Showing 2,813 of 2,813 total issues
Cyclomatic complexity for create is too high. [7/6] Open
def create
user = User.find_by(name: params[:user][:name].strip)
unless user
urlCreate = url_for controller: 'users', action: 'new'
flash[:error] = "\"#{params[:user][:name].strip}\" is not defined. Please <a href=\"#{urlCreate}\">create</a> this user before continuing."
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This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for new_quiz is too high. [7/6] Open
def new_quiz
valid_request = true
@assignment_id = params[:aid] # creating an instance variable to hold the assignment id
@participant_id = params[:pid] # creating an instance variable to hold the participant id
assignment = Assignment.find(@assignment_id)
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This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for course_student_grade_summary is too high. [7/6] Open
def course_student_grade_summary
@topics = {}
@assignment_grades = {}
@peer_review_scores = {}
@final_grades = {}
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This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Perceived complexity for others_work is too high. [8/7] Open
def others_work
@participant = AssignmentParticipant.find(params[:id])
return unless current_user_id?(@participant.user_id)
@assignment = @participant.assignment
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This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Assignment Branch Condition size for update_authorizations is too high. [16.16/15] Open
def update_authorizations
permissions = Participant.get_permissions(params[:authorization])
can_submit = permissions[:can_submit]
can_review = permissions[:can_review]
can_take_quiz = permissions[:can_take_quiz]
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This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for save is too high. [16.4/15] Open
def save
@questionnaire.save!
save_questions @questionnaire.id if !@questionnaire.id.nil? and @questionnaire.id > 0
# We do not create node for quiz questionnaires
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This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Perceived complexity for create is too high. [8/7] Open
def create
if params[:questionnaire][:name].blank?
flash[:error] = 'A rubric or survey must have a title.'
redirect_to controller: 'questionnaires', action: 'new', model: params[:questionnaire][:type], private: params[:questionnaire][:private]
else
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This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Perceived complexity for add_new_questions is too high. [8/7] Open
def add_new_questions
questionnaire_id = params[:id] unless params[:id].nil?
num_of_existed_questions = Questionnaire.find(questionnaire_id).questions.size
((num_of_existed_questions + 1)..(num_of_existed_questions + params[:question][:total_num].to_i)).each do |i|
question = Object.const_get(params[:question][:type]).create(txt: '', questionnaire_id: questionnaire_id, seq: i, type: params[:question][:type], break_before: true)
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- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Perceived complexity for update is too high. [8/7] Open
def update
# Flash an error if neither an action nor a page has been selected
if params[:menu_item][:controller_action_id].blank? and
params[:menu_item][:content_page_id].blank?
flash[:error] = "You must specify either an action or a page!"
- Read upRead up
- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Cyclomatic complexity for action_allowed? is too high. [7/6] Open
def action_allowed?
# currently we only have a index method which shows all the submission records given a team_id
assignment_team = AssignmentTeam.find(params[:team_id])
assignment = Assignment.find(assignment_team.parent_id)
return true if ['Super-Administrator', 'Administrator'].include? current_role_name
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for create_approved_user is too high. [7/6] Open
def create_approved_user
requested_user = RequestedUser.find_by(id: params[:id])
requested_user.status = params[:status]
if requested_user.status.nil?
flash[:error] = "Please Approve or Reject before submitting"
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Perceived complexity for pending_surveys is too high. [8/7] Open
def pending_surveys
unless session[:user] # Check for a valid user
redirect_to '/'
return
end
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- Exclude checks
This cop tries to produce a complexity score that's a measure of the
complexity the reader experiences when looking at a method. For that
reason it considers when
nodes as something that doesn't add as much
complexity as an if
or a &&
. Except if it's one of those special
case
/when
constructs where there's no expression after case
. Then
the cop treats it as an if
/elsif
/elsif
... and lets all the when
nodes count. In contrast to the CyclomaticComplexity cop, this cop
considers else
nodes as adding complexity.
Example:
def my_method # 1
if cond # 1
case var # 2 (0.8 + 4 * 0.2, rounded)
when 1 then func_one
when 2 then func_two
when 3 then func_three
when 4..10 then func_other
end
else # 1
do_something until a && b # 2
end # ===
end # 7 complexity points
Method has too many lines. [101/100] Open
def import_from_hash(session, params)
contents_hash = eval(params[:contents_hash])
if params[:model] == "AssignmentTeam" or params[:model] == "CourseTeam"
# contents_hash = eval(params[:contents_hash])
@header_integrated_body = hash_rows_with_headers(contents_hash[:header], contents_hash[:body])
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This cop checks if the length of a method exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable.
Assignment Branch Condition size for record_response is too high. [16.19/15] Open
def record_response
map = ResponseMap.find(params[:map_id])
# check if there is any response for this map_id. This is to prevent student take same quiz twice
if map.response.empty?
response = Response.new
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- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Cyclomatic complexity for action_allowed? is too high. [7/6] Open
def action_allowed?
response = user_id = nil
action = params[:action]
if %w[edit delete update view].include?(action)
response = Response.find(params[:id])
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for index is too high. [7/6] Open
def index
@tagprompts = TagPrompt.all.order("prompt asc")
@tagprompts.where!("prompt LIKE ?", "%#{params[:prompt]}%") if params.key?(:prompt) and !params[:prompt] == ""
@tagprompts.where!("desc LIKE ?", "%#{params[:desc]}%") if params.key?(:desc) and !params[:desc] == ""
@tagprompts.where!("control_type LIKE ?", "%#{params[:control_type]}%") if params.key?(:control_type) and !params[:control_type] == ""
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Cyclomatic complexity for calculate_all_penalties is too high. [7/6] Open
def calculate_all_penalties(assignment_id)
@all_penalties = {}
@assignment = Assignment.find(assignment_id)
calculate_for_participants = true unless @assignment.is_penalty_calculated
Participant.where(parent_id: assignment_id).each do |participant|
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- Exclude checks
This cop checks that the cyclomatic complexity of methods is not higher than the configured maximum. The cyclomatic complexity is the number of linearly independent paths through a method. The algorithm counts decision points and adds one.
An if statement (or unless or ?:) increases the complexity by one. An else branch does not, since it doesn't add a decision point. The && operator (or keyword and) can be converted to a nested if statement, and ||/or is shorthand for a sequence of ifs, so they also add one. Loops can be said to have an exit condition, so they add one.
Assignment Branch Condition size for remove_ta is too high. [16.79/15] Open
def remove_ta
@ta_mapping = TaMapping.find(params[:id])
@ta = User.find(@ta_mapping.ta_id)
# if the user does not have any other TA mappings, then the role should be changed to student
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- Exclude checks
This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Assignment Branch Condition size for submit_topic is too high. [16.03/15] Open
def submit_topic(name, topic, work)
user = User.find_by(name: name)
stub_current_user(user, user.role.name, user.role)
visit '/student_task/list'
visit topic # signup topic
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This cop checks that the ABC size of methods is not higher than the configured maximum. The ABC size is based on assignments, branches (method calls), and conditions. See http://c2.com/cgi/wiki?AbcMetric
Method import
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
def self.import(row_hash, _session, assignment_id)
reviewee_user_name = row_hash[:reviewee].to_s
reviewee_user = User.find_by(name: reviewee_user_name)
raise ArgumentError, "Cannot find reviewee user." unless reviewee_user
reviewee_participant = AssignmentParticipant.find_by(user_id: reviewee_user.id, parent_id: assignment_id)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"