File inputUtils.ts
has 374 lines of code (exceeds 250 allowed). Consider refactoring. Open
import {diffChars} from 'diff';
import {StyleProp, TextStyle} from 'react-native';
// @ts-ignore the lib do not have TS declarations yet
import matchAll from 'string.prototype.matchall';
import {
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Function parseValue
has a Cognitive Complexity of 32 (exceeds 5 allowed). Consider refactoring. Open
const parseValue = (
value: string,
partTypes: PartType[],
positionOffset = 0,
): {plainText: string; parts: Part[]} => {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function parseValue
has 73 lines of code (exceeds 25 allowed). Consider refactoring. Open
const parseValue = (
value: string,
partTypes: PartType[],
positionOffset = 0,
): {plainText: string; parts: Part[]} => {
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Function getMentionPartSuggestionKeywords
has 46 lines of code (exceeds 25 allowed). Consider refactoring. Open
const getMentionPartSuggestionKeywords = (
parts: Part[],
plainText: string,
selection: Position,
partTypes: PartType[],
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Function generateValueWithAddedSuggestion
has 40 lines of code (exceeds 25 allowed). Consider refactoring. Open
const generateValueWithAddedSuggestion = (
parts: Part[],
mentionType: MentionPartType,
plainText: string,
selection: Position,
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Function getPartsInterval
has 39 lines of code (exceeds 25 allowed). Consider refactoring. Open
const getPartsInterval = (
parts: Part[],
cursor: number,
count: number,
): Part[] => {
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Function generateValueFromPartsAndChangedText
has 28 lines of code (exceeds 25 allowed). Consider refactoring. Open
const generateValueFromPartsAndChangedText = (
parts: Part[],
originalText: string,
changedText: string,
) => {
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Function getPartsInterval
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
const getPartsInterval = (
parts: Part[],
cursor: number,
count: number,
): Part[] => {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
const part = parts.find(
one =>
selection.end >= one.position.start &&
selection.end <= one.position.end,
);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
const currentPartIndex = parts.findIndex(
one =>
selection.end >= one.position.start && selection.end <= one.position.end,
);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 54.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (mentionData.trigger !== partType.trigger) {
const plainTextAndParts = parseValue(
mentionData.original,
restPartTypes,
positionOffset + plainText.length,
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
if (isMentionPartType(partType)) {
const mentionData = getMentionDataFromRegExMatchResult(result);
// Matched pattern is a mention and the mention doesn't match current mention type
// We should parse the mention with rest part types
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
== should be === Open
triggerIndex == -1 ||
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- Exclude checks
Rule: triple-equals
Requires ===
and !==
in place of ==
and !=
.
Config
Two arguments may be optionally provided:
-
"allow-null-check"
allows==
and!=
when comparing tonull
. -
"allow-undefined-check"
allows==
and!=
when comparing toundefined
.
Examples
"triple-equals": true
"triple-equals": true,allow-null-check
"triple-equals": true,allow-undefined-check
Schema
{
"type": "array",
"items": {
"type": "string",
"enum": [
"allow-null-check",
"allow-undefined-check"
]
},
"minLength": 0,
"maxLength": 2
}
For more information see this page.
!= should be !== Open
if (matches[0].index != 0) {
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- Exclude checks
Rule: triple-equals
Requires ===
and !==
in place of ==
and !=
.
Config
Two arguments may be optionally provided:
-
"allow-null-check"
allows==
and!=
when comparing tonull
. -
"allow-undefined-check"
allows==
and!=
when comparing toundefined
.
Examples
"triple-equals": true
"triple-equals": true,allow-null-check
"triple-equals": true,allow-undefined-check
Schema
{
"type": "array",
"items": {
"type": "string",
"enum": [
"allow-null-check",
"allow-undefined-check"
]
},
"minLength": 0,
"maxLength": 2
}
For more information see this page.
!= should be !== Open
if (selection.end != selection.start) {
- Read upRead up
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- Exclude checks
Rule: triple-equals
Requires ===
and !==
in place of ==
and !=
.
Config
Two arguments may be optionally provided:
-
"allow-null-check"
allows==
and!=
when comparing tonull
. -
"allow-undefined-check"
allows==
and!=
when comparing toundefined
.
Examples
"triple-equals": true
"triple-equals": true,allow-null-check
"triple-equals": true,allow-undefined-check
Schema
{
"type": "array",
"items": {
"type": "string",
"enum": [
"allow-null-check",
"allow-undefined-check"
]
},
"minLength": 0,
"maxLength": 2
}
For more information see this page.