Method canDoBackward
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
@Override
public boolean canDoBackward() {
if (!isOutputVertex()) {
//inputs to frozen layer go unchecked, so could be null
if (getLayer() instanceof FrozenLayer) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method doBackward
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
@Override
public Pair<Gradient, INDArray[]> doBackward(boolean tbptt, LayerWorkspaceMgr workspaceMgr) {
if (!canDoBackward()) {
if(inputs == null || inputs[0] == null){
throw new IllegalStateException("Cannot do backward pass: inputs not set. Layer: \"" + vertexName
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method doBackward
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public Pair<Gradient, INDArray[]> doBackward(boolean tbptt, LayerWorkspaceMgr workspaceMgr) {
if (!canDoBackward()) {
if(inputs == null || inputs[0] == null){
throw new IllegalStateException("Cannot do backward pass: inputs not set. Layer: \"" + vertexName
Avoid too many return
statements within this method. Open
return true;
Method feedForwardMaskArrays
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
@Override
public Pair<INDArray, MaskState> feedForwardMaskArrays(INDArray[] maskArrays, MaskState currentMaskState,
int minibatchSize) {
if (maskArrays == null || maskArrays.length == 0) {
return new Pair<>(null, currentMaskState);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"