File memory.go
has 772 lines of code (exceeds 500 allowed). Consider refactoring. Open
package store
import (
"context"
"errors"
Method readTx.findIterators
has a Cognitive Complexity of 57 (exceeds 20 allowed). Consider refactoring. Open
func (tx readTx) findIterators(table string, by By, checkType func(By) error) ([]memdb.ResultIterator, error) {
switch by.(type) {
case byAll, orCombinator: // generic types
default: // all other types
if err := checkType(by); err != nil {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method readTx.findIterators
has 159 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (tx readTx) findIterators(table string, by By, checkType func(By) error) ([]memdb.ResultIterator, error) {
switch by.(type) {
case byAll, orCombinator: // generic types
default: // all other types
if err := checkType(by); err != nil {
Method readTx.findIterators
has 45 return statements (exceeds 4 allowed). Open
func (tx readTx) findIterators(table string, by By, checkType func(By) error) ([]memdb.ResultIterator, error) {
switch by.(type) {
case byAll, orCombinator: // generic types
default: // all other types
if err := checkType(by); err != nil {
Method MemoryStore.update
has a Cognitive Complexity of 30 (exceeds 20 allowed). Consider refactoring. Open
func (s *MemoryStore) update(proposer state.Proposer, cb func(Tx) error) error {
defer metrics.StartTimer(updateLatencyTimer)()
s.updateLock.Lock()
memDBTx := s.memDB.Txn(true)
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function WatchFrom
has 57 lines of code (exceeds 50 allowed). Consider refactoring. Open
func WatchFrom(store *MemoryStore, version *api.Version, specifiers ...api.Event) (chan events.Event, func(), error) {
if version == nil {
ch, cancel := state.Watch(store.WatchQueue(), specifiers...)
return ch, cancel, nil
}
Method MemoryStore.update
has 52 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (s *MemoryStore) update(proposer state.Proposer, cb func(Tx) error) error {
defer metrics.StartTimer(updateLatencyTimer)()
s.updateLock.Lock()
memDBTx := s.memDB.Txn(true)
Function WatchFrom
has 9 return statements (exceeds 4 allowed). Open
func WatchFrom(store *MemoryStore, version *api.Version, specifiers ...api.Event) (chan events.Event, func(), error) {
if version == nil {
ch, cancel := state.Watch(store.WatchQueue(), specifiers...)
return ch, cancel, nil
}
Avoid deeply nested control flow statements. Open
select {
case <-commitGuard:
memDBTx.Commit()
default:
// Already Abort()ed.
Method Batch.Update
has 5 return statements (exceeds 4 allowed). Open
func (batch *Batch) Update(cb func(Tx) error) error {
if batch.err != nil {
return batch.err
}
Identical blocks of code found in 2 locations. Consider refactoring. Open
func fromArgs(args ...interface{}) ([]byte, error) {
if len(args) != 1 {
return nil, fmt.Errorf("must provide only a single argument")
}
arg, ok := args[0].(string)
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 111.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76