Showing 10 of 14 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
def _print_resolvers(arguments):
del arguments
for dependency_resolver in sorted(devpipeline_core.DEPENDENCY_RESOLVERS):
print(
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
def _print_executors(arguments):
del arguments
for executor in sorted(devpipeline_core.EXECUTOR_TYPES):
print("{} - {}".format(executor, devpipeline_core.EXECUTOR_TYPES[executor][1]))
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function _process_reverse
has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring. Open
def _process_reverse(targets, components, tasks):
to_process = list(targets)
known_targets = {target: None for target in targets}
full_dm = calculate_dependencies(components.keys(), components, tasks)
dep_manager = devpipeline_core.taskqueue.DependencyManager(tasks)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function calculate_dependencies
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def calculate_dependencies(targets, full_config, tasks):
dep_manager = devpipeline_core.taskqueue.DependencyManager(tasks)
to_process, known_targets = _build_target_tasks(targets, tasks)
missing_components = []
while to_process:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function build_flex_args_keys
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def build_flex_args_keys(components):
"""
Helper function to build a list of options.
Some tools require require variations of the same options (e.g., cflags
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _execute_targets
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
def _execute_targets(task_dict, task_queue, config_info, full_config, fail_function):
Function _sanitize_legacy_depends
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _sanitize_legacy_depends(configuration, error_fn):
for name, component in configuration.items():
if "depends" in component:
if not _get_depends_keys(component):
error_fn("{} uses a deprecated key (depends)".format(name))
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _execute_targets
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _execute_targets(task_dict, task_queue, config_info, full_config, fail_function):
for component_tasks in task_queue:
for component_task in component_tasks:
task_heading = " {} ({})".format(component_task[0], component_task[1])
config_info.executor.message(task_heading)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function _check_implicit_depends
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def _check_implicit_depends(component, depends_keys, key, error_fn):
val = component.get(key, raw=True)
match = _IMPLICIT_PATTERN.search(val)
if match:
dep = match.group(1)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function process_tasks
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def process_tasks(arguments, tasks, config_fn):
def _work_fn(targets, full_config):
task_order = []
task_dict = {}
for name, fn in tasks:
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"