wife_node.go
package gedcom
// WifeNode is an individual in the role as a mother and/or married woman.
type WifeNode struct {
*SimpleNode
family *FamilyNode
}
func newWifeNode(family *FamilyNode, value string, children ...Node) *WifeNode {
return &WifeNode{
newSimpleNode(TagWife, value, "", children...),
family,
}
}
func (node *WifeNode) Family() *FamilyNode {
return node.family
}
func (node *WifeNode) Individual() *IndividualNode {
if node == nil {
return nil
}
n := node.family.document.NodeByPointer(valueToPointer(node.value))
if IsNil(n) {
return nil
}
return n.(*IndividualNode)
}
func (node *WifeNode) Similarity(other *WifeNode, options SimilarityOptions) float64 {
if node == nil || other == nil {
return 0.5
}
return node.Individual().Similarity(other.Individual(), options)
}
func (node *WifeNode) IsIndividual(node2 *IndividualNode) bool {
if node == nil || node2 == nil {
return false
}
return node.Individual().Is(node2)
}
func (node *WifeNode) String() string {
if node == nil || node.Individual() == nil {
return "(unknown)"
}
return node.Individual().String()
}