deeplearning4j/deeplearning4j

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nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java

Summary

Maintainability
D
1 day
Test Coverage

File CollectionUtils.java has 308 lines of code (exceeds 250 allowed). Consider refactoring.
Open

/*
 *  ******************************************************************************
 *  *
 *  *
 *  * This program and the accompanying materials are made available under the

    Method findCommonElementType has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

        public static Class<?> findCommonElementType(Collection collection) {
            if (isEmpty(collection)) {
                return null;
            } else {
                Class candidate = null;

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method findValueOfType has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

        public static <T> T findValueOfType(Collection<?> collection, Class<T> type) {
            if (isEmpty((Collection) collection)) {
                return null;
            } else {
                Object value = null;

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method mergePropertiesIntoMap has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

        public static void mergePropertiesIntoMap(Properties props, Map map) {
            if (map == null) {
                throw new IllegalArgumentException("Map must not be null");
            } else {
                String key;

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method findValueOfType has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
    Open

        public static Object findValueOfType(Collection<?> collection, Class<?>[] types) {
            if (!isEmpty((Collection) collection) && !ObjectUtils.isEmpty(types)) {
                Class[] arr$ = types;
                int len$ = types.length;
    
    
    Severity: Minor
    Found in nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java - About 55 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method containsAny has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

        public static boolean containsAny(Collection source, Collection candidates) {
            if (!isEmpty(source) && !isEmpty(candidates)) {
                Iterator i$ = candidates.iterator();
    
                Object candidate;
    Severity: Minor
    Found in nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method hasUniqueObject has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

        public static boolean hasUniqueObject(Collection collection) {
            if (isEmpty(collection)) {
                return false;
            } else {
                boolean hasCandidate = false;
    Severity: Minor
    Found in nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method findFirstMatch has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
    Open

        public static Object findFirstMatch(Collection source, Collection candidates) {
            if (!isEmpty(source) && !isEmpty(candidates)) {
                Iterator i$ = candidates.iterator();
    
                Object candidate;
    Severity: Minor
    Found in nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java - About 45 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method contains has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        public static boolean contains(Iterator iterator, Object element) {
            if (iterator != null) {
                while (iterator.hasNext()) {
                    Object candidate = iterator.next();
                    if (ObjectUtils.nullSafeEquals(candidate, element)) {
    Severity: Minor
    Found in nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method contains has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        public static boolean contains(Enumeration enumeration, Object element) {
            if (enumeration != null) {
                while (enumeration.hasMoreElements()) {
                    Object candidate = enumeration.nextElement();
                    if (ObjectUtils.nullSafeEquals(candidate, element)) {
    Severity: Minor
    Found in nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method containsInstance has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        public static boolean containsInstance(Collection collection, Object element) {
            if (collection != null) {
                Iterator i$ = collection.iterator();
    
                while (i$.hasNext()) {
    Severity: Minor
    Found in nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            public Map<K, V> toSingleValueMap() {
                LinkedHashMap singleValueMap = new LinkedHashMap(this.map.size());
                Iterator i$ = this.map.entrySet().iterator();
    
                while (i$.hasNext()) {
    nd4j/nd4j-common/src/main/java/org/nd4j/common/util/LinkedMultiValueMap.java on lines 73..83

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 77.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            public void add(K key, V value) {
                List<V> values = this.map.get(key);
                if (values == null) {
                    values = new LinkedList<>();
                    this.map.put(key, values);
    nd4j/nd4j-common/src/main/java/org/nd4j/common/util/LinkedMultiValueMap.java on lines 42..50

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 57.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public static boolean contains(Enumeration enumeration, Object element) {
            if (enumeration != null) {
                while (enumeration.hasMoreElements()) {
                    Object candidate = enumeration.nextElement();
                    if (ObjectUtils.nullSafeEquals(candidate, element)) {
    nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java on lines 80..91

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 53.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public static boolean contains(Iterator iterator, Object element) {
            if (iterator != null) {
                while (iterator.hasNext()) {
                    Object candidate = iterator.next();
                    if (ObjectUtils.nullSafeEquals(candidate, element)) {
    nd4j/nd4j-common/src/main/java/org/nd4j/common/io/CollectionUtils.java on lines 93..104

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 53.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 3 locations. Consider refactoring.
    Open

                for (int i$ = 0; i$ < len$; ++i$) {
                    Object elem = arr$[i$];
                    collection.add(elem);
                }
    nd4j/nd4j-common/src/main/java/org/nd4j/common/io/StringUtils.java on lines 539..542
    nd4j/nd4j-common/src/main/java/org/nd4j/common/io/StringUtils.java on lines 659..662

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 40.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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