dotcloud/docker

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pkg/ioutils/writeflusher.go

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package ioutils // import "github.com/docker/docker/pkg/ioutils"

import (
    "io"
    "sync"
)

// WriteFlusher wraps the Write and Flush operation ensuring that every write
// is a flush. In addition, the Close method can be called to intercept
// Read/Write calls if the targets lifecycle has already ended.
type WriteFlusher struct {
    w           io.Writer
    flusher     flusher
    flushed     chan struct{}
    flushedOnce sync.Once
    closed      chan struct{}
    closeLock   sync.Mutex
}

type flusher interface {
    Flush()
}

var errWriteFlusherClosed = io.EOF

func (wf *WriteFlusher) Write(b []byte) (n int, err error) {
    select {
    case <-wf.closed:
        return 0, errWriteFlusherClosed
    default:
    }

    n, err = wf.w.Write(b)
    wf.Flush() // every write is a flush.
    return n, err
}

// Flush the stream immediately.
func (wf *WriteFlusher) Flush() {
    select {
    case <-wf.closed:
        return
    default:
    }

    wf.flushedOnce.Do(func() {
        close(wf.flushed)
    })
    wf.flusher.Flush()
}

// Flushed returns the state of flushed.
// If it's flushed, return true, or else it return false.
func (wf *WriteFlusher) Flushed() bool {
    // BUG(stevvooe): Remove this method. Its use is inherently racy. Seems to
    // be used to detect whether or a response code has been issued or not.
    // Another hook should be used instead.
    var flushed bool
    select {
    case <-wf.flushed:
        flushed = true
    default:
    }
    return flushed
}

// Close closes the write flusher, disallowing any further writes to the
// target. After the flusher is closed, all calls to write or flush will
// result in an error.
func (wf *WriteFlusher) Close() error {
    wf.closeLock.Lock()
    defer wf.closeLock.Unlock()

    select {
    case <-wf.closed:
        return errWriteFlusherClosed
    default:
        close(wf.closed)
    }
    return nil
}

// NewWriteFlusher returns a new WriteFlusher.
func NewWriteFlusher(w io.Writer) *WriteFlusher {
    var fl flusher
    if f, ok := w.(flusher); ok {
        fl = f
    } else {
        fl = &NopFlusher{}
    }
    return &WriteFlusher{w: w, flusher: fl, closed: make(chan struct{}), flushed: make(chan struct{})}
}