dolittle/DotNET.SDK

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Source/Events/Store/Converters/EventToSDKConverter.cs

Summary

Maintainability
B
6 hrs
Test Coverage
A
96%

Method TryConvert has 63 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    public bool TryConvert(Runtime.Events.Contracts.CommittedEvent? source, [NotNullWhen(true)] out CommittedEvent? @event, [NotNullWhen(false)] out Exception? error)
    {
        @event = null;

        if (source == null)
Severity: Major
Found in Source/Events/Store/Converters/EventToSDKConverter.cs - About 2 hrs to fix

    Avoid too many return statements within this method.
    Open

                return false;
    Severity: Major
    Found in Source/Events/Store/Converters/EventToSDKConverter.cs - About 30 mins to fix

      Avoid too many return statements within this method.
      Open

                  return false;
      Severity: Major
      Found in Source/Events/Store/Converters/EventToSDKConverter.cs - About 30 mins to fix

        Avoid too many return statements within this method.
        Open

                return true;
        Severity: Major
        Found in Source/Events/Store/Converters/EventToSDKConverter.cs - About 30 mins to fix

          Avoid too many return statements within this method.
          Open

                          return false;
          Severity: Major
          Found in Source/Events/Store/Converters/EventToSDKConverter.cs - About 30 mins to fix

            Avoid too many return statements within this method.
            Open

                        return true;
            Severity: Major
            Found in Source/Events/Store/Converters/EventToSDKConverter.cs - About 30 mins to fix

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                      if (!_serializer.TryDeserialize(eventType, source.EventLogSequenceNumber, source.Content, out var content, out var deserializationError))
                      {
                          error = new InvalidCommittedEventInformation(nameof(source.Content), deserializationError);
                          return false;
                      }
              Severity: Minor
              Found in Source/Events/Store/Converters/EventToSDKConverter.cs and 1 other location - About 40 mins to fix
              Source/Events/Store/Converters/AggregateEventToSDKConverter.cs on lines 122..126

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 70.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

              Identical blocks of code found in 2 locations. Consider refactoring.
              Open

                      if (!source.EventType.TryTo<EventType, EventTypeId>(out var eventType, out var eventTypeError))
                      {
                          error = new InvalidCommittedEventInformation(nameof(source.EventType), eventTypeError);
                          return false;
                      }
              Severity: Minor
              Found in Source/Events/Store/Converters/EventToSDKConverter.cs and 1 other location - About 35 mins to fix
              Source/Events/Store/Converters/AggregateEventToSDKConverter.cs on lines 98..102

              Duplicated Code

              Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

              Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

              When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

              Tuning

              This issue has a mass of 63.

              We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

              The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

              If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

              See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

              Refactorings

              Further Reading

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