emmercm/igir

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src/polyfill/fsPoly.ts

Summary

Maintainability
F
4 days
Test Coverage

File fsPoly.ts has 415 lines of code (exceeds 250 allowed). Consider refactoring.
Open

import crypto from 'node:crypto';
import fs, { MakeDirectoryOptions, ObjectEncodingOptions, PathLike, RmOptions } from 'node:fs';
import os from 'node:os';
import path from 'node:path';
import util from 'node:util';
Severity: Minor
Found in src/polyfill/fsPoly.ts - About 5 hrs to fix

    FsPoly has 39 functions (exceeds 20 allowed). Consider refactoring.
    Open

    export default class FsPoly {
      static readonly FILE_READING_CHUNK_SIZE = 64 * 1024; // 64KiB, Node.js v22 default
    
      // Assume that all drives we're reading from or writing to were already mounted at startup
      private static readonly DRIVES = nodeDiskInfo.getDiskInfoSync();
    Severity: Minor
    Found in src/polyfill/fsPoly.ts - About 5 hrs to fix

      Function walk has 35 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

        static async walk(pathLike: PathLike, callback?: FsWalkCallback): Promise<string[]> {
          let output: string[] = [];
      
          let entries: fs.Dirent[];
          try {
      Severity: Minor
      Found in src/polyfill/fsPoly.ts - About 1 hr to fix

        Function walk has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring.
        Open

          static async walk(pathLike: PathLike, callback?: FsWalkCallback): Promise<string[]> {
            let output: string[] = [];
        
            let entries: fs.Dirent[];
            try {
        Severity: Minor
        Found in src/polyfill/fsPoly.ts - About 45 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Function mv has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
        Open

          static async mv(oldPath: string, newPath: string, attempt = 1): Promise<void> {
            try {
              return await fs.promises.rename(oldPath, newPath);
            } catch (error) {
              // These are the same error codes that `graceful-fs` catches
        Severity: Minor
        Found in src/polyfill/fsPoly.ts - About 35 mins to fix

        Cognitive Complexity

        Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

        A method's cognitive complexity is based on a few simple rules:

        • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
        • Code is considered more complex for each "break in the linear flow of the code"
        • Code is considered more complex when "flow breaking structures are nested"

        Further reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          static async canHardlink(dirPath: string): Promise<boolean> {
            const source = await this.mktemp(path.join(dirPath, 'source'));
            try {
              await this.touch(source);
              const target = await this.mktemp(path.join(dirPath, 'target'));
        Severity: Major
        Found in src/polyfill/fsPoly.ts and 1 other location - About 7 hrs to fix
        src/polyfill/fsPoly.ts on lines 39..55

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 182.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          static async canSymlink(dirPath: string): Promise<boolean> {
            const source = await this.mktemp(path.join(dirPath, 'source'));
            try {
              await this.touch(source);
              const target = await this.mktemp(path.join(dirPath, 'target'));
        Severity: Major
        Found in src/polyfill/fsPoly.ts and 1 other location - About 7 hrs to fix
        src/polyfill/fsPoly.ts on lines 21..37

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 182.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          static async realpath(pathLike: PathLike): Promise<string> {
            if (!(await this.exists(pathLike))) {
              throw new ExpectedError(`can't get realpath of non-existent path: ${pathLike}`);
            }
            return fs.promises.realpath(pathLike);
        Severity: Major
        Found in src/polyfill/fsPoly.ts and 1 other location - About 2 hrs to fix
        src/polyfill/fsPoly.ts on lines 317..322

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 75.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

          static async readlink(pathLike: PathLike): Promise<string> {
            if (!(await this.isSymlink(pathLike))) {
              throw new ExpectedError(`can't readlink of non-symlink: ${pathLike}`);
            }
            return fs.promises.readlink(pathLike);
        Severity: Major
        Found in src/polyfill/fsPoly.ts and 1 other location - About 2 hrs to fix
        src/polyfill/fsPoly.ts on lines 347..352

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 75.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 2 locations. Consider refactoring.
        Open

              await new Promise((resolve) => {
                setTimeout(resolve, Math.random() * (2 ** (attempt - 1) * 10));
              });
        Severity: Minor
        Found in src/polyfill/fsPoly.ts and 1 other location - About 30 mins to fix
        src/types/files/archives/sevenZip/sevenZip.ts on lines 49..51

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 45.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

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