Showing 124 of 124 total issues
Method unset
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def unset(client, team, data, user, k)
Method set_recency
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def set_recency(client, team, data, user, v = nil)
Method set_weeks
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def set_weeks(client, team, data, user, v = nil)
Method set_message
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def set_message(client, team, data, user, v = nil)
Method set_custom_profile_team_field
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def set_custom_profile_team_field(client, team, data, user, v = nil)
Method set_day
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def set_day(client, team, data, user, v = nil)
Method set_followup_day
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def set_followup_day(client, team, data, user, v = nil)
Method rotate
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def rotate(client, team, data, user, k)
Method solve_remaining
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def solve_remaining(remaining_users)
if remaining_users.count == 1
# find a sup to add this user to
sups.each do |sup|
next if met_recently?(sup.users + remaining_users)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method sup!
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def sup!
invoke! do |team|
last_round_at = team.last_round_at
logger.info "Checking whether to sup #{team}, #{last_round_at ? 'last round ' + last_round_at.ago_in_words : 'first time sup'}."
next unless team.sup?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method check_expired_subscriptions!
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def check_expired_subscriptions!
Team.active.where(subscribed: false).each do |team|
logger.info "Checking #{team} created #{team.created_at.ago_in_words}, subscription #{team.subscription_expired? ? 'has expired' : 'is active'}."
next unless team.subscription_expired?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method unset_api_token
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def unset_api_token(client, team, data, user)
if !team.api?
set_api(client, team, data, user)
elsif user.team_admin? && team.api_token
team.update_attributes!(api_token: nil)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_timezone
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def set_timezone(client, team, data, user, v = nil)
if user.team_admin? && v
timezone = ActiveSupport::TimeZone.new(v)
raise SlackSup::Error, "TimeZone _#{v}_ is invalid, see https://github.com/rails/rails/blob/v#{ActiveSupport.gem_version}/activesupport/lib/active_support/values/time_zone.rb#L30 for a list. Team S'Up timezone is currently #{team.sup_tzone}." unless timezone
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method set_message
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def set_message(client, team, data, user, v = nil)
if user.team_admin? && v
team.update_attributes!(sup_message: v.to_s)
client.say(channel: data.channel, text: "Now using a custom S'Up message. _#{team.sup_message}_")
elsif v && team.sup_message
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (!selector) {
selector = $this.attr('href')
selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') // strip for ie7
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (!selector) {
selector = $this.attr('href')
selector = selector && selector.replace(/.*(?=#[^\s]*$)/, '') // strip for ie7
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 46.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid too many return
statements within this function. Open
if (offsetBottom != null && (colliderTop + colliderHeight >= scrollHeight - offsetBottom)) return 'bottom'
Avoid too many return
statements within this function. Open
return false
Identical blocks of code found in 2 locations. Consider refactoring. Open
var self = obj instanceof this.constructor ?
obj : $(obj.currentTarget).data('bs.' + this.type)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$.fn.popover.noConflict = function () {
$.fn.popover = old
return this
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76