File local_windows.go
has 912 lines of code (exceeds 500 allowed). Consider refactoring. Open
package local // import "github.com/docker/docker/libcontainerd/local"
// This package contains the legacy in-proc calls in HCS using the v1 schema
// for Windows runtime purposes.
Method client.createWindows
has a Cognitive Complexity of 65 (exceeds 20 allowed). Consider refactoring. Open
func (c *client) createWindows(id string, spec *specs.Spec, runtimeOptions interface{}) (*container, error) {
logger := c.logger.WithField("container", id)
configuration := &hcsshim.ContainerConfig{
SystemType: "Container",
Name: id,
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method client.createWindows
has 147 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (c *client) createWindows(id string, spec *specs.Spec, runtimeOptions interface{}) (*container, error) {
logger := c.logger.WithField("container", id)
configuration := &hcsshim.ContainerConfig{
SystemType: "Container",
Name: id,
Method task.Exec
has 95 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (t *task) Exec(ctx context.Context, processID string, spec *specs.Process, withStdin bool, attachStdio libcontainerdtypes.StdioCallback) (_ libcontainerdtypes.Process, retErr error) {
hcsContainer, err := t.getHCSContainer()
if err != nil {
return nil, err
}
Method container.NewTask
has 94 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (ctr *container) NewTask(_ context.Context, _ string, withStdin bool, attachStdio libcontainerdtypes.StdioCallback) (_ libcontainerdtypes.Task, retErr error) {
ctr.mu.Lock()
defer ctr.mu.Unlock()
switch {
Method client.createWindows
has 14 return statements (exceeds 4 allowed). Open
func (c *client) createWindows(id string, spec *specs.Spec, runtimeOptions interface{}) (*container, error) {
logger := c.logger.WithField("container", id)
configuration := &hcsshim.ContainerConfig{
SystemType: "Container",
Name: id,
Method task.Exec
has a Cognitive Complexity of 26 (exceeds 20 allowed). Consider refactoring. Open
func (t *task) Exec(ctx context.Context, processID string, spec *specs.Process, withStdin bool, attachStdio libcontainerdtypes.StdioCallback) (_ libcontainerdtypes.Process, retErr error) {
hcsContainer, err := t.getHCSContainer()
if err != nil {
return nil, err
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process.reap
has 52 lines of code (exceeds 50 allowed). Consider refactoring. Open
func (p *process) reap() {
logger := p.ctr.client.logger.WithFields(log.Fields{
"container": p.ctr.id,
"process": p.id,
})
Method client.NewContainer
has 6 arguments (exceeds 4 allowed). Consider refactoring. Open
func (c *client) NewContainer(_ context.Context, id string, spec *specs.Spec, shim string, runtimeOptions interface{}, opts ...containerd.NewContainerOpts) (libcontainerdtypes.Container, error) {
Method task.Exec
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
func (t *task) Exec(ctx context.Context, processID string, spec *specs.Process, withStdin bool, attachStdio libcontainerdtypes.StdioCallback) (_ libcontainerdtypes.Process, retErr error) {
Method container.NewTask
has a Cognitive Complexity of 22 (exceeds 20 allowed). Consider refactoring. Open
func (ctr *container) NewTask(_ context.Context, _ string, withStdin bool, attachStdio libcontainerdtypes.StdioCallback) (_ libcontainerdtypes.Task, retErr error) {
ctr.mu.Lock()
defer ctr.mu.Unlock()
switch {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method task.Resume
has 5 return statements (exceeds 4 allowed). Open
func (t *task) Resume(ctx context.Context) error {
if t.ctr.ociSpec.Windows.HyperV == nil {
return errors.New("cannot resume Windows Server Containers")
}
Method task.Exec
has 5 return statements (exceeds 4 allowed). Open
func (t *task) Exec(ctx context.Context, processID string, spec *specs.Process, withStdin bool, attachStdio libcontainerdtypes.StdioCallback) (_ libcontainerdtypes.Process, retErr error) {
hcsContainer, err := t.getHCSContainer()
if err != nil {
return nil, err
}
Method task.Pause
has 5 return statements (exceeds 4 allowed). Open
func (t *task) Pause(_ context.Context) error {
if t.ctr.ociSpec.Windows.HyperV == nil {
return cerrdefs.ErrNotImplemented
}
Method client.extractResourcesFromSpec
has a Cognitive Complexity of 21 (exceeds 20 allowed). Consider refactoring. Open
func (c *client) extractResourcesFromSpec(spec *specs.Spec, configuration *hcsshim.ContainerConfig) {
if spec.Windows.Resources != nil {
if spec.Windows.Resources.CPU != nil {
if spec.Windows.Resources.CPU.Count != nil {
// This check is being done here rather than in adaptContainerSettings
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Similar blocks of code found in 2 locations. Consider refactoring. Open
t.ctr.client.eventQ.Append(t.ctr.id, func() {
err := t.ctr.client.backend.ProcessEvent(t.ctr.id, libcontainerdtypes.EventResumed, libcontainerdtypes.EventInfo{
ContainerID: t.ctr.id,
ProcessID: t.id,
})
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 245.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
t.ctr.client.eventQ.Append(t.ctr.id, func() {
err := t.ctr.client.backend.ProcessEvent(t.ctr.id, libcontainerdtypes.EventPaused, libcontainerdtypes.EventInfo{
ContainerID: t.ctr.id,
ProcessID: t.id,
})
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 245.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
defer func() {
if retErr != nil {
if err := newProcess.Kill(); err != nil {
logger.WithError(err).Error("failed to kill process")
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 157.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Identical blocks of code found in 2 locations. Consider refactoring. Open
defer func() {
if retErr != nil {
if err := newProcess.Kill(); err != nil {
logger.WithError(err).Error("failed to kill process")
}
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 157.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76