dolittle/DotNET.SDK

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Source/Analyzers/ProjectionsAnalyzer.cs

Summary

Maintainability
C
1 day
Test Coverage

Method CheckOnMethods has 52 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    static void CheckOnMethods(SyntaxNodeAnalysisContext context, INamedTypeSymbol projectionType)
    {
        var members = projectionType.GetMembers();
        var onMethods = members.Where(_ => _.Name.Equals("On")).OfType<IMethodSymbol>().ToArray();
        var eventTypesHandled = new HashSet<ITypeSymbol>(SymbolEqualityComparer.Default);
Severity: Major
Found in Source/Analyzers/ProjectionsAnalyzer.cs - About 2 hrs to fix

    Method CheckOnReturnType has 30 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

        static void CheckOnReturnType(SyntaxNodeAnalysisContext context, INamedTypeSymbol projectionType, IMethodSymbol onMethod,
            MethodDeclarationSyntax syntax)
        {
            // Check for valid return type. Valid types are void, ProjectionResultType and ProjectionResult<>
            var returnType = onMethod.ReturnType;
    Severity: Minor
    Found in Source/Analyzers/ProjectionsAnalyzer.cs - About 1 hr to fix

      Method CheckOnMethods has a Cognitive Complexity of 23 (exceeds 20 allowed). Consider refactoring.
      Open

          static void CheckOnMethods(SyntaxNodeAnalysisContext context, INamedTypeSymbol projectionType)
          {
              var members = projectionType.GetMembers();
              var onMethods = members.Where(_ => _.Name.Equals("On")).OfType<IMethodSymbol>().ToArray();
              var eventTypesHandled = new HashSet<ITypeSymbol>(SymbolEqualityComparer.Default);
      Severity: Minor
      Found in Source/Analyzers/ProjectionsAnalyzer.cs - About 45 mins to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          static void CheckProjectionAttributePresent(SyntaxNodeAnalysisContext context, INamedTypeSymbol projectionClass)
          {
              var hasAttribute = projectionClass.GetAttributes()
                  .Any(attribute => attribute.AttributeClass?.ToDisplayString().Equals(DolittleTypes.ProjectionAttribute, StringComparison.Ordinal) == true);
      
      
      Severity: Major
      Found in Source/Analyzers/ProjectionsAnalyzer.cs and 1 other location - About 2 hrs to fix
      Source/Analyzers/AggregateAnalyzer.cs on lines 110..124

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 156.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Identical blocks of code found in 2 locations. Consider refactoring.
      Open

                      if (!eventType.HasEventTypeAttribute())
                      {
                          context.ReportDiagnostic(Diagnostic.Create(
                              DescriptorRules.Events.MissingAttribute,
                              parameters[0].DeclaringSyntaxReferences.FirstOrDefault()?.GetSyntax().GetLocation(),
      Severity: Major
      Found in Source/Analyzers/ProjectionsAnalyzer.cs and 1 other location - About 1 hr to fix
      Source/Analyzers/AggregateAnalyzer.cs on lines 95..103

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 107.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          public override ImmutableArray<DiagnosticDescriptor> SupportedDiagnostics { get; } =
              ImmutableArray.Create(
                  // DescriptorRules.DuplicateIdentity,
                  DescriptorRules.Events.MissingAttribute,
                  DescriptorRules.Projection.MissingAttribute,
      Severity: Minor
      Found in Source/Analyzers/ProjectionsAnalyzer.cs and 1 other location - About 55 mins to fix
      Source/Analyzers/AggregateAnalyzer.cs on lines 27..36

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 83.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

          public override void Initialize(AnalysisContext context)
          {
              context.ConfigureGeneratedCodeAnalysis(GeneratedCodeAnalysisFlags.None);
              context.EnableConcurrentExecution();
              context.RegisterSyntaxNodeAction(AnalyzeProjections, ImmutableArray.Create(SyntaxKind.ClassDeclaration));
      Severity: Minor
      Found in Source/Analyzers/ProjectionsAnalyzer.cs and 1 other location - About 35 mins to fix
      Source/Analyzers/AggregateAnalyzer.cs on lines 39..44

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 64.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                  if (!genericType.Equals(projectionType))
                  {
                      context.ReportDiagnostic(Diagnostic.Create(DescriptorRules.Projection.InvalidOnMethodReturnType, syntax.GetLocation(),
                          onMethod.ToDisplayString()));
                  }
      Severity: Minor
      Found in Source/Analyzers/ProjectionsAnalyzer.cs and 1 other location - About 35 mins to fix
      Source/Analyzers/ProjectionsAnalyzer.cs on lines 87..91

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 64.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                      if(!eventTypesHandled.Add(eventType))
                      {
                          context.ReportDiagnostic(Diagnostic.Create(DescriptorRules.Projection.EventTypeAlreadyHandled, syntax.GetLocation(),
                              eventType.ToDisplayString()));
                      }
      Severity: Minor
      Found in Source/Analyzers/ProjectionsAnalyzer.cs and 1 other location - About 35 mins to fix
      Source/Analyzers/ProjectionsAnalyzer.cs on lines 143..147

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 64.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

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