ekristen/aws-nuke

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resources/gamelift-fleet.go

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package resources

import (
    "context"

    "github.com/aws/aws-sdk-go/service/gamelift"

    "github.com/ekristen/libnuke/pkg/registry"
    "github.com/ekristen/libnuke/pkg/resource"
    "github.com/ekristen/libnuke/pkg/types"

    "github.com/ekristen/aws-nuke/v3/pkg/nuke"
)

const GameLiftFleetResource = "GameLiftFleet"

func init() {
    registry.Register(&registry.Registration{
        Name:     GameLiftFleetResource,
        Scope:    nuke.Account,
        Resource: &GameLiftFleet{},
        Lister:   &GameLiftFleetLister{},
    })
}

type GameLiftFleetLister struct{}

func (l *GameLiftFleetLister) List(_ context.Context, o interface{}) ([]resource.Resource, error) {
    opts := o.(*nuke.ListerOpts)
    var resources []resource.Resource

    svc := gamelift.New(opts.Session)

    params := &gamelift.ListFleetsInput{}

    for {
        resp, err := svc.ListFleets(params)
        if err != nil {
            return nil, err
        }

        for _, fleetID := range resp.FleetIds {
            fleet := &GameLiftFleet{
                svc:     svc,
                FleetID: fleetID,
            }
            resources = append(resources, fleet)
        }

        if resp.NextToken == nil {
            break
        }

        params.NextToken = resp.NextToken
    }

    return resources, nil
}

type GameLiftFleet struct {
    svc     *gamelift.GameLift
    FleetID *string
}

func (r *GameLiftFleet) Remove(_ context.Context) error {
    params := &gamelift.DeleteFleetInput{
        FleetId: r.FleetID,
    }

    _, err := r.svc.DeleteFleet(params)
    if err != nil {
        return err
    }

    return nil
}

func (r *GameLiftFleet) String() string {
    return *r.FleetID
}

func (r *GameLiftFleet) Properties() types.Properties {
    return types.NewPropertiesFromStruct(r)
}