image/store.go
Method store.restore
has 8 return statements (exceeds 4 allowed). Open
Open
func (is *store) restore() error {
// As the code below is run when restoring all images (which can be "many"),
// constructing the "log.G(ctx).WithFields" is deliberately not "DRY", as the
// logger is only used for error-cases, and we don't want to do allocations
// if we don't need it. The "f" type alias is here is just for convenience,
Method store.Create
has 8 return statements (exceeds 4 allowed). Open
Open
func (is *store) Create(config []byte) (ID, error) {
var img *Image
img, err := NewFromJSON(config)
if err != nil {
return "", err
Method store.restore
has a Cognitive Complexity of 23 (exceeds 20 allowed). Consider refactoring. Open
Open
func (is *store) restore() error {
// As the code below is run when restoring all images (which can be "many"),
// constructing the "log.G(ctx).WithFields" is deliberately not "DRY", as the
// logger is only used for error-cases, and we don't want to do allocations
// if we don't need it. The "f" type alias is here is just for convenience,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"