lts/src/api/encoding.cc
#include "node.h"
#include "string_bytes.h"
#include "util-inl.h"
#include "v8.h"
namespace node {
using v8::HandleScope;
using v8::Isolate;
using v8::Local;
using v8::Value;
enum encoding ParseEncoding(const char* encoding,
enum encoding default_encoding) {
switch (encoding[0]) {
case 'u':
// utf8, utf16le
if (encoding[1] == 't' && encoding[2] == 'f') {
// Skip `-`
encoding += encoding[3] == '-' ? 4 : 3;
if (encoding[0] == '8' && encoding[1] == '\0')
return UTF8;
if (strncmp(encoding, "16le", 4) == 0)
return UCS2;
// ucs2
} else if (encoding[1] == 'c' && encoding[2] == 's') {
encoding += encoding[3] == '-' ? 4 : 3;
if (encoding[0] == '2' && encoding[1] == '\0')
return UCS2;
}
break;
case 'l':
// latin1
if (encoding[1] == 'a') {
if (strncmp(encoding + 2, "tin1", 4) == 0)
return LATIN1;
}
break;
case 'b':
// binary
if (encoding[1] == 'i') {
if (strncmp(encoding + 2, "nary", 4) == 0)
return LATIN1;
// buffer
} else if (encoding[1] == 'u') {
if (strncmp(encoding + 2, "ffer", 4) == 0)
return BUFFER;
}
break;
case '\0':
return default_encoding;
default:
break;
}
if (StringEqualNoCase(encoding, "utf8")) {
return UTF8;
} else if (StringEqualNoCase(encoding, "utf-8")) {
return UTF8;
} else if (StringEqualNoCase(encoding, "ascii")) {
return ASCII;
} else if (StringEqualNoCase(encoding, "base64")) {
return BASE64;
} else if (StringEqualNoCase(encoding, "ucs2")) {
return UCS2;
} else if (StringEqualNoCase(encoding, "ucs-2")) {
return UCS2;
} else if (StringEqualNoCase(encoding, "utf16le")) {
return UCS2;
} else if (StringEqualNoCase(encoding, "utf-16le")) {
return UCS2;
} else if (StringEqualNoCase(encoding, "latin1")) {
return LATIN1;
} else if (StringEqualNoCase(encoding, "binary")) {
return LATIN1; // BINARY is a deprecated alias of LATIN1.
} else if (StringEqualNoCase(encoding, "buffer")) {
return BUFFER;
} else if (StringEqualNoCase(encoding, "hex")) {
return HEX;
} else {
return default_encoding;
}
}
enum encoding ParseEncoding(Isolate* isolate,
Local<Value> encoding_v,
enum encoding default_encoding) {
CHECK(!encoding_v.IsEmpty());
if (!encoding_v->IsString())
return default_encoding;
Utf8Value encoding(isolate, encoding_v);
return ParseEncoding(*encoding, default_encoding);
}
Local<Value> Encode(Isolate* isolate,
const char* buf,
size_t len,
enum encoding encoding) {
CHECK_NE(encoding, UCS2);
Local<Value> error;
return StringBytes::Encode(isolate, buf, len, encoding, &error)
.ToLocalChecked();
}
Local<Value> Encode(Isolate* isolate, const uint16_t* buf, size_t len) {
Local<Value> error;
return StringBytes::Encode(isolate, buf, len, &error)
.ToLocalChecked();
}
// Returns -1 if the handle was not valid for decoding
ssize_t DecodeBytes(Isolate* isolate,
Local<Value> val,
enum encoding encoding) {
HandleScope scope(isolate);
return StringBytes::Size(isolate, val, encoding).FromMaybe(-1);
}
// Returns number of bytes written.
ssize_t DecodeWrite(Isolate* isolate,
char* buf,
size_t buflen,
Local<Value> val,
enum encoding encoding) {
return StringBytes::Write(isolate, buf, buflen, val, encoding, nullptr);
}
} // namespace node