
"prefer-const": true
"prefer-const": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "destructuring": {
      "type": "string",
      "enum": [
        "all",
        "any"
      ]
    }
  }
}

For more information see this page.

Shadowed name: 'text'
Open

    const text = parseValue(messageText, partTypes).plainText;

Rule: no-shadowed-variable

Disallows shadowing variable declarations.

Rationale

When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

const a = 'no shadow';
function print() {
    console.log(a);
}
print(); // logs 'no shadow'.
const a = 'no shadow';
function print() {
    const a = 'shadow'; // TSLint will complain here.
    console.log(a);
}
print(); // logs 'shadow'.

ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

Config

You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

The following example shows how the "temporalDeadZone" option changes the linting result:

function fn(value) {
    if (value) {
        const tmp = value; // no error on this line if "temporalDeadZone" is false
        return tmp;
    }
    let tmp = undefined;
    if (!value) {
        const tmp = value; // this line always contains an error
        return tmp;
    }
}
Examples
"no-shadowed-variable": true
"no-shadowed-variable": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "class": {
      "type": "boolean"
    },
    "enum": {
      "type": "boolean"
    },
    "function": {
      "type": "boolean"
    },
    "import": {
      "type": "boolean"
    },
    "interface": {
      "type": "boolean"
    },
    "namespace": {
      "type": "boolean"
    },
    "typeAlias": {
      "type": "boolean"
    },
    "typeParameter": {
      "type": "boolean"
    },
    "temporalDeadZone": {
      "type": "boolean"
    },
    "underscore": {
      "type": "boolean"
    }
  }
}

For more information see this page.

Shadowed name: 'duration'
Open

      duration,

Rule: no-shadowed-variable

Disallows shadowing variable declarations.

Rationale

When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

const a = 'no shadow';
function print() {
    console.log(a);
}
print(); // logs 'no shadow'.
const a = 'no shadow';
function print() {
    const a = 'shadow'; // TSLint will complain here.
    console.log(a);
}
print(); // logs 'shadow'.

ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

Config

You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

The following example shows how the "temporalDeadZone" option changes the linting result:

function fn(value) {
    if (value) {
        const tmp = value; // no error on this line if "temporalDeadZone" is false
        return tmp;
    }
    let tmp = undefined;
    if (!value) {
        const tmp = value; // this line always contains an error
        return tmp;
    }
}
Examples
"no-shadowed-variable": true
"no-shadowed-variable": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "class": {
      "type": "boolean"
    },
    "enum": {
      "type": "boolean"
    },
    "function": {
      "type": "boolean"
    },
    "import": {
      "type": "boolean"
    },
    "interface": {
      "type": "boolean"
    },
    "namespace": {
      "type": "boolean"
    },
    "typeAlias": {
      "type": "boolean"
    },
    "typeParameter": {
      "type": "boolean"
    },
    "temporalDeadZone": {
      "type": "boolean"
    },
    "underscore": {
      "type": "boolean"
    }
  }
}

For more information see this page.

unused expression, expected an assignment or function call
Open

            chatStore.activeChats === ROOM_KEYS.groups &&
              chatStore.changeActiveChats(ROOM_KEYS.official);

Rule: no-unused-expression

Disallows unused expression statements.

Unused expressions are expression statements which are not assignments or function calls (and thus usually no-ops).

Rationale

Detects potential errors where an assignment or function call was intended.

Config

Three arguments may be optionally provided:

  • allow-fast-null-checks allows to use logical operators to perform fast null checks and perform method or function calls for side effects (e.g. e && e.preventDefault()).
  • allow-new allows 'new' expressions for side effects (e.g. new ModifyGlobalState();.
  • allow-tagged-template allows tagged templates for side effects (e.g. this.add\foo`;`.
Examples
"no-unused-expression": true
"no-unused-expression": true,allow-fast-null-checks
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "allow-fast-null-checks",
      "allow-new",
      "allow-tagged-template"
    ]
  },
  "minLength": 0,
  "maxLength": 3
}

For more information see this page.

" should be '
Open

            optionTintColor="#000000"

Rule: quotemark

Enforces quote character for string literals.

Notes
  • Has Fix

Config

Five arguments may be optionally provided:

  • "single" enforces single quotes.
  • "double" enforces double quotes.
  • "backtick" enforces backticks.
  • "jsx-single" enforces single quotes for JSX attributes.
  • "jsx-double" enforces double quotes for JSX attributes.
  • "avoid-template" forbids single-line untagged template strings that do not contain string interpolations. Note that backticks may still be used if "avoid-escape" is enabled and both single and double quotes are present in the string (the latter option takes precedence).
  • "avoid-escape" allows you to use the "other" quotemark in cases where escaping would normally be required. For example, [true, "double", "avoid-escape"] would not report a failure on the string literal 'Hello "World"'.
Examples
"quotemark": true,single,avoid-escape,avoid-template
"quotemark": true,single,jsx-double
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "single",
      "double",
      "backtick",
      "jsx-single",
      "jsx-double",
      "avoid-escape",
      "avoid-template"
    ]
  },
  "minLength": 0,
  "maxLength": 5
}

For more information see this page.

comment must start with a space
Open

    //navigate to thread screen with current message details.

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

Shadowed name: 'extraData'
Open

    let extraData = {};

Rule: no-shadowed-variable

Disallows shadowing variable declarations.

Rationale

When a variable in a local scope and a variable in the containing scope have the same name, shadowing occurs. Shadowing makes it impossible to access the variable in the containing scope and obscures to what value an identifier actually refers. Compare the following snippets:

const a = 'no shadow';
function print() {
    console.log(a);
}
print(); // logs 'no shadow'.
const a = 'no shadow';
function print() {
    const a = 'shadow'; // TSLint will complain here.
    console.log(a);
}
print(); // logs 'shadow'.

ESLint has an equivalent rule. For more background information, refer to this MDN closure doc.

Config

You can optionally pass an object to disable checking for certain kinds of declarations. Possible keys are "class", "enum", "function", "import", "interface", "namespace", "typeAlias" and "typeParameter". You can also pass "underscore" to ignore variable names that begin with _. Just set the value to false for the check you want to disable. All checks default to true, i.e. are enabled by default. Note that you cannot disable variables and parameters.

The option "temporalDeadZone" defaults to true which shows errors when shadowing block scoped declarations in their temporal dead zone. When set to false parameters, classes, enums and variables declared with let or const are not considered shadowed if the shadowing occurs within their temporal dead zone.

The following example shows how the "temporalDeadZone" option changes the linting result:

function fn(value) {
    if (value) {
        const tmp = value; // no error on this line if "temporalDeadZone" is false
        return tmp;
    }
    let tmp = undefined;
    if (!value) {
        const tmp = value; // this line always contains an error
        return tmp;
    }
}
Examples
"no-shadowed-variable": true
"no-shadowed-variable": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "class": {
      "type": "boolean"
    },
    "enum": {
      "type": "boolean"
    },
    "function": {
      "type": "boolean"
    },
    "import": {
      "type": "boolean"
    },
    "interface": {
      "type": "boolean"
    },
    "namespace": {
      "type": "boolean"
    },
    "typeAlias": {
      "type": "boolean"
    },
    "typeParameter": {
      "type": "boolean"
    },
    "temporalDeadZone": {
      "type": "boolean"
    },
    "underscore": {
      "type": "boolean"
    }
  }
}

For more information see this page.

Identifier 'wave' is never reassigned; use 'const' instead of 'let'.
Open

          let wave = await getAudioData(absolutePath);

Rule: prefer-const

Requires that variable declarations use const instead of let and var if possible.

If a variable is only assigned to once when it is declared, it should be declared using 'const'

Notes
  • Has Fix

Config

An optional object containing the property "destructuring" with two possible values:

  • "any" (default) - If any variable in destructuring can be const, this rule warns for those variables.
  • "all" - Only warns if all variables in destructuring can be const.
Examples
"prefer-const": true
"prefer-const": true,[object Object]
Schema
{
  "type": "object",
  "properties": {
    "destructuring": {
      "type": "string",
      "enum": [
        "all",
        "any"
      ]
    }
  }
}

For more information see this page.

comment must start with a space
Open

  //send delete message stanza

Rule: comment-format

Enforces formatting rules for single-line comments.

Rationale

Helps maintain a consistent, readable style in your codebase.

Notes
  • Has Fix

Config

Four arguments may be optionally provided:

  • "check-space" requires that all single-line comments must begin with a space, as in // comment
    • note that for comments starting with multiple slashes, e.g. ///, leading slashes are ignored
    • TypeScript reference comments are ignored completely
  • "check-lowercase" requires that the first non-whitespace character of a comment must be lowercase, if applicable.
  • "check-uppercase" requires that the first non-whitespace character of a comment must be uppercase, if applicable.
  • "allow-trailing-lowercase" allows that only the first comment of a series of comments needs to be uppercase.
    • requires "check-uppercase"
    • comments must start at the same position

Exceptions to "check-lowercase" or "check-uppercase" can be managed with object that may be passed as last argument.

One of two options can be provided in this object:

  • "ignore-words" - array of strings - words that will be ignored at the beginning of the comment.
  • "ignore-pattern" - string - RegExp pattern that will be ignored at the beginning of the comment.
Examples
"comment-format": true,check-space,check-uppercase,allow-trailing-lowercase
"comment-format": true,check-lowercase,[object Object]
"comment-format": true,check-lowercase,[object Object]
Schema
{
  "type": "array",
  "items": {
    "anyOf": [
      {
        "type": "string",
        "enum": [
          "check-space",
          "check-lowercase",
          "check-uppercase",
          "allow-trailing-lowercase"
        ]
      },
      {
        "type": "object",
        "properties": {
          "ignore-words": {
            "type": "array",
            "items": {
              "type": "string"
            }
          },
          "ignore-pattern": {
            "type": "string"
          }
        },
        "minProperties": 1,
        "maxProperties": 1
      }
    ]
  },
  "minLength": 1,
  "maxLength": 5
}

For more information see this page.

" should be '
Open

              <Actionsheet.Item onPress={handleDelete} color="red.500">

Rule: quotemark

Enforces quote character for string literals.

Notes
  • Has Fix

Config

Five arguments may be optionally provided:

  • "single" enforces single quotes.
  • "double" enforces double quotes.
  • "backtick" enforces backticks.
  • "jsx-single" enforces single quotes for JSX attributes.
  • "jsx-double" enforces double quotes for JSX attributes.
  • "avoid-template" forbids single-line untagged template strings that do not contain string interpolations. Note that backticks may still be used if "avoid-escape" is enabled and both single and double quotes are present in the string (the latter option takes precedence).
  • "avoid-escape" allows you to use the "other" quotemark in cases where escaping would normally be required. For example, [true, "double", "avoid-escape"] would not report a failure on the string literal 'Hello "World"'.
Examples
"quotemark": true,single,avoid-escape,avoid-template
"quotemark": true,single,jsx-double
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "single",
      "double",
      "backtick",
      "jsx-single",
      "jsx-double",
      "avoid-escape",
      "avoid-template"
    ]
  },
  "minLength": 0,
  "maxLength": 5
}

For more information see this page.

Expected property shorthand in object literal ('{isSystemMessage}').
Open

      isSystemMessage: isSystemMessage,

Rule: object-literal-shorthand

Enforces/disallows use of ES6 object literal shorthand.

Notes
  • Has Fix

Config

"always" assumed to be default option, thus with no options provided the rule enforces object literal methods and properties shorthands. With "never" option provided, any shorthand object literal syntax causes an error.

The rule can be configured in a more granular way. With {"property": "never"} provided (which is equivalent to {"property": "never", "method": "always"}), the rule only flags property shorthand assignments, and respectively with {"method": "never"} (equivalent to {"property": "always", "method": "never"}), the rule fails only on method shorthands.

Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
  "oneOf": [
    {
      "type": "string",
      "enum": [
        "never"
      ]
    },
    {
      "type": "object",
      "properties": {
        "property": {
          "type": "string",
          "enum": [
            "never"
          ]
        },
        "method": {
          "type": "string",
          "enum": [
            "never"
          ]
        }
      },
      "minProperties": 1,
      "maxProperties": 2
    }
  ]
}

For more information see this page.

Unnecessary 'await'.
Open

          'Upload File': async () => await sendAttachment(),

Rule: no-return-await

Disallows unnecessary return await.

Rationale

An async function always wraps the return value in a Promise. Using return await just adds extra time before the overreaching promise is resolved without changing the semantics.

Notes
  • Has Fix

Config

Not configurable.

Examples
"no-return-await": true

For more information see this page.

" should be '
Open

          accessibilityLabel="Choose attachment"

Rule: quotemark

Enforces quote character for string literals.

Notes
  • Has Fix

Config

Five arguments may be optionally provided:

  • "single" enforces single quotes.
  • "double" enforces double quotes.
  • "backtick" enforces backticks.
  • "jsx-single" enforces single quotes for JSX attributes.
  • "jsx-double" enforces double quotes for JSX attributes.
  • "avoid-template" forbids single-line untagged template strings that do not contain string interpolations. Note that backticks may still be used if "avoid-escape" is enabled and both single and double quotes are present in the string (the latter option takes precedence).
  • "avoid-escape" allows you to use the "other" quotemark in cases where escaping would normally be required. For example, [true, "double", "avoid-escape"] would not report a failure on the string literal 'Hello "World"'.
Examples
"quotemark": true,single,avoid-escape,avoid-template
"quotemark": true,single,jsx-double
Schema
{
  "type": "array",
  "items": {
    "type": "string",
    "enum": [
      "single",
      "double",
      "backtick",
      "jsx-single",
      "jsx-double",
      "avoid-escape",
      "avoid-template"
    ]
  },
  "minLength": 0,
  "maxLength": 5
}

For more information see this page.

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