Showing 5 of 5 total issues
Method reserve
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
def reserve
db.transaction do
if job = waiting.order(:id).last # asc
job[:started_working_at] = Time.now
update_job!(job)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method push
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def push eq_job
job = {queue: eq_job.queue}
job[:payload] = Marshal.dump(eq_job.payload).to_sequel_blob unless eq_job.payload.nil?
if eq_job.unique? && jobs.where(job).count > 0
false
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method process_jobs
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
def process_jobs
sleep EQ.config.worker_delay
# TODO check if this is really what we want here, does it stop gracefully?
while Celluloid::Actor.current.alive?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method manage
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
def manage action, just=nil
what = just ? just.to_s : "queue work schedul"
EQ::Queueing.send(action) if what =~ /queue/ && queueing_loaded?
EQ::Working.send(action) if what =~ /work/ && working_loaded?
EQ::Scheduling.send(action) if what =~ /schedu/ && working_loaded?
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method exists?
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
def exists? job
db.each do |k,v|
if k.include?(QUEUE) && v == job.queue
if find_payload(job_id_from_key(k)) == job.payload
return true
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"