File SbeStatsInitializationReport.java
has 361 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
Method decode
has 67 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public void decode(DirectBuffer buffer) {
//TODO we could do this much more efficiently, with buffer re-use, etc.
MessageHeaderDecoder dec = new MessageHeaderDecoder();
StaticInfoDecoder sid = new StaticInfoDecoder();
Method encode
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public void encode(MutableDirectBuffer buffer) {
MessageHeaderEncoder enc = new MessageHeaderEncoder();
StaticInfoEncoder sie = new StaticInfoEncoder();
SbeStatsInitializationReport
has 23 methods (exceeds 20 allowed). Consider refactoring. Open
@Data
public class SbeStatsInitializationReport implements StatsInitializationReport, AgronaPersistable {
private String sessionID;
private String typeID;
Method encode
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void encode(MutableDirectBuffer buffer) {
MessageHeaderEncoder enc = new MessageHeaderEncoder();
StaticInfoEncoder sie = new StaticInfoEncoder();
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method encodingLengthBytes
has 52 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public int encodingLengthBytes() {
//TODO reuse the byte[]s here, to avoid converting them twice...
//First: need to determine how large a buffer to use.
Method reportSoftwareInfo
has 10 arguments (exceeds 4 allowed). Consider refactoring. Open
public void reportSoftwareInfo(String arch, String osName, String jvmName, String jvmVersion, String jvmSpecVersion,
String nd4jBackendClass, String nd4jDataTypeName, String hostname, String jvmUid,
Map<String, String> swEnvironmentInfo) {
Method reportHardwareInfo
has 7 arguments (exceeds 4 allowed). Consider refactoring. Open
public void reportHardwareInfo(int jvmAvailableProcessors, int numDevices, long jvmMaxMemory, long offHeapMaxMemory,
long[] deviceTotalMemory, String[] deviceDescription, String hardwareUID) {
Method encodingLengthBytes
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
@Override
public int encodingLengthBytes() {
//TODO reuse the byte[]s here, to avoid converting them twice...
//First: need to determine how large a buffer to use.
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method decode
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void decode(DirectBuffer buffer) {
//TODO we could do this much more efficiently, with buffer re-use, etc.
MessageHeaderDecoder dec = new MessageHeaderDecoder();
StaticInfoDecoder sid = new StaticInfoDecoder();
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method reportModelInfo
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public void reportModelInfo(String modelClassName, String modelConfigJson, String[] modelParamNames, int numLayers,
long numParams) {
Identical blocks of code found in 2 locations. Consider refactoring. Open
@Override
public void reportSoftwareInfo(String arch, String osName, String jvmName, String jvmVersion, String jvmSpecVersion,
String nd4jBackendClass, String nd4jDataTypeName, String hostname, String jvmUid,
Map<String, String> swEnvironmentInfo) {
this.swArch = arch;
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 121.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
@Override
public void reportHardwareInfo(int jvmAvailableProcessors, int numDevices, long jvmMaxMemory, long offHeapMaxMemory,
long[] deviceTotalMemory, String[] deviceDescription, String hardwareUID) {
this.hwJvmAvailableProcessors = jvmAvailableProcessors;
this.hwNumDevices = numDevices;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 88.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
@Override
public void reportModelInfo(String modelClassName, String modelConfigJson, String[] modelParamNames, int numLayers,
long numParams) {
this.modelClassName = modelClassName;
this.modelConfigJson = modelConfigJson;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 66.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
sie.putSessionID(bSessionId, 0, bSessionId.length).putTypeID(bTypeId, 0, bTypeId.length)
.putWorkerID(bWorkerId, 0, bWorkerId.length).putSwArch(bswArch, 0, bswArch.length)
.putSwOsName(bswOsName, 0, bswOsName.length).putSwJvmName(bswJvmName, 0, bswJvmName.length)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 52.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 4 locations. Consider refactoring. Open
@Override
public void reportIDs(String sessionID, String typeID, String workerID, long timeStamp) {
this.sessionID = sessionID;
this.typeID = typeID;
this.workerID = workerID;
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 47.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76