resources/bedrock-evaluation-jobs.go
package resources
import (
"context"
"fmt"
"github.com/aws/aws-sdk-go/aws"
"github.com/aws/aws-sdk-go/service/bedrock"
"github.com/ekristen/libnuke/pkg/registry"
"github.com/ekristen/libnuke/pkg/resource"
"github.com/ekristen/libnuke/pkg/types"
"github.com/ekristen/aws-nuke/v3/pkg/nuke"
)
const BedrockEvaluationJobResource = "BedrockEvaluationJob"
func init() {
registry.Register(®istry.Registration{
Name: BedrockEvaluationJobResource,
Scope: nuke.Account,
Resource: &BedrockEvaluationJob{},
Lister: &BedrockEvaluationJobLister{},
})
}
type BedrockEvaluationJobLister struct{}
func (l *BedrockEvaluationJobLister) List(_ context.Context, o interface{}) ([]resource.Resource, error) {
opts := o.(*nuke.ListerOpts)
svc := bedrock.New(opts.Session)
resources := make([]resource.Resource, 0)
params := &bedrock.ListEvaluationJobsInput{
MaxResults: aws.Int64(30),
}
for {
resp, err := svc.ListEvaluationJobs(params)
if err != nil {
return nil, err
}
for _, jobSummary := range resp.JobSummaries {
tagResp, err := svc.ListTagsForResource(
&bedrock.ListTagsForResourceInput{
ResourceARN: jobSummary.JobArn,
})
if err != nil {
return nil, err
}
resources = append(resources, &BedrockEvaluationJob{
svc: svc,
Arn: jobSummary.JobArn,
Name: jobSummary.JobName,
Status: jobSummary.Status,
Tags: tagResp.Tags,
})
}
if resp.NextToken == nil {
break
}
params.NextToken = resp.NextToken
}
return resources, nil
}
type BedrockEvaluationJob struct {
svc *bedrock.Bedrock
Arn *string
Name *string
Status *string
Tags []*bedrock.Tag
}
func (r *BedrockEvaluationJob) Remove(_ context.Context) error {
// We cannot delete an evaluation job from API, only stop it
// Deletion seems to be possible in console only for now
_, err := r.svc.StopEvaluationJob(&bedrock.StopEvaluationJobInput{
JobIdentifier: r.Arn,
})
return err
}
func (r *BedrockEvaluationJob) String() string {
return *r.Name
}
func (r *BedrockEvaluationJob) Properties() types.Properties {
return types.NewPropertiesFromStruct(r)
}
func (r *BedrockEvaluationJob) Filter() error {
if *r.Status != bedrock.EvaluationJobStatusInProgress {
// May be completed, failed, stopping or stopped
return fmt.Errorf("already stopped")
}
return nil
}