Showing 101 of 101 total issues
Avoid too many return
statements within this function. Open
else if (typeof data.data == 'string') return data.string;
Avoid too many return
statements within this function. Open
else if (wordObj.unicode) return getFirstLetter(wordObj.unicode);
Avoid too many return
statements within this function. Open
else if (wordObj.constructor == Array) return getFirstLetter(flattenToString(wordObj).trim());
Similar blocks of code found in 2 locations. Consider refactoring. Open
function renderVolume(vol, partOfId?: string) {
return span("_bib_volume", {
prop: "isPartOf",// itemType="https://schema.org/PublicationVolume"
},
span("_bib_volume_number", {prop: "isPartOf"}, vol)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid too many return
statements within this function. Open
else if (typeof obj === 'string') return obj;
Avoid too many return
statements within this function. Open
return new Token(ID, chars.join("").trim());
Avoid too many return
statements within this function. Open
else if (typeof obj === 'object' && obj.type == 'quotedstring') return StringValue.computeUnicodeString(braceDepth, obj.data);
Avoid too many return
statements within this function. Open
else return new Token(NUMBER, numString);
Avoid too many return
statements within this function. Open
else if (obj.constructor === Number) return obj + "";
Avoid too many return
statements within this function. Open
if (diacriticHandler) return diacriticHandler(escapeString.substring(2));
Similar blocks of code found in 2 locations. Consider refactoring. Open
function renderVolume(vol, partOfId?: string) {
return span("_bib_volume", {
prop: "isPartOf",// itemType="https://schema.org/PublicationVolume"
},
span("_bib_volume_number", {prop: "isPartOf"}, vol)
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 45.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid too many return
statements within this function. Open
else if (authorToken.constructor == Array) return authorToken.map(flattenToString).join('');
Avoid too many return
statements within this function. Open
else if (typeof obj === 'object' && obj.unicode) return obj.unicode;
Avoid too many return
statements within this function. Open
if (Number.isFinite(number)) return number;
Avoid too many return
statements within this function. Open
else if (obj.constructor == Number) return obj+"";
Avoid too many return
statements within this function. Open
return tokens;
Avoid too many return
statements within this function. Open
if (specialChar) return specialChar(specialChar);
Function postprocess
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
{"name": "stringreftoken", "symbols": ["stringreftoken$subexpression$1"], "postprocess": function (data, location, reject) { if(typeof data[0][0]=='object') {if(!data[0][0].string)throw new Error("Expected "+data[0]+"to have a 'string' field");return data[0][0].string;} else {if((!(typeof data[0][0] == 'string'||typeof data[0][0]=='number')))throw new Error("Expected "+data[0][0]+" to be a string");return data[0][0]; }}},
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function getStringUntilNonEscapedChar
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
getStringUntilNonEscapedChar(terminalRegex) {
if (typeof terminalRegex === 'string') {
}
const chars = [];
for (let i = this.pos; i < this.len; i++) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function flattenToString
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
function flattenToString(authorToken) {
if (typeof authorToken === 'string') return authorToken;
else if (authorToken.type == 'braced') return flattenToString(authorToken.data);
else if (authorToken.type == 'ws') {
//console.log(authorToken)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"