File VocabularyHolder.java
has 351 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
Method updateHuffmanCodes
has a Cognitive Complexity of 26 (exceeds 5 allowed). Consider refactoring. Open
public List<VocabularyWord> updateHuffmanCodes() {
int min1i;
int min2i;
int b;
int i;
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
VocabularyHolder
has 27 methods (exceeds 20 allowed). Consider refactoring. Open
public class VocabularyHolder implements Serializable {
private final Map<String, VocabularyWord> vocabulary = new ConcurrentHashMap<>();
// idxMap marked as transient, since there's no real reason to save this data on serialization
private transient Map<Integer, VocabularyWord> idxMap = new ConcurrentHashMap<>();
Method updateHuffmanCodes
has 71 lines of code (exceeds 25 allowed). Consider refactoring. Open
public List<VocabularyWord> updateHuffmanCodes() {
int min1i;
int min2i;
int b;
int i;
Method activateScavenger
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
protected synchronized void activateScavenger() {
int initialSize = vocabulary.size();
List<VocabularyWord> words = new ArrayList<>(vocabulary.values());
for (VocabularyWord word : words) {
// scavenging could be applied only to non-special tokens that are below minWordFrequency
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method transferBackToVocabCache
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
public void transferBackToVocabCache(VocabCache cache, boolean emptyHolder) {
if (!(cache instanceof InMemoryLookupCache))
throw new IllegalStateException("Sorry, only InMemoryLookupCache use implemented.");
// make sure that huffman codes are updated before transfer
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method transferBackToVocabCache
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
public void transferBackToVocabCache(VocabCache cache, boolean emptyHolder) {
if (!(cache instanceof InMemoryLookupCache))
throw new IllegalStateException("Sorry, only InMemoryLookupCache use implemented.");
// make sure that huffman codes are updated before transfer
Method activateScavenger
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected synchronized void activateScavenger() {
int initialSize = vocabulary.size();
List<VocabularyWord> words = new ArrayList<>(vocabulary.values());
for (VocabularyWord word : words) {
// scavenging could be applied only to non-special tokens that are below minWordFrequency
Method truncateVocabulary
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
public void truncateVocabulary(int threshold) {
logger.debug("Truncating vocabulary to minWordFrequency: [" + threshold + "]");
Set<String> keyset = vocabulary.keySet();
for (String word : keyset) {
VocabularyWord vw = vocabulary.get(word);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method addWord
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
public void addWord(String word) {
if (!vocabulary.containsKey(word)) {
VocabularyWord vw = new VocabularyWord(word);
/*
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (int a = 0; a < vocab.size(); a++) {
// First, find two smallest nodes 'min1, min2'
if (pos1 >= 0) {
if (count[pos1] < count[pos2]) {
min1i = pos1;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 228.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
public static int[] listToArray(List<Integer> points, int codeLen) {
int[] array = new int[points.size()];
for (int x = 0; x < points.size(); x++) {
array[x] = points.get(x).intValue();
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 63.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
public static List<Byte> arrayToList(byte[] array, int codeLen) {
List<Byte> result = new ArrayList<>();
for (int x = 0; x < codeLen; x++) {
result.add(array[x]);
}
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 49.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
public static List<Integer> arrayToList(int[] array, int codeLen) {
List<Integer> result = new ArrayList<>();
for (int x = 0; x < codeLen; x++) {
result.add(array[x]);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 49.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76