deeplearning4j/deeplearning4j

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nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/MaxPoolWithArgmax.java

Summary

Maintainability
D
2 days
Test Coverage

Method initFromTensorFlow has 53 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    @Override
    public void initFromTensorFlow(NodeDef nodeDef, SameDiff initWith, Map<String, AttrValue> attributesForNode, GraphDef graph) {
        val aStrides = nodeDef.getAttrOrThrow("strides");
        val tfStrides = aStrides.getList().getIList();

    Method initFromTensorFlow has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
    Open

        @Override
        public void initFromTensorFlow(NodeDef nodeDef, SameDiff initWith, Map<String, AttrValue> attributesForNode, GraphDef graph) {
            val aStrides = nodeDef.getAttrOrThrow("strides");
            val tfStrides = aStrides.getList().getIList();
    
    

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method mappingsForFunction has 38 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        @Override
        public Map<String, Map<String, PropertyMapping>> mappingsForFunction() {
            Map<String, Map<String, PropertyMapping>> ret = new HashMap<>();
            Map<String, PropertyMapping> map = new HashMap<>();
            val strideMapping = PropertyMapping.builder()

      Identical blocks of code found in 3 locations. Consider refactoring.
      Open

          @Override
          public Map<String, Map<String, PropertyMapping>> mappingsForFunction() {
              Map<String, Map<String, PropertyMapping>> ret = new HashMap<>();
              Map<String, PropertyMapping> map = new HashMap<>();
              val strideMapping = PropertyMapping.builder()
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/AvgPooling2D.java on lines 85..135
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/MaxPooling2D.java on lines 256..306

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 287.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 3 locations. Consider refactoring.
      Open

              if (data_format.equalsIgnoreCase("nhwc")) {
                  sH = tfStrides.get(1).intValue();
                  sW = tfStrides.get(2).intValue();
      
                  kH = tfKernels.get(1).intValue();
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/AvgPooling2D.java on lines 248..266
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/MaxPooling2D.java on lines 197..215

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 228.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

          @Override
          public List<SDVariable> doDiff(List<SDVariable> f1) {
              List<SDVariable> ret = new ArrayList<>();
              List<SDVariable> inputs = new ArrayList<>();
              inputs.addAll(Arrays.asList(args()));
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/AvgPooling2D.java on lines 201..214

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 96.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

                  config = Pooling2DConfig.builder()
                          .kH(iArguments.get(0))
                          .kW(iArguments.get(1))
                          .sH(iArguments.get(2))
                          .sW(iArguments.get(3))
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/MaxPooling2D.java on lines 103..113

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 90.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          @Builder(builderMethodName = "sameDiffBuilder")
          @SuppressWarnings("Used in lombok")
          public MaxPoolWithArgmax(SameDiff sameDiff, SDVariable input, Pooling2DConfig config) {
              super(null, sameDiff, new SDVariable[]{input}, false);
      
      
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/MaxPooling2D.java on lines 59..67

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 64.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 3 locations. Consider refactoring.
      Open

          private void addArgs() {
              addIArgument(config.getKH(),
                      config.getKW(),
                      config.getSH(),
                      config.getSW(),
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/AvgPooling2D.java on lines 175..188
      nd4j/nd4j-backends/nd4j-api-parent/nd4j-api/src/main/java/org/nd4j/linalg/api/ops/impl/layers/convolution/MaxPooling2D.java on lines 119..133

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 59.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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