current/benchmark/net/tcp-raw-pipe.js
// In this benchmark, we connect a client to the server, and write
// as many bytes as we can in the specified time (default = 10s)
'use strict';
const common = require('../common.js');
const util = require('util');
// If there are --dur=N and --len=N args, then
// run the function with those settings.
// if not, then queue up a bunch of child processes.
const bench = common.createBenchmark(main, {
len: [102400, 1024 * 1024 * 16],
type: ['utf', 'asc', 'buf'],
dur: [5]
}, {
test: { len: 1024 },
flags: [ '--expose-internals', '--no-warnings' ]
});
function main({ dur, len, type }) {
const {
TCP,
TCPConnectWrap,
constants: TCPConstants
} = common.binding('tcp_wrap');
const { WriteWrap } = common.binding('stream_wrap');
const PORT = common.PORT;
function fail(err, syscall) {
throw util._errnoException(err, syscall);
}
// Server
const serverHandle = new TCP(TCPConstants.SERVER);
let err = serverHandle.bind('127.0.0.1', PORT);
if (err)
fail(err, 'bind');
err = serverHandle.listen(511);
if (err)
fail(err, 'listen');
serverHandle.onconnection = function(err, clientHandle) {
if (err)
fail(err, 'connect');
clientHandle.onread = function(buffer) {
// We're not expecting to ever get an EOF from the client.
// Just lots of data forever.
if (!buffer)
fail('read');
const writeReq = new WriteWrap();
writeReq.async = false;
err = clientHandle.writeBuffer(writeReq, Buffer.from(buffer));
if (err)
fail(err, 'write');
writeReq.oncomplete = function(status, handle, err) {
if (err)
fail(err, 'write');
};
};
clientHandle.readStart();
};
// Client
let chunk;
switch (type) {
case 'buf':
chunk = Buffer.alloc(len, 'x');
break;
case 'utf':
chunk = 'ΓΌ'.repeat(len / 2);
break;
case 'asc':
chunk = 'x'.repeat(len);
break;
default:
throw new Error(`invalid type: ${type}`);
}
const clientHandle = new TCP(TCPConstants.SOCKET);
const connectReq = new TCPConnectWrap();
let bytes = 0;
err = clientHandle.connect(connectReq, '127.0.0.1', PORT);
if (err)
fail(err, 'connect');
clientHandle.onread = function(buffer) {
if (!buffer)
fail('read');
bytes += buffer.byteLength;
};
connectReq.oncomplete = function(err) {
if (err)
fail(err, 'connect');
bench.start();
clientHandle.readStart();
setTimeout(() => {
// Multiply by 2 since we're sending it first one way
// then back again.
bench.end(2 * (bytes * 8) / (1024 * 1024 * 1024));
process.exit(0);
}, dur * 1000);
while (clientHandle.writeQueueSize === 0)
write();
};
function write() {
const writeReq = new WriteWrap();
writeReq.oncomplete = afterWrite;
let err;
switch (type) {
case 'buf':
err = clientHandle.writeBuffer(writeReq, chunk);
break;
case 'utf':
err = clientHandle.writeUtf8String(writeReq, chunk);
break;
case 'asc':
err = clientHandle.writeAsciiString(writeReq, chunk);
break;
}
if (err)
fail(err, 'write');
}
function afterWrite(err, handle) {
if (err)
fail(err, 'write');
while (clientHandle.writeQueueSize === 0)
write();
}
}