dappros/ethora

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Showing 8,855 of 8,855 total issues

Identical blocks of code found in 6 locations. Consider refactoring.
Open

export const getMintItemData = async (walletAddress) => {
    try {
        let itemData = await http.get('tokens/get/'+walletAddress);
        return itemData.data.results;
    }catch (error){
Severity: Major
Found in bots/merchantBot/api.js and 5 other locations - About 1 hr to fix
bots/autoResponder/api.js on lines 111..118
bots/botTemplate/api.js on lines 110..117
bots/gptBot/api.js on lines 111..118
bots/raffle/api.js on lines 145..152
bots/translateBot/api.js on lines 110..117

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

const messages = () => {
    return {
        general: {
            welcomeMessage: 'Sample bot launched!',
        },
Severity: Major
Found in bots/translateBot/config/messages.js and 1 other location - About 1 hr to fix
bots/botTemplate/config/messages.js on lines 1..18

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

const mockRoomDetails:roomListProps = {"avatar": "https://placeimg.com/140/140/any", "counter": 0, "createdAt": `2023-02-20T07:00:17.995Z`, "jid": "34c16b11d97051f3bb6a25654d4bea1234fa812a89cc57631a785f3d0c2ad644@conference.dev.dxmpp.com", "lastUserName": "", "lastUserText": "", "name": "Delete test", "participants": 1, "priority": 0, "roomBackground": "", "roomThumbnail": ""};
client-reactnative/__tests__/Chat/ChatContainer-test.tsx on lines 126..126
client-reactnative/__tests__/Chat/ChatDetails/ChatDetailMembersList-test.tsx on lines 9..9

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

const mockRoomDetails:roomListProps = {"avatar": "https://placeimg.com/140/140/any", "counter": 0, "createdAt": `2023-02-20T07:00:17.995Z`, "jid": "34c16b11d97051f3bb6a25654d4bea1234fa812a89cc57631a785f3d0c2ad644@conference.dev.dxmpp.com", "lastUserName": "", "lastUserText": "", "name": "Delete test", "participants": 1, "priority": 0, "roomBackground": "", "roomThumbnail": ""};
Severity: Major
Found in client-reactnative/__tests__/Chat/ChatContainer-test.tsx and 2 other locations - About 1 hr to fix
client-reactnative/__tests__/Chat/ChatDetails/ChatDetailHeader-test.tsx on lines 9..9
client-reactnative/__tests__/Chat/ChatDetails/ChatDetailMembersList-test.tsx on lines 9..9

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 3 locations. Consider refactoring.
Open

const mockRoomDetails:roomListProps = {"avatar": "https://placeimg.com/140/140/any", "counter": 0, "createdAt": `2023-02-20T07:00:17.995Z`, "jid": "34c16b11d97051f3bb6a25654d4bea1234fa812a89cc57631a785f3d0c2ad644@conference.dev.dxmpp.com", "lastUserName": "", "lastUserText": "", "name": "Delete test", "participants": 1, "priority": 0, "roomBackground": "", "roomThumbnail": ""};
client-reactnative/__tests__/Chat/ChatContainer-test.tsx on lines 126..126
client-reactnative/__tests__/Chat/ChatDetails/ChatDetailHeader-test.tsx on lines 9..9

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          <TextField
            margin="dense"
            inputProps={{
              autoComplete: "off",
            }}
Severity: Major
Found in client-web/src/pages/NewChat/NewChat.tsx and 1 other location - About 1 hr to fix
client-web/src/pages/NewChat/NewChat.tsx on lines 126..138

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    return (
      <Send {...props}>
        <View style={[styles.sendButton]}>
          <IonIcons name="ios-send" color={'white'} size={hp('3%')} />
        </View>
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatExperimental.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/components/Chat/ChatContainer.tsx on lines 932..938

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

        <TouchableOpacity
          style={{position: 'absolute', top: 20, right: 0, zIndex: 999999}}
          onPress={onSharePress}>
          <EntypoIcons name="share" color={'white'} size={25} />
        </TouchableOpacity>
Severity: Major
Found in client-reactnative/src/components/NftMediaModal.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/components/NftMediaModal.tsx on lines 54..58

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

      <TouchableOpacity
        style={{position: 'absolute', top: 20, left: 0, zIndex: 999999}}
        onPress={closeModal}>
        <AntDesignIcons name="close" color={'white'} size={25} />
      </TouchableOpacity>
Severity: Major
Found in client-reactnative/src/components/NftMediaModal.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/components/NftMediaModal.tsx on lines 48..52

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

            <TextField
              margin="dense"
              inputProps={{
                autoComplete: "off",
              }}
Severity: Major
Found in client-web/src/pages/NewChat/NewChat.tsx and 1 other location - About 1 hr to fix
client-web/src/pages/NewChat/NewChat.tsx on lines 140..152

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

    return (
      <Send {...sendProps}>
        <View style={[styles.sendButton]}>
          <IonIcons name="ios-send" color={'white'} size={hp('3%')} />
        </View>
Severity: Major
Found in client-reactnative/src/components/Chat/ChatContainer.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/Screens/Chat/ChatExperimental.tsx on lines 908..914

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 74.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function EditAppModal has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

export default function EditAppModal({ open, setOpen, app }: TProps) {
  const fileRef = React.useRef<HTMLInputElement>(null);
  const [loading, setLoading] = useState(false)
  const updateApp = useStoreState(state => state.updateApp)

Severity: Minor
Found in client-web/src/pages/Owner/EditAppModal.tsx - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function MetaNavigation has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

export const MetaNavigation: React.FC<IMetaNavigation> = ({
  chatId,
  open,
  onClose,
}) => {
Severity: Minor
Found in client-reactnative/src/components/Chat/MetaNavigation.tsx - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function ChangeBackgroundScreen has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

const ChangeBackgroundScreen = observer((props: any) => {
  const navigation = useNavigation();
  const {chatStore, loginStore, apiStore} = useStores();
  const roomJID = props.route.params.roomJID;

Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChangeBackgroundScreen.tsx - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function AuthenticationScreen has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

export const AuthenticationScreen: React.FC<IAuthentication> = ({ }) => {

  //mobx stores
  const { loginStore } = useStores();
  //mobx stores
Severity: Minor
Found in client-reactnative/src/Screens/Account/Authentication.tsx - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function ChatScreen has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
Open

const ChatScreen = observer(({route}: any) => {
  const {chatStore} = useStores();

  const {chatJid, chatName} = route.params;
  const room:roomListProps = chatStore.roomList.find(item => item.jid === chatJid)||{
Severity: Minor
Found in client-reactnative/src/Screens/Chat/ChatScreen.tsx - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      <View>
        <Text style={styles.title}> Here you go!</Text>
        <Text>
          Your unique link and QR code have been created. You can share them
          using buttons below.
Severity: Major
Found in client-reactnative/src/Screens/Privacy/DocumentShareAdd.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/Screens/Privacy/ProfileShareAdd.tsx on lines 125..135

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 73.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Identical blocks of code found in 2 locations. Consider refactoring.
Open

      <View>
        <Text style={styles.title}> Here you go!</Text>
        <Text>
          Your unique link and QR code have been created. You can share them
          using buttons below.
Severity: Major
Found in client-reactnative/src/Screens/Privacy/ProfileShareAdd.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/Screens/Privacy/DocumentShareAdd.tsx on lines 173..183

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 73.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          <AlertDialog.Body>
            <Text fontSize={hp('1.5%')} fontFamily={textStyles.regularFont}>
              {kickUserItem.ban_status === 'clear'
                ? 'This will block the user from sending any messages to the room. You will be able to ‘un-kick’ them later.'
                : 'This will un-block the user.'}
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx on lines 413..419

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 73.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

          <AlertDialog.Header>
            <Text fontSize={hp('2%')} fontFamily={textStyles.boldFont}>
              {kickUserItem.ban_status === 'clear'
                ? 'Kick user'
                : 'Un-Kick user'}
Severity: Major
Found in client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx and 1 other location - About 1 hr to fix
client-reactnative/src/Screens/Chat/ChatDetailsScreen.tsx on lines 420..426

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 73.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Severity
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Status
Source
Language