CpuNDArrayFactory
has 97 methods (exceeds 20 allowed). Consider refactoring. Open
@Slf4j
public class CpuNDArrayFactory extends BaseNativeNDArrayFactory {
protected ThreadLocal<PointerPointer> extrazA = new ThreadLocal<>();
protected ThreadLocal<PointerPointer> extrazB = new ThreadLocal<>();
File CpuNDArrayFactory.java
has 722 lines of code (exceeds 250 allowed). Consider refactoring. Open
/*
* ******************************************************************************
* *
* *
* * This program and the accompanying materials are made available under the
Method shuffle
has a Cognitive Complexity of 19 (exceeds 5 allowed). Consider refactoring. Open
@Override
public void shuffle(List<INDArray> arrays, Random rnd, List<long[]> dimensions) {
if (dimensions == null || dimensions.size() == 0)
throw new RuntimeException("Dimension can't be null or 0-length");
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method shuffle
has 53 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public void shuffle(List<INDArray> arrays, Random rnd, List<long[]> dimensions) {
if (dimensions == null || dimensions.size() == 0)
throw new RuntimeException("Dimension can't be null or 0-length");
Method pullRows
has 41 lines of code (exceeds 25 allowed). Consider refactoring. Open
public INDArray pullRows(INDArray source, INDArray destination, int sourceDimension, long[] indexes) {
if (indexes == null || indexes.length < 1)
throw new IllegalStateException("Indexes can't be null or zero-length");
long[] shape = null;
Method average
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
@Override
public INDArray average(INDArray target, INDArray[] arrays) {
if (arrays == null || arrays.length == 0)
throw new RuntimeException("Input arrays are missing");
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method pullRows
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
public INDArray pullRows(INDArray source, INDArray destination, int sourceDimension, long[] indexes) {
if (indexes == null || indexes.length < 1)
throw new IllegalStateException("Indexes can't be null or zero-length");
long[] shape = null;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method createBlas
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public void createBlas() {
// we'll check hardware support first
if (!nativeOps.isMinimalRequirementsMet()) {
// this means cpu binary was built for some arch support, we don't have on this box
Method average
has 31 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public INDArray average(INDArray target, INDArray[] arrays) {
if (arrays == null || arrays.length == 0)
throw new RuntimeException("Input arrays are missing");
Method accumulate
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public INDArray accumulate(INDArray target, INDArray... arrays) {
if (arrays == null || arrays.length == 0)
throw new RuntimeException("Input arrays are missing");
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method convertDataEx
has 27 lines of code (exceeds 25 allowed). Consider refactoring. Open
@Override
public DataBuffer convertDataEx(DataTypeEx typeSrc, DataBuffer source, DataTypeEx typeDst) {
int elementSize = 0;
if (typeDst.ordinal() <= 2)
elementSize = 1;
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(double[] data, long[] shape, long[] stride, char order, DataType dataType, MemoryWorkspace workspace) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(DataBuffer data, long[] shape, long[] stride, long offset, char ordering, DataType dataType) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(DataType dataType, long[] shape, long[] paddings, long[] paddingOffsets, char ordering,
MemoryWorkspace workspace) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(int[] data, long[] shape, long[] stride, char order, DataType dataType, MemoryWorkspace workspace) {
Method convertDataEx
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
@Override
public DataBuffer convertDataEx(DataTypeEx typeSrc, DataBuffer source, DataTypeEx typeDst) {
int elementSize = 0;
if (typeDst.ordinal() <= 2)
elementSize = 1;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(float[] data, long[] shape, long[] stride, char order, DataType dataType, MemoryWorkspace workspace) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(byte[] data, long[] shape, long[] stride, char order, DataType dataType, MemoryWorkspace workspace) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(DataBuffer data, long[] shape, long[] stride, long offset, long ews, char ordering) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(float[] data, long rows, long columns, int[] stride, long offset, char ordering) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(short[] data, long[] shape, long[] stride, char order, DataType dataType, MemoryWorkspace workspace) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(long[] data, long[] shape, long[] stride, char order, DataType dataType, MemoryWorkspace workspace) {
Method create
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(boolean[] data, long[] shape, long[] stride, char order, DataType dataType, MemoryWorkspace workspace) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(double[] data, int[] shape, int[] stride, long offset, char ordering) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(boolean[] data, long[] shape, long[] stride, DataType dataType, MemoryWorkspace workspace) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(byte[] data, long[] shape, long[] stride, DataType dataType, MemoryWorkspace workspace) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(float[] data, long[] shape, long[] stride, char order, long offset) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(double[] data, long[] shape, long[] stride, long offset, char ordering) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(short[] data, long[] shape, long[] stride, DataType dataType, MemoryWorkspace workspace) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(DataBuffer data, long rows, long columns, int[] stride, long offset) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(DataBuffer data, long[] shape, long[] stride, long offset, char ordering) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(DataBuffer data, int[] newShape, int[] newStride, long offset, char ordering) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(float[] data, long[] shape, long[] stride, char order, DataType dataType) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(float[] data, long[] shape, long[] stride, long offset, char ordering) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(double[] data, long[] shape, long[] stride, DataType dataType, MemoryWorkspace workspace) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(long[] data, long[] shape, long[] stride, DataType dataType, MemoryWorkspace workspace) {
Method convertDataEx
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public void convertDataEx(DataTypeEx typeSrc, Pointer source, DataTypeEx typeDst, Pointer target,
long length) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(int[] data, long[] shape, long[] stride, DataType dataType, MemoryWorkspace workspace) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(float[] data, int[] shape, int[] stride, long offset, char ordering) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(DataType dataType, long[] shape, long[] strides, char ordering, MemoryWorkspace workspace ) {
Method create
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
public INDArray create(float[] data, long[] shape, long[] stride, DataType dataType, MemoryWorkspace workspace) {
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (typeDst.ordinal() <= 2)
elementSize = 1;
else if (typeDst.ordinal() <= 5)
elementSize = 2;
else if (typeDst.ordinal() == 6)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 84.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
@Override
public INDArray empty(DataType type) {
long extras = ArrayOptionsHelper.setOptionBit(0L, ArrayType.EMPTY);
extras = ArrayOptionsHelper.setOptionBit(extras, type);
val shape = Nd4j.getShapeInfoProvider().createShapeInformation(new long[0], new long[0],1,'c', extras);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 80.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if(ret == null){
ret = Nd4j.createUninitialized(source.dataType(), shape, order);
} else {
if(!Arrays.equals(shape, destination.shape())){
throw new IllegalStateException("Cannot pull rows into destination array: expected destination array of" +
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 78.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
@Override
public INDArray average(INDArray[] arrays) {
if (arrays == null || arrays.length == 0)
throw new RuntimeException("Input arrays are missing");
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 70.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (CompressionUtils.goingToCompress(typeSrc, typeDst)) {
// all types below 6 are compression modes
BytePointer pointer = new BytePointer(source.length() * elementSize);
CompressionDescriptor descriptor = new CompressionDescriptor(source, typeDst.name());
descriptor.setCompressionType(CompressionType.LOSSY);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 68.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
for (int i = 0; i < dimensions.length; i++) {
tadLength *= tensor.size(dimensions[i]);
shape[i] = tensor.size(dimensions[i]);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 58.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
if (zero.rank() > 1)
for (int i = 0; i < dimensions.get(0).length; i++) {
tadLength *= zero.size(dimensions.get(0)[i]);
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 56.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76