docker/swarmkit

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Similar blocks of code found in 3 locations. Consider refactoring.
Open

func (m *TLSAuthorization) CopyFrom(src interface{}) {

    o := src.(*TLSAuthorization)
    *m = *o
    if o.Roles != nil {
Severity: Minor
Found in protobuf/plugin/plugin.pb.go and 2 other locations - About 30 mins to fix
api/ca.pb.go on lines 489..497
api/ca.pb.go on lines 533..541

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 102.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 12 locations. Consider refactoring.
Open

func (m *AttachNetworkResponse) Size() (n int) {
    if m == nil {
        return 0
    }
    var l int
Severity: Major
Found in api/resource.pb.go and 11 other locations - About 30 mins to fix
api/ca.pb.go on lines 1372..1383
api/ca.pb.go on lines 1450..1461
api/dispatcher.pb.go on lines 2823..2834
api/dispatcher.pb.go on lines 2936..2947
api/dispatcher.pb.go on lines 2964..2975
api/health.pb.go on lines 479..490
api/raft.pb.go on lines 2449..2460
api/raft.pb.go on lines 2563..2574
api/resource.pb.go on lines 736..747
api/specs.pb.go on lines 4066..4077
api/specs.pb.go on lines 4232..4243

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 102.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

func (m *IssueNodeCertificateRequest) CopyFrom(src interface{}) {

    o := src.(*IssueNodeCertificateRequest)
    *m = *o
    if o.CSR != nil {
Severity: Minor
Found in api/ca.pb.go and 2 other locations - About 30 mins to fix
api/ca.pb.go on lines 533..541
protobuf/plugin/plugin.pb.go on lines 283..292

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 102.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 3 locations. Consider refactoring.
Open

func (m *GetRootCACertificateResponse) CopyFrom(src interface{}) {

    o := src.(*GetRootCACertificateResponse)
    *m = *o
    if o.Certificate != nil {
Severity: Minor
Found in api/ca.pb.go and 2 other locations - About 30 mins to fix
api/ca.pb.go on lines 489..497
protobuf/plugin/plugin.pb.go on lines 283..292

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 102.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

func (np *nodePlugin) connect(ctx context.Context) error {
    // even though this is a unix socket, we must set WithInsecure or the
    // connection will not be allowed.
    cc, err := grpc.DialContext(ctx, np.socket, grpc.WithInsecure())
    if err != nil {
Severity: Minor
Found in agent/csi/plugin/plugin.go and 1 other location - About 30 mins to fix
manager/csi/plugin.go on lines 95..113

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 101.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 2 locations. Consider refactoring.
Open

func (p *plugin) connect(ctx context.Context) error {
    cc, err := grpc.DialContext(ctx, p.socket, grpc.WithInsecure())
    if err != nil {
        return err
    }
Severity: Minor
Found in manager/csi/plugin.go and 1 other location - About 30 mins to fix
agent/csi/plugin/plugin.go on lines 110..126

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 101.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

func (p *authenticatedWrapperResourceAllocatorServer) AttachNetwork(ctx context.Context, r *AttachNetworkRequest) (*AttachNetworkResponse, error) {

    if err := p.authorize(ctx, []string{"swarm-worker", "swarm-manager"}); err != nil {
        return nil, err
    }
Severity: Major
Found in api/resource.pb.go and 4 other locations - About 30 mins to fix
api/dispatcher.pb.go on lines 961..967
api/dispatcher.pb.go on lines 969..975
api/dispatcher.pb.go on lines 977..983
api/resource.pb.go on lines 243..249

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

func (p *authenticatedWrapperDispatcherServer) UpdateTaskStatus(ctx context.Context, r *UpdateTaskStatusRequest) (*UpdateTaskStatusResponse, error) {

    if err := p.authorize(ctx, []string{"swarm-worker", "swarm-manager"}); err != nil {
        return nil, err
    }
Severity: Major
Found in api/dispatcher.pb.go and 4 other locations - About 30 mins to fix
api/dispatcher.pb.go on lines 961..967
api/dispatcher.pb.go on lines 977..983
api/resource.pb.go on lines 235..241
api/resource.pb.go on lines 243..249

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

func (p *authenticatedWrapperResourceAllocatorServer) DetachNetwork(ctx context.Context, r *DetachNetworkRequest) (*DetachNetworkResponse, error) {

    if err := p.authorize(ctx, []string{"swarm-worker", "swarm-manager"}); err != nil {
        return nil, err
    }
Severity: Major
Found in api/resource.pb.go and 4 other locations - About 30 mins to fix
api/dispatcher.pb.go on lines 961..967
api/dispatcher.pb.go on lines 969..975
api/dispatcher.pb.go on lines 977..983
api/resource.pb.go on lines 235..241

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

func (p *authenticatedWrapperDispatcherServer) Heartbeat(ctx context.Context, r *HeartbeatRequest) (*HeartbeatResponse, error) {

    if err := p.authorize(ctx, []string{"swarm-worker", "swarm-manager"}); err != nil {
        return nil, err
    }
Severity: Major
Found in api/dispatcher.pb.go and 4 other locations - About 30 mins to fix
api/dispatcher.pb.go on lines 969..975
api/dispatcher.pb.go on lines 977..983
api/resource.pb.go on lines 235..241
api/resource.pb.go on lines 243..249

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 5 locations. Consider refactoring.
Open

func (p *authenticatedWrapperDispatcherServer) UpdateVolumeStatus(ctx context.Context, r *UpdateVolumeStatusRequest) (*UpdateVolumeStatusResponse, error) {

    if err := p.authorize(ctx, []string{"swarm-worker", "swarm-manager"}); err != nil {
        return nil, err
    }
Severity: Major
Found in api/dispatcher.pb.go and 4 other locations - About 30 mins to fix
api/dispatcher.pb.go on lines 961..967
api/dispatcher.pb.go on lines 969..975
api/resource.pb.go on lines 235..241
api/resource.pb.go on lines 243..249

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 100.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function ParseAddConfig has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func ParseAddConfig(cmd *cobra.Command, spec *api.ServiceSpec, flagName string) error {
    flags := cmd.Flags()

    if flags.Changed(flagName) {
        configs, err := flags.GetStringSlice(flagName)
Severity: Minor
Found in swarmd/cmd/swarmctl/service/flagparser/config.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function ParseAddSecret has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func ParseAddSecret(cmd *cobra.Command, spec *api.ServiceSpec, flagName string) error {
    flags := cmd.Flags()

    if flags.Changed(flagName) {
        secrets, err := flags.GetStringSlice(flagName)
Severity: Minor
Found in swarmd/cmd/swarmctl/service/flagparser/secret.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method containerAdapter.pullImage has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (c *containerAdapter) pullImage(ctx context.Context) error {
    rc, err := c.client.ImagePull(ctx, c.container.image(), c.container.imagePullOptions())
    if err != nil {
        return err
    }
Severity: Minor
Found in swarmd/dockerexec/adapter.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method controller.Logs has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (r *controller) Logs(ctx context.Context, publisher exec.LogPublisher, options api.LogSubscriptionOptions) error {
    if err := r.checkClosed(); err != nil {
        return err
    }

Severity: Minor
Found in swarmd/dockerexec/controller.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method Cluster.Size has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (m *Cluster) Size() (n int) {
    if m == nil {
        return 0
    }
    var l int
Severity: Minor
Found in api/objects.pb.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Function InterpolateService has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func InterpolateService(origSpec *api.ServiceSpec) *api.ServiceSpec {
    spec := origSpec.Copy()

    container := spec.Task.GetContainer()
    defaultContainer := Service.Task.GetContainer()
Severity: Minor
Found in api/defaults/service.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method VolumeSpec.MarshalToSizedBuffer has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (m *VolumeSpec) MarshalToSizedBuffer(dAtA []byte) (int, error) {
    i := len(dAtA)
    _ = i
    var l int
    _ = l
Severity: Minor
Found in api/specs.pb.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method roleManager.reconcileRole has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (rm *roleManager) reconcileRole(ctx context.Context, node *api.Node) {
    if node.Role == node.Spec.DesiredRole {
        // Nothing to do.
        delete(rm.pendingReconciliation, node.ID)
        return
Severity: Minor
Found in manager/role_manager.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method LogBroker.ListenSubscriptions has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring.
Open

func (lb *LogBroker) ListenSubscriptions(request *api.ListenSubscriptionsRequest, stream api.LogBroker_ListenSubscriptionsServer) error {
    remote, err := ca.RemoteNode(stream.Context())
    if err != nil {
        return err
    }
Severity: Minor
Found in manager/logbroker/broker.go - About 25 mins to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

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