edwardvalentini/EVContactsPicker

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Pod/Classes/EVContactsPickerViewController.swift

Summary

Maintainability
F
3 days
Test Coverage

File EVContactsPickerViewController.swift has 404 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import UIKit
import Contacts
import ContactsUI


Severity: Minor
Found in Pod/Classes/EVContactsPickerViewController.swift - About 5 hrs to fix

    EVContactsPickerViewController has 24 methods (exceeds 20 allowed). Consider refactoring.
    Open

    @available(iOS 9.0, *)
    @objc open class EVContactsPickerViewController: UIViewController, UITableViewDataSource, UITableViewDelegate,  EVPickedContactsViewDelegate, CNContactViewControllerDelegate {
        
        
        let kKeyboardHeight : CGFloat = 0.0
    Severity: Minor
    Found in Pod/Classes/EVContactsPickerViewController.swift - About 2 hrs to fix

      Function refreshContact has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring.
      Open

          func refreshContact(_ contact: EVContactProtocol) {
              if( self.useExternal == false ) {
                  do {
                      if let tmpContact = try self.store?.unifiedContact(withIdentifier: contact.identifier, keysToFetch: [CNContactEmailAddressesKey as CNKeyDescriptor,CNContactGivenNameKey as CNKeyDescriptor,CNContactFamilyNameKey as CNKeyDescriptor,CNContactImageDataAvailableKey as CNKeyDescriptor,CNContactThumbnailImageDataKey as CNKeyDescriptor,CNContactImageDataKey as CNKeyDescriptor,CNContactPhoneNumbersKey as CNKeyDescriptor]) {
                          var mutableContact = contact
      Severity: Minor
      Found in Pod/Classes/EVContactsPickerViewController.swift - About 2 hrs to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function getContactsFromAddressBook has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring.
      Open

          func getContactsFromAddressBook() -> Void {
              
              self.contacts = []
              var mutableContacts : [EVContact] = []
              
      Severity: Minor
      Found in Pod/Classes/EVContactsPickerViewController.swift - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function tableView has a Cognitive Complexity of 13 (exceeds 5 allowed). Consider refactoring.
      Open

          open func tableView(_ tableView: UITableView, willSelectRowAt indexPath: IndexPath) -> IndexPath? {
      
              guard let filteredContacts = self.filteredContacts else {
                  return nil
              }
      Severity: Minor
      Found in Pod/Classes/EVContactsPickerViewController.swift - About 1 hr to fix

      Cognitive Complexity

      Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

      A method's cognitive complexity is based on a few simple rules:

      • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
      • Code is considered more complex for each "break in the linear flow of the code"
      • Code is considered more complex when "flow breaking structures are nested"

      Further reading

      Function tableView has 37 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          open func tableView(_ tableView: UITableView, willSelectRowAt indexPath: IndexPath) -> IndexPath? {
      
              guard let filteredContacts = self.filteredContacts else {
                  return nil
              }
      Severity: Minor
      Found in Pod/Classes/EVContactsPickerViewController.swift - About 1 hr to fix

        Function tableView has 36 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            open func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
                let cellIdentifier = "contactCell"
                let cell = tableView.dequeueReusableCell(withIdentifier: cellIdentifier) as! EVContactsPickerTableViewCell
                
                guard let selectedContacts = self.selectedContacts, let filteredContacts = self.filteredContacts else {
        Severity: Minor
        Found in Pod/Classes/EVContactsPickerViewController.swift - About 1 hr to fix

          Function getContactsFromAddressBook has 36 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              func getContactsFromAddressBook() -> Void {
                  
                  self.contacts = []
                  var mutableContacts : [EVContact] = []
                  
          Severity: Minor
          Found in Pod/Classes/EVContactsPickerViewController.swift - About 1 hr to fix

            Function viewDidLoad has 36 lines of code (exceeds 25 allowed). Consider refactoring.
            Open

                override open func viewDidLoad() {
                    super.viewDidLoad()
                    
                    barButton = UIBarButtonItem(title: Bundle.evLocalizedStringForKey("Done"), style: .done, target: self, action: #selector(EVContactsPickerViewController.done(_:)))
                    barButton?.isEnabled = false
            Severity: Minor
            Found in Pod/Classes/EVContactsPickerViewController.swift - About 1 hr to fix

              Function contactPickerTextViewDidChange has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
              Open

                  func contactPickerTextViewDidChange(_ textViewText: String) -> Void {
                      if(textViewText == "") {
                          self.filteredContacts = self.contacts
                      } else {
                          guard let contacts = self.contacts else { return }
              Severity: Minor
              Found in Pod/Classes/EVContactsPickerViewController.swift - About 1 hr to fix

              Cognitive Complexity

              Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

              A method's cognitive complexity is based on a few simple rules:

              • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
              • Code is considered more complex for each "break in the linear flow of the code"
              • Code is considered more complex when "flow breaking structures are nested"

              Further reading

              Function refreshContact has 30 lines of code (exceeds 25 allowed). Consider refactoring.
              Open

                  func refreshContact(_ contact: EVContactProtocol) {
                      if( self.useExternal == false ) {
                          do {
                              if let tmpContact = try self.store?.unifiedContact(withIdentifier: contact.identifier, keysToFetch: [CNContactEmailAddressesKey as CNKeyDescriptor,CNContactGivenNameKey as CNKeyDescriptor,CNContactFamilyNameKey as CNKeyDescriptor,CNContactImageDataAvailableKey as CNKeyDescriptor,CNContactThumbnailImageDataKey as CNKeyDescriptor,CNContactImageDataKey as CNKeyDescriptor,CNContactPhoneNumbersKey as CNKeyDescriptor]) {
                                  var mutableContact = contact
              Severity: Minor
              Found in Pod/Classes/EVContactsPickerViewController.swift - About 1 hr to fix

                Function tableView has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                Open

                    open func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
                        let cellIdentifier = "contactCell"
                        let cell = tableView.dequeueReusableCell(withIdentifier: cellIdentifier) as! EVContactsPickerTableViewCell
                        
                        guard let selectedContacts = self.selectedContacts, let filteredContacts = self.filteredContacts else {
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift - About 55 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function updateTitle has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
                Open

                    func updateTitle() -> Void {
                        var contactsPresented = false
                        if let theContacts = self.selectedContacts {
                            contactsPresented = theContacts.isEmpty
                        }
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift - About 55 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function viewDidLoad has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
                Open

                    override open func viewDidLoad() {
                        super.viewDidLoad()
                        
                        barButton = UIBarButtonItem(title: Bundle.evLocalizedStringForKey("Done"), style: .done, target: self, action: #selector(EVContactsPickerViewController.done(_:)))
                        barButton?.isEnabled = false
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift - About 35 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Function done has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                Open

                    @objc open func done(_ sender: AnyObject) -> Void {
                        let delayTime = DispatchTime.now() + Double(Int64(0.01 * Double(NSEC_PER_SEC))) / Double(NSEC_PER_SEC)
                
                        DispatchQueue.main.asyncAfter(deadline: delayTime, execute: { () -> Void in
                            if let del = self.delegate {
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift - About 25 mins to fix

                Cognitive Complexity

                Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                A method's cognitive complexity is based on a few simple rules:

                • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                • Code is considered more complex for each "break in the linear flow of the code"
                • Code is considered more complex when "flow breaking structures are nested"

                Further reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                //
                //  EVContactsPickerViewController.swift
                //  EVContactsPicker
                //
                //  Created by Edward Valentini on 9/18/15.
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift and 1 other location - About 45 mins to fix
                Pod/Classes/EVContactsPickerViewController.swift on lines 1..526

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 53.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        cell.phone?.isHidden = (contact.phone == nil || contact.phone?.isEmpty == true || showPhone == false)
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift and 1 other location - About 35 mins to fix
                Pod/Classes/EVContactsPickerViewController.swift on lines 333..333

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 45.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        cell.email?.isHidden = (contact.email == nil || contact.email?.isEmpty == true || showEmail == false)
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift and 1 other location - About 35 mins to fix
                Pod/Classes/EVContactsPickerViewController.swift on lines 334..334

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 45.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                                    if (tmpContact.emailAddresses.count > 0) {
                                        mutableContact.email = (tmpContact.emailAddresses[0].value as String)
                                    }
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift and 1 other location - About 35 mins to fix
                Pod/Classes/EVContactsPickerViewController.swift on lines 220..222

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 43.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                        if((self.selectedContacts?.count)! > 0) {
                            self.barButton?.isEnabled = true
                        } else {
                            self.barButton?.isEnabled = false
                        }
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift and 1 other location - About 35 mins to fix
                Pod/Classes/EVContactsPickerViewController.swift on lines 471..475

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 43.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Identical blocks of code found in 2 locations. Consider refactoring.
                Open

                            if((self.selectedContacts?.count)! > 0) {
                                self.barButton?.isEnabled = true
                            } else {
                                self.barButton?.isEnabled = false
                            }
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift and 1 other location - About 35 mins to fix
                Pod/Classes/EVContactsPickerViewController.swift on lines 409..413

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 43.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                                if (contact.emailAddresses.count > 0) {
                                    tmpContact.email = (contact.emailAddresses[0].value as String)
                                }
                Severity: Minor
                Found in Pod/Classes/EVContactsPickerViewController.swift and 1 other location - About 35 mins to fix
                Pod/Classes/EVContactsPickerViewController.swift on lines 274..276

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 43.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

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