Showing 2,813 of 2,813 total issues
Block has too many lines. [37/25] Open
questions.each do |question|
q_type = params[:question_type][question_num.to_s][:type]
params[:new_choices][question_num.to_s][q_type].keys.each do |choice_key|
score = if params[:new_choices][question_num.to_s][q_type][choice_key]["weight"] == 1.to_s
1
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- Exclude checks
This cop checks if the length of a block exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable. The cop can be configured to ignore blocks passed to certain methods.
Block has too many lines. [37/25] Open
context 'when the reviewers of current reviewer (ap) includes current assignment participant' do
# This before each function is used to extract out re-appearing code used in two_node_cycle tests
# More specifically, it is used to extract out the common code used to
# create a relationship between two revewing participants
before(:each) do
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- Exclude checks
This cop checks if the length of a block exceeds some maximum value. Comment lines can optionally be ignored. The maximum allowed length is configurable. The cop can be configured to ignore blocks passed to certain methods.
Function render
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
render: function() {
var colSpan = "5"
var colDisplayStyle = {
"display": ""
}
Method course_student_grade_summary
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def course_student_grade_summary
@topics = {}
@assignment_grades = {}
@peer_review_scores = {}
@final_grades = {}
Method create
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create
@assignment_form = AssignmentForm.new(assignment_form_params)
if params[:button]
if @assignment_form.save
@assignment_form.create_assignment_node
Similar blocks of code found in 4 locations. Consider refactoring. Open
describe '#reviews_visible_to_all' do
context 'when current assignment.reviews_visible_to_all is nil' do
it 'sets reviews_visible_to_all attribute of current assignment to false' do
assignment.reviews_visible_to_all = nil
expect(assignment_form.reviews_visible_to_all).to be false
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
describe '#availability_flag' do
context 'when current assignment.availability_flag is nil' do
it 'sets availability_flag attribute of current assignment to false' do
assignment.availability_flag = nil
expect(assignment_form.availability_flag).to be false
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
describe '#staggered_deadline' do
context 'when current assignment.staggered_deadlines is nil' do
it 'sets staggered_deadline attribute of current assignment to false' do
assignment.staggered_deadline = nil
expect(assignment_form.staggered_deadline).to be false
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 4 locations. Consider refactoring. Open
describe '#micro_task' do
context 'when current assignment.microtask is nil' do
it 'sets microtask attribute of current assignment to false' do
assignment.microtask = nil
expect(assignment_form.micro_task).to be false
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 57.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function Yes
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
"Yes": function() {
//return $.rails.confirmed(link);
$( this ).dialog( "close" );
$(html2).modal();
$("#dialog-confirm2").dialog({
Method complete
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def complete(count, answer = nil, questionnaire_min, questionnaire_max)
html = '<div><label for="responses_' + count.to_s + '">' + self.txt + '</label></div>'
html += '<input id="responses_' + count.to_s + '_score" name="responses[' + count.to_s + '][score]" type="hidden"'
html += 'value="' + answer.answer.to_s + '"' unless answer.nil?
html += '>'
Method assign_reviewers_for_team
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def assign_reviewers_for_team(assignment_id, review_strategy, participants_hash)
if ReviewResponseMap.where(reviewed_object_id: assignment_id, calibrate_to: 0)
.where("created_at > :time",
time: @@time_create_last_review_mapping_record).size < review_strategy.reviews_needed
Method match_new_teams_to_topics
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def match_new_teams_to_topics(assignment)
unless assignment.is_intelligent
flash[:error] = "This action is not allowed. The assignment #{assignment.name} does not enable intelligent assignments."
return
end
Method create
has 32 lines of code (exceeds 25 allowed). Consider refactoring. Open
def create
map_id = params[:id]
map_id = params[:map_id] unless params[:map_id].nil? # pass map_id as a hidden field in the review form
@map = ResponseMap.find(map_id)
if params[:review][:questionnaire_id]
Method import
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def self.import(row_hash, session, id)
raise ArgumentError.new("Not enough items. The string should contain: Author, Reviewer, ReviewOfReviewer1 <, ..., ReviewerOfReviewerN>") if row_hash.length < 3
row_hash[:metareviewers].each do |row|
# ACS Make All contributors as teams
contributor = AssignmentTeam.where(name: row_hash[:reviewee].to_s, parent_id: id).first
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method add_to_delayed_queue
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def add_to_delayed_queue
duedates = AssignmentDueDate.where(parent_id: @assignment.id)
duedates.each do |due_date|
deadline_type = DeadlineType.find(due_date.deadline_type_id).name
diff_btw_time_left_and_threshold, min_left = get_time_diff_btw_due_date_and_now(due_date)
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function checkDeadlines
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
function checkDeadlines()
{
var dates = new Array();
var inputs = document.getElementsByTagName('input');
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_total_score
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def self.get_total_score(params)
@response = params[:response].last
if @response
@questions = params[:questions]
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method delete_questions
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def delete_questions(questionnaire_id)
# Deletes any questions that, as a result of the edit, are no longer in the questionnaire
questions = Question.where("questionnaire_id = ?", questionnaire_id)
@deleted_questions = []
questions.each do |question|
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method get_questions_by_assignment
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
def get_questions_by_assignment(assignment)
rubric = []
(0..assignment.rounds_of_reviews - 1).each do |round|
rubric[round] = nil
if assignment.varying_rubrics_by_round?
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"