libnetwork/drivers/overlay/overlayutils/utils.go
// Package overlayutils provides utility functions for overlay networks
package overlayutils
import (
"fmt"
"strconv"
"strings"
"sync"
)
var (
mutex sync.RWMutex
vxlanUDPPort = defaultVXLANUDPPort
)
const defaultVXLANUDPPort uint32 = 4789
// ConfigVXLANUDPPort configures the VXLAN UDP port (data path port) number.
// If no port is set, the default (4789) is returned. Valid port numbers are
// between 1024 and 49151.
func ConfigVXLANUDPPort(vxlanPort uint32) error {
if vxlanPort == 0 {
vxlanPort = defaultVXLANUDPPort
}
// IANA procedures for each range in detail
// The Well Known Ports, aka the System Ports, from 0-1023
// The Registered Ports, aka the User Ports, from 1024-49151
// The Dynamic Ports, aka the Private Ports, from 49152-65535
// So we can allow range between 1024 to 49151
if vxlanPort < 1024 || vxlanPort > 49151 {
return fmt.Errorf("VXLAN UDP port number is not in valid range (1024-49151): %d", vxlanPort)
}
mutex.Lock()
vxlanUDPPort = vxlanPort
mutex.Unlock()
return nil
}
// VXLANUDPPort returns Vxlan UDP port number
func VXLANUDPPort() uint32 {
mutex.RLock()
defer mutex.RUnlock()
return vxlanUDPPort
}
// AppendVNIList appends the VNI values encoded as a CSV string to slice.
func AppendVNIList(vnis []uint32, csv string) ([]uint32, error) {
for {
var (
vniStr string
found bool
)
vniStr, csv, found = strings.Cut(csv, ",")
vni, err := strconv.Atoi(vniStr)
if err != nil {
return vnis, fmt.Errorf("invalid vxlan id value %q passed", vniStr)
}
vnis = append(vnis, uint32(vni))
if !found {
return vnis, nil
}
}
}