Similar blocks of code found in 2 locations. Consider refactoring. Open
export const DocumentShares = () => {
const [routeIndex, setRouteIndex] = useState(0);
const scene = useMemo(() => {
return SceneMap({
manage: () => <DocumentShareManage onAddPress={setRouteIndex} />,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 162.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
const renderTabBar = (props: any) => {
return (
<TabBar
renderLabel={({route, focused}) => (
<Text
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 131.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Expected property shorthand in object literal ('{routes}'). Open
routes: routes,
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- Exclude checks
Rule: object-literal-shorthand
Enforces/disallows use of ES6 object literal shorthand.
Notes
- Has Fix
Config
"always"
assumed to be default option, thus with no options provided
the rule enforces object literal methods and properties shorthands.
With "never"
option provided, any shorthand object literal syntax causes an error.
The rule can be configured in a more granular way.
With {"property": "never"}
provided (which is equivalent to {"property": "never", "method": "always"}
),
the rule only flags property shorthand assignments,
and respectively with {"method": "never"}
(equivalent to {"property": "always", "method": "never"}
),
the rule fails only on method shorthands.
Examples
"object-literal-shorthand": true
"object-literal-shorthand": true,never
"object-literal-shorthand": true,[object Object]
Schema
{
"oneOf": [
{
"type": "string",
"enum": [
"never"
]
},
{
"type": "object",
"properties": {
"property": {
"type": "string",
"enum": [
"never"
]
},
"method": {
"type": "string",
"enum": [
"never"
]
}
},
"minProperties": 1,
"maxProperties": 2
}
]
}
For more information see this page.
An empty interface is equivalent to {}
. Open
export interface IDocumentShares {}
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Rule: no-empty-interface
Forbids empty interfaces.
Rationale
An empty interface is equivalent to its supertype (or {}
).
Notes
- TypeScript Only
Config
Not configurable.
For more information see this page.