ece517-p3/expertiza

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app/controllers/lottery_controller.rb

Summary

Maintainability
C
1 day
Test Coverage

Method create_new_teams_for_bidding_response has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring.
Open

  def create_new_teams_for_bidding_response(teams, assignment, priority_info)
    # Structure of teams variable: [[user_id1, user_id2], [user_id3, user_id4]]
    teams.each do |user_ids|
      # Create new team and team node
      new_team = AssignmentTeam.create(name: 'Team_' + rand(10_000).to_s, parent_id: assignment.id)
Severity: Minor
Found in app/controllers/lottery_controller.rb - About 2 hrs to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method run_intelligent_assignment has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
Open

  def run_intelligent_assignment
    priority_info = []
    assignment = Assignment.find_by(id: params[:id])
    topics = assignment.sign_up_topics
    teams = assignment.teams
Severity: Minor
Found in app/controllers/lottery_controller.rb - About 1 hr to fix

Cognitive Complexity

Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

A method's cognitive complexity is based on a few simple rules:

  • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
  • Code is considered more complex for each "break in the linear flow of the code"
  • Code is considered more complex when "flow breaking structures are nested"

Further reading

Method match_new_teams_to_topics has 32 lines of code (exceeds 25 allowed). Consider refactoring.
Open

  def match_new_teams_to_topics(assignment)
    unless assignment.is_intelligent
      flash[:error] = "This action is not allowed. The assignment #{assignment.name} does not enable intelligent assignments."
      return
    end
Severity: Minor
Found in app/controllers/lottery_controller.rb - About 1 hr to fix

    Method merge_bids_from_different_previous_teams has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring.
    Open

      def merge_bids_from_different_previous_teams(assignment, team_id, user_ids, priority_info)
        # Select data from `priority_info` variable that only related to team members in current team and transpose it.
        # For example, below matrix shows 4 topics (key) and correponding priorities given by 3 team members (value).
        # {
        #   1: [1, 2, 3],
    Severity: Minor
    Found in app/controllers/lottery_controller.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method match_new_teams_to_topics has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring.
    Open

      def match_new_teams_to_topics(assignment)
        unless assignment.is_intelligent
          flash[:error] = "This action is not allowed. The assignment #{assignment.name} does not enable intelligent assignments."
          return
        end
    Severity: Minor
    Found in app/controllers/lottery_controller.rb - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method run_intelligent_assignment has 26 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      def run_intelligent_assignment
        priority_info = []
        assignment = Assignment.find_by(id: params[:id])
        topics = assignment.sign_up_topics
        teams = assignment.teams
    Severity: Minor
    Found in app/controllers/lottery_controller.rb - About 1 hr to fix

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