Method rebuildUpdaterStateArray
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
protected static INDArray rebuildUpdaterStateArray(INDArray origUpdaterState, List<UpdaterBlock> orig, List<UpdaterBlock> newUpdater){
if(origUpdaterState == null)
return origUpdaterState;
//First: check if there has been any change in the updater blocks to warrant rearranging the updater state view array
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
File NetworkUtils.java
has 291 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
Method rebuildUpdaterStateArray
has 64 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected static INDArray rebuildUpdaterStateArray(INDArray origUpdaterState, List<UpdaterBlock> orig, List<UpdaterBlock> newUpdater){
if(origUpdaterState == null)
return origUpdaterState;
//First: check if there has been any change in the updater blocks to warrant rearranging the updater state view array
NetworkUtils
has 22 methods (exceeds 20 allowed). Consider refactoring. Open
@Slf4j
public class NetworkUtils {
private NetworkUtils() {
}
Method setLearningRate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
private static void setLearningRate(ComputationGraph net, String layerName, double newLr, ISchedule newLrSchedule, boolean refreshUpdater) {
Layer l = net.getLayer(layerName).conf().getLayer();
if (l instanceof BaseLayer) {
BaseLayer bl = (BaseLayer) l;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setLearningRate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
private static void setLearningRate(MultiLayerNetwork net, int layerNumber, double newLr, ISchedule newLrSchedule, boolean refreshUpdater) {
Layer l = net.getLayer(layerNumber).conf().getLayer();
if (l instanceof BaseLayer) {
BaseLayer bl = (BaseLayer) l;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getLearningRate
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public static Double getLearningRate(ComputationGraph net, String layerName) {
Layer l = net.getLayer(layerName).conf().getLayer();
int iter = net.getConfiguration().getIterationCount();
int epoch = net.getConfiguration().getEpochCount();
if (l instanceof BaseLayer) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method removeInstancesWithWarning
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public static void removeInstancesWithWarning(List<?> list, Class<?> remove, String warning){
if(list == null || list.isEmpty())
return;
Iterator<?> iter = list.iterator();
while(iter.hasNext()){
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method getLearningRate
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
public static Double getLearningRate(MultiLayerNetwork net, int layerNumber) {
Layer l = net.getLayer(layerNumber).conf().getLayer();
int iter = net.getIterationCount();
int epoch = net.getEpochCount();
if (l instanceof BaseLayer) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setLearningRate
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
private static void setLearningRate(ComputationGraph net, String layerName, double newLr, ISchedule newLrSchedule, boolean refreshUpdater) {
Method setLearningRate
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
private static void setLearningRate(MultiLayerNetwork net, int layerNumber, double newLr, ISchedule newLrSchedule, boolean refreshUpdater) {
Similar blocks of code found in 2 locations. Consider refactoring. Open
private static void setLearningRate(MultiLayerNetwork net, int layerNumber, double newLr, ISchedule newLrSchedule, boolean refreshUpdater) {
Layer l = net.getLayer(layerNumber).conf().getLayer();
if (l instanceof BaseLayer) {
BaseLayer bl = (BaseLayer) l;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 114.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
private static void setLearningRate(ComputationGraph net, String layerName, double newLr, ISchedule newLrSchedule, boolean refreshUpdater) {
Layer l = net.getLayer(layerName).conf().getLayer();
if (l instanceof BaseLayer) {
BaseLayer bl = (BaseLayer) l;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 114.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
public static void removeInstancesWithWarning(List<?> list, Class<?> remove, String warning){
if(list == null || list.isEmpty())
return;
Iterator<?> iter = list.iterator();
while(iter.hasNext()){
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 86.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (l instanceof BaseLayer) {
BaseLayer bl = (BaseLayer) l;
IUpdater u = bl.getIUpdater();
if (u != null && u.hasLearningRate()) {
double d = u.getLearningRate(iter, epoch);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (l instanceof BaseLayer) {
BaseLayer bl = (BaseLayer) l;
IUpdater u = bl.getIUpdater();
if (u != null && u.hasLearningRate()) {
double d = u.getLearningRate(iter, epoch);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76