core/src/org/egordorichev/lasttry/util/Rectangle.java
package org.egordorichev.lasttry.util;
import com.badlogic.gdx.math.Vector2;
public class Rectangle {
public float x;
public float y;
public float width;
public float height;
public Rectangle(float x, float y, float width, float height) {
this.x = x;
this.y = y;
this.width = width;
this.height = height;
}
public Rectangle() {
}
public void setPosition(float x, float y) {
this.x = x;
this.y = y;
}
public void setSize(float width, float height) {
this.width = width;
this.height = height;
}
public boolean intersects(Rectangle rect) {
return (this.x < rect.x + rect.width && this.x + this.width > rect.x && this.y < rect.y + rect.height
&& this.y + this.height > rect.y);
}
public Rectangle offset(Vector2 position) {
return offset(position.x, position.y);
}
public Rectangle offset(float x, float y) {
return offset(x, y, 0, 0);
}
public Rectangle offset(float x, float y, float width, float height) {
return new Rectangle(this.x + x, this.y + y, this.width + width, this.height + height);
}
public Rectangle copy() {
return new Rectangle(this.x, this.y, this.width, this.height);
}
public Vector2 getPosition() {
return new Vector2(this.x, this.y);
}
}