egordorichev/LastTry

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core/src/org/egordorichev/lasttry/world/chunk/Chunk.java

Summary

Maintainability
C
1 day
Test Coverage

Chunk has 32 methods (exceeds 20 allowed). Consider refactoring.
Open

public class Chunk {
    public static final int SIZE = 256;
    public static final int TOTAL_SIZE = 256 * 256;

    private ChunkData data;
Severity: Minor
Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java - About 4 hrs to fix

    Method update has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        public void update() {
            for (int y = 0; y < SIZE; y++) {
                for (int x = 0; x < SIZE; x++) {
                    Block block = (Block) itemManager.getItem(this.data.blocks[x + y * SIZE]);
    
    
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Method setWallHPInside has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
    Open

        public void setWallHPInside(byte hp, int x, int y) {
            if (!this.isInside(x, y)) {
                return;
            }
            this.updateLastAccessedTime();
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java - About 25 mins to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            this.data.blocksHealth[x + y * SIZE] = ByteHelper.create(true, true, (n == 1 || n == 3), (n == 2), false, false,
                    false, false);
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 1 other location - About 50 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 140..141

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 62.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Identical blocks of code found in 2 locations. Consider refactoring.
    Open

            this.data.wallsHealth[x + y * SIZE] = ByteHelper.create(true, true, (n == 1 || n == 3), (n == 2), false, false,
                    false, false);
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 1 other location - About 50 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 76..77

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 62.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public String getWallInside(int x, int y) {
            if (!this.isInside(x, y)) {
                return null;
            }
    
    
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 1 other location - About 35 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 56..62

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

        private byte getLightInside(int x, int y) {
            if (!this.isInside(x, y)) {
                return 0;
            }
    
    
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 2 other locations - About 35 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 84..90
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 149..155

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 2 locations. Consider refactoring.
    Open

        public String getBlockInside(int x, int y) {
            if (!this.isInside(x, y)) {
                return null;
            }
    
    
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 1 other location - About 35 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 121..127

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

        public byte getBlockHPInside(int x, int y) {
            if (!this.isInside(x, y)) {
                return 0;
            }
    
    
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 2 other locations - About 35 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 149..155
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 186..192

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

    Similar blocks of code found in 3 locations. Consider refactoring.
    Open

        public byte getWallHPInside(int x, int y) {
            if (!this.isInside(x, y)) {
                return 0;
            }
    
    
    Severity: Minor
    Found in core/src/org/egordorichev/lasttry/world/chunk/Chunk.java and 2 other locations - About 35 mins to fix
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 84..90
    core/src/org/egordorichev/lasttry/world/chunk/Chunk.java on lines 186..192

    Duplicated Code

    Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

    Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

    When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

    Tuning

    This issue has a mass of 43.

    We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

    The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

    If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

    See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

    Refactorings

    Further Reading

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