lts/src/env-inl.h
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SRC_ENV_INL_H_
#define SRC_ENV_INL_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "aliased_buffer.h"
#include "callback_queue-inl.h"
#include "env.h"
#include "node.h"
#include "util-inl.h"
#include "uv.h"
#include "v8.h"
#include "node_perf_common.h"
#include "node_context_data.h"
#include <cstddef>
#include <cstdint>
#include <utility>
namespace node {
inline v8::Isolate* IsolateData::isolate() const {
return isolate_;
}
inline uv_loop_t* IsolateData::event_loop() const {
return event_loop_;
}
inline bool IsolateData::uses_node_allocator() const {
return uses_node_allocator_;
}
inline v8::ArrayBuffer::Allocator* IsolateData::allocator() const {
return allocator_;
}
inline NodeArrayBufferAllocator* IsolateData::node_allocator() const {
return node_allocator_;
}
inline MultiIsolatePlatform* IsolateData::platform() const {
return platform_;
}
inline v8::Local<v8::String> IsolateData::async_wrap_provider(int index) const {
return async_wrap_providers_[index].Get(isolate_);
}
inline AsyncHooks::AsyncHooks()
: async_ids_stack_(env()->isolate(), 16 * 2),
fields_(env()->isolate(), kFieldsCount),
async_id_fields_(env()->isolate(), kUidFieldsCount) {
clear_async_id_stack();
// Always perform async_hooks checks, not just when async_hooks is enabled.
// TODO(AndreasMadsen): Consider removing this for LTS releases.
// See discussion in https://github.com/nodejs/node/pull/15454
// When removing this, do it by reverting the commit. Otherwise the test
// and flag changes won't be included.
fields_[kCheck] = 1;
// kDefaultTriggerAsyncId should be -1, this indicates that there is no
// specified default value and it should fallback to the executionAsyncId.
// 0 is not used as the magic value, because that indicates a missing context
// which is different from a default context.
async_id_fields_[AsyncHooks::kDefaultTriggerAsyncId] = -1;
// kAsyncIdCounter should start at 1 because that'll be the id the execution
// context during bootstrap (code that runs before entering uv_run()).
async_id_fields_[AsyncHooks::kAsyncIdCounter] = 1;
}
inline AliasedUint32Array& AsyncHooks::fields() {
return fields_;
}
inline AliasedFloat64Array& AsyncHooks::async_id_fields() {
return async_id_fields_;
}
inline AliasedFloat64Array& AsyncHooks::async_ids_stack() {
return async_ids_stack_;
}
inline v8::Local<v8::Array> AsyncHooks::execution_async_resources() {
return PersistentToLocal::Strong(execution_async_resources_);
}
inline v8::Local<v8::String> AsyncHooks::provider_string(int idx) {
return env()->isolate_data()->async_wrap_provider(idx);
}
inline void AsyncHooks::no_force_checks() {
fields_[kCheck] -= 1;
}
inline Environment* AsyncHooks::env() {
return Environment::ForAsyncHooks(this);
}
// Remember to keep this code aligned with pushAsyncContext() in JS.
inline void AsyncHooks::push_async_context(double async_id,
double trigger_async_id,
v8::Local<v8::Value> resource) {
v8::HandleScope handle_scope(env()->isolate());
// Since async_hooks is experimental, do only perform the check
// when async_hooks is enabled.
if (fields_[kCheck] > 0) {
CHECK_GE(async_id, -1);
CHECK_GE(trigger_async_id, -1);
}
uint32_t offset = fields_[kStackLength];
if (offset * 2 >= async_ids_stack_.Length())
grow_async_ids_stack();
async_ids_stack_[2 * offset] = async_id_fields_[kExecutionAsyncId];
async_ids_stack_[2 * offset + 1] = async_id_fields_[kTriggerAsyncId];
fields_[kStackLength] += 1;
async_id_fields_[kExecutionAsyncId] = async_id;
async_id_fields_[kTriggerAsyncId] = trigger_async_id;
auto resources = execution_async_resources();
USE(resources->Set(env()->context(), offset, resource));
}
// Remember to keep this code aligned with popAsyncContext() in JS.
inline bool AsyncHooks::pop_async_context(double async_id) {
// In case of an exception then this may have already been reset, if the
// stack was multiple MakeCallback()'s deep.
if (fields_[kStackLength] == 0) return false;
// Ask for the async_id to be restored as a check that the stack
// hasn't been corrupted.
// Since async_hooks is experimental, do only perform the check
// when async_hooks is enabled.
if (fields_[kCheck] > 0 && async_id_fields_[kExecutionAsyncId] != async_id) {
fprintf(stderr,
"Error: async hook stack has become corrupted ("
"actual: %.f, expected: %.f)\n",
async_id_fields_.GetValue(kExecutionAsyncId),
async_id);
DumpBacktrace(stderr);
fflush(stderr);
if (!env()->abort_on_uncaught_exception())
exit(1);
fprintf(stderr, "\n");
fflush(stderr);
ABORT_NO_BACKTRACE();
}
uint32_t offset = fields_[kStackLength] - 1;
async_id_fields_[kExecutionAsyncId] = async_ids_stack_[2 * offset];
async_id_fields_[kTriggerAsyncId] = async_ids_stack_[2 * offset + 1];
fields_[kStackLength] = offset;
auto resources = execution_async_resources();
USE(resources->Delete(env()->context(), offset));
return fields_[kStackLength] > 0;
}
// Keep in sync with clearAsyncIdStack in lib/internal/async_hooks.js.
inline void AsyncHooks::clear_async_id_stack() {
auto isolate = env()->isolate();
v8::HandleScope handle_scope(isolate);
execution_async_resources_.Reset(isolate, v8::Array::New(isolate));
async_id_fields_[kExecutionAsyncId] = 0;
async_id_fields_[kTriggerAsyncId] = 0;
fields_[kStackLength] = 0;
}
// The DefaultTriggerAsyncIdScope(AsyncWrap*) constructor is defined in
// async_wrap-inl.h to avoid a circular dependency.
inline AsyncHooks::DefaultTriggerAsyncIdScope ::DefaultTriggerAsyncIdScope(
Environment* env, double default_trigger_async_id)
: async_hooks_(env->async_hooks()) {
if (env->async_hooks()->fields()[AsyncHooks::kCheck] > 0) {
CHECK_GE(default_trigger_async_id, 0);
}
old_default_trigger_async_id_ =
async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId];
async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId] =
default_trigger_async_id;
}
inline AsyncHooks::DefaultTriggerAsyncIdScope ::~DefaultTriggerAsyncIdScope() {
async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId] =
old_default_trigger_async_id_;
}
Environment* Environment::ForAsyncHooks(AsyncHooks* hooks) {
return ContainerOf(&Environment::async_hooks_, hooks);
}
inline size_t Environment::async_callback_scope_depth() const {
return async_callback_scope_depth_;
}
inline void Environment::PushAsyncCallbackScope() {
async_callback_scope_depth_++;
}
inline void Environment::PopAsyncCallbackScope() {
async_callback_scope_depth_--;
}
inline ImmediateInfo::ImmediateInfo(v8::Isolate* isolate)
: fields_(isolate, kFieldsCount) {}
inline AliasedUint32Array& ImmediateInfo::fields() {
return fields_;
}
inline uint32_t ImmediateInfo::count() const {
return fields_[kCount];
}
inline uint32_t ImmediateInfo::ref_count() const {
return fields_[kRefCount];
}
inline bool ImmediateInfo::has_outstanding() const {
return fields_[kHasOutstanding] == 1;
}
inline void ImmediateInfo::ref_count_inc(uint32_t increment) {
fields_[kRefCount] += increment;
}
inline void ImmediateInfo::ref_count_dec(uint32_t decrement) {
fields_[kRefCount] -= decrement;
}
inline TickInfo::TickInfo(v8::Isolate* isolate)
: fields_(isolate, kFieldsCount) {}
inline AliasedUint8Array& TickInfo::fields() {
return fields_;
}
inline bool TickInfo::has_tick_scheduled() const {
return fields_[kHasTickScheduled] == 1;
}
inline bool TickInfo::has_rejection_to_warn() const {
return fields_[kHasRejectionToWarn] == 1;
}
inline void Environment::AssignToContext(v8::Local<v8::Context> context,
const ContextInfo& info) {
context->SetAlignedPointerInEmbedderData(
ContextEmbedderIndex::kEnvironment, this);
// Used by Environment::GetCurrent to know that we are on a node context.
context->SetAlignedPointerInEmbedderData(
ContextEmbedderIndex::kContextTag, Environment::kNodeContextTagPtr);
#if HAVE_INSPECTOR
inspector_agent()->ContextCreated(context, info);
#endif // HAVE_INSPECTOR
}
inline Environment* Environment::GetCurrent(v8::Isolate* isolate) {
if (UNLIKELY(!isolate->InContext())) return nullptr;
v8::HandleScope handle_scope(isolate);
return GetCurrent(isolate->GetCurrentContext());
}
inline Environment* Environment::GetCurrent(v8::Local<v8::Context> context) {
if (UNLIKELY(context.IsEmpty())) {
return nullptr;
}
if (UNLIKELY(context->GetNumberOfEmbedderDataFields() <=
ContextEmbedderIndex::kContextTag)) {
return nullptr;
}
if (UNLIKELY(context->GetAlignedPointerFromEmbedderData(
ContextEmbedderIndex::kContextTag) !=
Environment::kNodeContextTagPtr)) {
return nullptr;
}
return static_cast<Environment*>(
context->GetAlignedPointerFromEmbedderData(
ContextEmbedderIndex::kEnvironment));
}
inline Environment* Environment::GetCurrent(
const v8::FunctionCallbackInfo<v8::Value>& info) {
return GetFromCallbackData(info.Data());
}
template <typename T>
inline Environment* Environment::GetCurrent(
const v8::PropertyCallbackInfo<T>& info) {
return GetFromCallbackData(info.Data());
}
inline Environment* Environment::GetFromCallbackData(v8::Local<v8::Value> val) {
DCHECK(val->IsObject());
v8::Local<v8::Object> obj = val.As<v8::Object>();
DCHECK_GE(obj->InternalFieldCount(), 1);
Environment* env =
static_cast<Environment*>(obj->GetAlignedPointerFromInternalField(0));
DCHECK(env->as_callback_data_template()->HasInstance(obj));
return env;
}
inline Environment* Environment::GetThreadLocalEnv() {
return static_cast<Environment*>(uv_key_get(&thread_local_env));
}
inline bool Environment::profiler_idle_notifier_started() const {
return profiler_idle_notifier_started_;
}
inline v8::Isolate* Environment::isolate() const {
return isolate_;
}
inline Environment* Environment::from_timer_handle(uv_timer_t* handle) {
return ContainerOf(&Environment::timer_handle_, handle);
}
inline uv_timer_t* Environment::timer_handle() {
return &timer_handle_;
}
inline Environment* Environment::from_immediate_check_handle(
uv_check_t* handle) {
return ContainerOf(&Environment::immediate_check_handle_, handle);
}
inline uv_check_t* Environment::immediate_check_handle() {
return &immediate_check_handle_;
}
inline uv_idle_t* Environment::immediate_idle_handle() {
return &immediate_idle_handle_;
}
inline void Environment::RegisterHandleCleanup(uv_handle_t* handle,
HandleCleanupCb cb,
void* arg) {
handle_cleanup_queue_.push_back(HandleCleanup{handle, cb, arg});
}
template <typename T, typename OnCloseCallback>
inline void Environment::CloseHandle(T* handle, OnCloseCallback callback) {
handle_cleanup_waiting_++;
static_assert(sizeof(T) >= sizeof(uv_handle_t), "T is a libuv handle");
static_assert(offsetof(T, data) == offsetof(uv_handle_t, data),
"T is a libuv handle");
static_assert(offsetof(T, close_cb) == offsetof(uv_handle_t, close_cb),
"T is a libuv handle");
struct CloseData {
Environment* env;
OnCloseCallback callback;
void* original_data;
};
handle->data = new CloseData { this, callback, handle->data };
uv_close(reinterpret_cast<uv_handle_t*>(handle), [](uv_handle_t* handle) {
std::unique_ptr<CloseData> data { static_cast<CloseData*>(handle->data) };
data->env->handle_cleanup_waiting_--;
handle->data = data->original_data;
data->callback(reinterpret_cast<T*>(handle));
});
}
void Environment::IncreaseWaitingRequestCounter() {
request_waiting_++;
}
void Environment::DecreaseWaitingRequestCounter() {
request_waiting_--;
CHECK_GE(request_waiting_, 0);
}
inline uv_loop_t* Environment::event_loop() const {
return isolate_data()->event_loop();
}
inline void Environment::TryLoadAddon(
const char* filename,
int flags,
const std::function<bool(binding::DLib*)>& was_loaded) {
loaded_addons_.emplace_back(filename, flags);
if (!was_loaded(&loaded_addons_.back())) {
loaded_addons_.pop_back();
}
}
#if HAVE_INSPECTOR
inline bool Environment::is_in_inspector_console_call() const {
return is_in_inspector_console_call_;
}
inline void Environment::set_is_in_inspector_console_call(bool value) {
is_in_inspector_console_call_ = value;
}
#endif
inline AsyncHooks* Environment::async_hooks() {
return &async_hooks_;
}
inline ImmediateInfo* Environment::immediate_info() {
return &immediate_info_;
}
inline TickInfo* Environment::tick_info() {
return &tick_info_;
}
inline uint64_t Environment::timer_base() const {
return timer_base_;
}
inline std::shared_ptr<KVStore> Environment::env_vars() {
return env_vars_;
}
inline void Environment::set_env_vars(std::shared_ptr<KVStore> env_vars) {
env_vars_ = env_vars;
}
inline bool Environment::printed_error() const {
return printed_error_;
}
inline void Environment::set_printed_error(bool value) {
printed_error_ = value;
}
inline void Environment::set_trace_sync_io(bool value) {
trace_sync_io_ = value;
}
inline bool Environment::abort_on_uncaught_exception() const {
return options_->abort_on_uncaught_exception;
}
inline void Environment::set_abort_on_uncaught_exception(bool value) {
options_->abort_on_uncaught_exception = value;
}
inline AliasedUint32Array& Environment::should_abort_on_uncaught_toggle() {
return should_abort_on_uncaught_toggle_;
}
inline AliasedInt32Array& Environment::stream_base_state() {
return stream_base_state_;
}
inline uint32_t Environment::get_next_module_id() {
return module_id_counter_++;
}
inline uint32_t Environment::get_next_script_id() {
return script_id_counter_++;
}
inline uint32_t Environment::get_next_function_id() {
return function_id_counter_++;
}
ShouldNotAbortOnUncaughtScope::ShouldNotAbortOnUncaughtScope(
Environment* env)
: env_(env) {
env_->PushShouldNotAbortOnUncaughtScope();
}
ShouldNotAbortOnUncaughtScope::~ShouldNotAbortOnUncaughtScope() {
Close();
}
void ShouldNotAbortOnUncaughtScope::Close() {
if (env_ != nullptr) {
env_->PopShouldNotAbortOnUncaughtScope();
env_ = nullptr;
}
}
inline void Environment::PushShouldNotAbortOnUncaughtScope() {
should_not_abort_scope_counter_++;
}
inline void Environment::PopShouldNotAbortOnUncaughtScope() {
should_not_abort_scope_counter_--;
}
inline bool Environment::inside_should_not_abort_on_uncaught_scope() const {
return should_not_abort_scope_counter_ > 0;
}
inline std::vector<double>* Environment::destroy_async_id_list() {
return &destroy_async_id_list_;
}
inline double Environment::new_async_id() {
async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter] += 1;
return async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter];
}
inline double Environment::execution_async_id() {
return async_hooks()->async_id_fields()[AsyncHooks::kExecutionAsyncId];
}
inline double Environment::trigger_async_id() {
return async_hooks()->async_id_fields()[AsyncHooks::kTriggerAsyncId];
}
inline double Environment::get_default_trigger_async_id() {
double default_trigger_async_id =
async_hooks()->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId];
// If defaultTriggerAsyncId isn't set, use the executionAsyncId
if (default_trigger_async_id < 0)
default_trigger_async_id = execution_async_id();
return default_trigger_async_id;
}
inline double* Environment::heap_statistics_buffer() const {
CHECK_NOT_NULL(heap_statistics_buffer_);
return heap_statistics_buffer_;
}
inline void Environment::set_heap_statistics_buffer(double* pointer) {
CHECK_NULL(heap_statistics_buffer_); // Should be set only once.
heap_statistics_buffer_ = pointer;
}
inline double* Environment::heap_space_statistics_buffer() const {
CHECK_NOT_NULL(heap_space_statistics_buffer_);
return heap_space_statistics_buffer_;
}
inline void Environment::set_heap_space_statistics_buffer(double* pointer) {
CHECK_NULL(heap_space_statistics_buffer_); // Should be set only once.
heap_space_statistics_buffer_ = pointer;
}
inline double* Environment::heap_code_statistics_buffer() const {
CHECK_NOT_NULL(heap_code_statistics_buffer_);
return heap_code_statistics_buffer_;
}
inline void Environment::set_heap_code_statistics_buffer(double* pointer) {
CHECK_NULL(heap_code_statistics_buffer_); // Should be set only once.
heap_code_statistics_buffer_ = pointer;
}
inline char* Environment::http_parser_buffer() const {
return http_parser_buffer_;
}
inline void Environment::set_http_parser_buffer(char* buffer) {
CHECK_NULL(http_parser_buffer_); // Should be set only once.
http_parser_buffer_ = buffer;
}
inline bool Environment::http_parser_buffer_in_use() const {
return http_parser_buffer_in_use_;
}
inline void Environment::set_http_parser_buffer_in_use(bool in_use) {
http_parser_buffer_in_use_ = in_use;
}
inline http2::Http2State* Environment::http2_state() const {
return http2_state_.get();
}
inline void Environment::set_http2_state(
std::unique_ptr<http2::Http2State> buffer) {
CHECK(!http2_state_); // Should be set only once.
http2_state_ = std::move(buffer);
}
inline AliasedFloat64Array* Environment::fs_stats_field_array() {
return &fs_stats_field_array_;
}
inline AliasedBigUint64Array* Environment::fs_stats_field_bigint_array() {
return &fs_stats_field_bigint_array_;
}
inline std::vector<std::unique_ptr<fs::FileHandleReadWrap>>&
Environment::file_handle_read_wrap_freelist() {
return file_handle_read_wrap_freelist_;
}
inline std::shared_ptr<EnvironmentOptions> Environment::options() {
return options_;
}
inline const std::vector<std::string>& Environment::argv() {
return argv_;
}
inline const std::vector<std::string>& Environment::exec_argv() {
return exec_argv_;
}
inline const std::string& Environment::exec_path() const {
return exec_path_;
}
#if HAVE_INSPECTOR
inline void Environment::set_coverage_directory(const char* dir) {
coverage_directory_ = std::string(dir);
}
inline void Environment::set_coverage_connection(
std::unique_ptr<profiler::V8CoverageConnection> connection) {
CHECK_NULL(coverage_connection_);
std::swap(coverage_connection_, connection);
}
inline profiler::V8CoverageConnection* Environment::coverage_connection() {
return coverage_connection_.get();
}
inline const std::string& Environment::coverage_directory() const {
return coverage_directory_;
}
inline void Environment::set_cpu_profiler_connection(
std::unique_ptr<profiler::V8CpuProfilerConnection> connection) {
CHECK_NULL(cpu_profiler_connection_);
std::swap(cpu_profiler_connection_, connection);
}
inline profiler::V8CpuProfilerConnection*
Environment::cpu_profiler_connection() {
return cpu_profiler_connection_.get();
}
inline void Environment::set_cpu_prof_interval(uint64_t interval) {
cpu_prof_interval_ = interval;
}
inline uint64_t Environment::cpu_prof_interval() const {
return cpu_prof_interval_;
}
inline void Environment::set_cpu_prof_name(const std::string& name) {
cpu_prof_name_ = name;
}
inline const std::string& Environment::cpu_prof_name() const {
return cpu_prof_name_;
}
inline void Environment::set_cpu_prof_dir(const std::string& dir) {
cpu_prof_dir_ = dir;
}
inline const std::string& Environment::cpu_prof_dir() const {
return cpu_prof_dir_;
}
inline void Environment::set_heap_profiler_connection(
std::unique_ptr<profiler::V8HeapProfilerConnection> connection) {
CHECK_NULL(heap_profiler_connection_);
std::swap(heap_profiler_connection_, connection);
}
inline profiler::V8HeapProfilerConnection*
Environment::heap_profiler_connection() {
return heap_profiler_connection_.get();
}
inline void Environment::set_heap_prof_name(const std::string& name) {
heap_prof_name_ = name;
}
inline const std::string& Environment::heap_prof_name() const {
return heap_prof_name_;
}
inline void Environment::set_heap_prof_dir(const std::string& dir) {
heap_prof_dir_ = dir;
}
inline const std::string& Environment::heap_prof_dir() const {
return heap_prof_dir_;
}
inline void Environment::set_heap_prof_interval(uint64_t interval) {
heap_prof_interval_ = interval;
}
inline uint64_t Environment::heap_prof_interval() const {
return heap_prof_interval_;
}
#endif // HAVE_INSPECTOR
inline
std::shared_ptr<ExclusiveAccess<HostPort>> Environment::inspector_host_port() {
return inspector_host_port_;
}
inline std::shared_ptr<PerIsolateOptions> IsolateData::options() {
return options_;
}
inline void IsolateData::set_options(
std::shared_ptr<PerIsolateOptions> options) {
options_ = std::move(options);
}
template <typename Fn>
void Environment::CreateImmediate(Fn&& cb, bool ref) {
auto callback = native_immediates_.CreateCallback(std::move(cb), ref);
native_immediates_.Push(std::move(callback));
}
template <typename Fn>
void Environment::SetImmediate(Fn&& cb) {
CreateImmediate(std::move(cb), true);
if (immediate_info()->ref_count() == 0)
ToggleImmediateRef(true);
immediate_info()->ref_count_inc(1);
}
template <typename Fn>
void Environment::SetUnrefImmediate(Fn&& cb) {
CreateImmediate(std::move(cb), false);
}
template <typename Fn>
void Environment::SetImmediateThreadsafe(Fn&& cb, bool refed) {
auto callback =
native_immediates_threadsafe_.CreateCallback(std::move(cb), refed);
{
Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_);
native_immediates_threadsafe_.Push(std::move(callback));
}
uv_async_send(&task_queues_async_);
}
template <typename Fn>
void Environment::RequestInterrupt(Fn&& cb) {
auto callback =
native_immediates_interrupts_.CreateCallback(std::move(cb), false);
{
Mutex::ScopedLock lock(native_immediates_threadsafe_mutex_);
native_immediates_interrupts_.Push(std::move(callback));
}
uv_async_send(&task_queues_async_);
RequestInterruptFromV8();
}
inline bool Environment::can_call_into_js() const {
return can_call_into_js_ && !is_stopping();
}
inline void Environment::set_can_call_into_js(bool can_call_into_js) {
can_call_into_js_ = can_call_into_js;
}
inline bool Environment::has_run_bootstrapping_code() const {
return has_run_bootstrapping_code_;
}
inline void Environment::set_has_run_bootstrapping_code(bool value) {
has_run_bootstrapping_code_ = value;
}
inline bool Environment::has_serialized_options() const {
return has_serialized_options_;
}
inline void Environment::set_has_serialized_options(bool value) {
has_serialized_options_ = value;
}
inline bool Environment::is_main_thread() const {
return flags_ & kIsMainThread;
}
inline bool Environment::owns_process_state() const {
return flags_ & kOwnsProcessState;
}
inline bool Environment::owns_inspector() const {
return flags_ & kOwnsInspector;
}
inline uint64_t Environment::thread_id() const {
return thread_id_;
}
inline worker::Worker* Environment::worker_context() const {
return worker_context_;
}
inline void Environment::set_worker_context(worker::Worker* context) {
CHECK_NULL(worker_context_); // Should be set only once.
worker_context_ = context;
}
inline void Environment::add_sub_worker_context(worker::Worker* context) {
sub_worker_contexts_.insert(context);
}
inline void Environment::remove_sub_worker_context(worker::Worker* context) {
sub_worker_contexts_.erase(context);
}
template <typename Fn>
inline void Environment::ForEachWorker(Fn&& iterator) {
for (worker::Worker* w : sub_worker_contexts_) iterator(w);
}
inline void Environment::add_refs(int64_t diff) {
task_queues_async_refs_ += diff;
CHECK_GE(task_queues_async_refs_, 0);
if (task_queues_async_refs_ == 0)
uv_unref(reinterpret_cast<uv_handle_t*>(&task_queues_async_));
else
uv_ref(reinterpret_cast<uv_handle_t*>(&task_queues_async_));
}
inline bool Environment::is_stopping() const {
return is_stopping_.load();
}
inline void Environment::set_stopping(bool value) {
is_stopping_.store(value);
}
inline std::list<node_module>* Environment::extra_linked_bindings() {
return &extra_linked_bindings_;
}
inline node_module* Environment::extra_linked_bindings_head() {
return extra_linked_bindings_.size() > 0 ?
&extra_linked_bindings_.front() : nullptr;
}
inline const Mutex& Environment::extra_linked_bindings_mutex() const {
return extra_linked_bindings_mutex_;
}
inline performance::PerformanceState* Environment::performance_state() {
return performance_state_.get();
}
inline std::unordered_map<std::string, uint64_t>*
Environment::performance_marks() {
return &performance_marks_;
}
inline IsolateData* Environment::isolate_data() const {
return isolate_data_;
}
inline char* Environment::AllocateUnchecked(size_t size) {
return static_cast<char*>(
isolate_data()->allocator()->AllocateUninitialized(size));
}
inline char* Environment::Allocate(size_t size) {
char* ret = AllocateUnchecked(size);
CHECK_NE(ret, nullptr);
return ret;
}
inline void Environment::Free(char* data, size_t size) {
if (data != nullptr)
isolate_data()->allocator()->Free(data, size);
}
inline AllocatedBuffer Environment::AllocateManaged(size_t size, bool checked) {
char* data = checked ? Allocate(size) : AllocateUnchecked(size);
if (data == nullptr) size = 0;
return AllocatedBuffer(this, uv_buf_init(data, size));
}
inline AllocatedBuffer::AllocatedBuffer(Environment* env, uv_buf_t buf)
: env_(env), buffer_(buf) {}
inline void AllocatedBuffer::Resize(size_t len) {
// The `len` check is to make sure we don't end up with `nullptr` as our base.
char* new_data = env_->Reallocate(buffer_.base, buffer_.len,
len > 0 ? len : 1);
CHECK_NOT_NULL(new_data);
buffer_ = uv_buf_init(new_data, len);
}
inline uv_buf_t AllocatedBuffer::release() {
uv_buf_t ret = buffer_;
buffer_ = uv_buf_init(nullptr, 0);
return ret;
}
inline char* AllocatedBuffer::data() {
return buffer_.base;
}
inline const char* AllocatedBuffer::data() const {
return buffer_.base;
}
inline size_t AllocatedBuffer::size() const {
return buffer_.len;
}
inline AllocatedBuffer::AllocatedBuffer(Environment* env)
: env_(env), buffer_(uv_buf_init(nullptr, 0)) {}
inline AllocatedBuffer::AllocatedBuffer(AllocatedBuffer&& other)
: AllocatedBuffer() {
*this = std::move(other);
}
inline AllocatedBuffer& AllocatedBuffer::operator=(AllocatedBuffer&& other) {
clear();
env_ = other.env_;
buffer_ = other.release();
return *this;
}
inline AllocatedBuffer::~AllocatedBuffer() {
clear();
}
inline void AllocatedBuffer::clear() {
uv_buf_t buf = release();
if (buf.base != nullptr) {
CHECK_NOT_NULL(env_);
env_->Free(buf.base, buf.len);
}
}
// It's a bit awkward to define this Buffer::New() overload here, but it
// avoids a circular dependency with node_internals.h.
namespace Buffer {
v8::MaybeLocal<v8::Object> New(Environment* env,
char* data,
size_t length,
bool uses_malloc);
}
inline v8::MaybeLocal<v8::Object> AllocatedBuffer::ToBuffer() {
CHECK_NOT_NULL(env_);
v8::MaybeLocal<v8::Object> obj = Buffer::New(env_, data(), size(), false);
if (!obj.IsEmpty()) release();
return obj;
}
inline v8::Local<v8::ArrayBuffer> AllocatedBuffer::ToArrayBuffer() {
CHECK_NOT_NULL(env_);
uv_buf_t buf = release();
return v8::ArrayBuffer::New(env_->isolate(),
buf.base,
buf.len,
v8::ArrayBufferCreationMode::kInternalized);
}
inline void Environment::ThrowError(const char* errmsg) {
ThrowError(v8::Exception::Error, errmsg);
}
inline void Environment::ThrowTypeError(const char* errmsg) {
ThrowError(v8::Exception::TypeError, errmsg);
}
inline void Environment::ThrowRangeError(const char* errmsg) {
ThrowError(v8::Exception::RangeError, errmsg);
}
inline void Environment::ThrowError(
v8::Local<v8::Value> (*fun)(v8::Local<v8::String>),
const char* errmsg) {
v8::HandleScope handle_scope(isolate());
isolate()->ThrowException(fun(OneByteString(isolate(), errmsg)));
}
inline void Environment::ThrowErrnoException(int errorno,
const char* syscall,
const char* message,
const char* path) {
isolate()->ThrowException(
ErrnoException(isolate(), errorno, syscall, message, path));
}
inline void Environment::ThrowUVException(int errorno,
const char* syscall,
const char* message,
const char* path,
const char* dest) {
isolate()->ThrowException(
UVException(isolate(), errorno, syscall, message, path, dest));
}
inline v8::Local<v8::FunctionTemplate>
Environment::NewFunctionTemplate(v8::FunctionCallback callback,
v8::Local<v8::Signature> signature,
v8::ConstructorBehavior behavior,
v8::SideEffectType side_effect_type) {
v8::Local<v8::Object> external = as_callback_data();
return v8::FunctionTemplate::New(isolate(), callback, external,
signature, 0, behavior, side_effect_type);
}
inline void Environment::SetMethod(v8::Local<v8::Object> that,
const char* name,
v8::FunctionCallback callback) {
v8::Local<v8::Context> context = isolate()->GetCurrentContext();
v8::Local<v8::Function> function =
NewFunctionTemplate(callback, v8::Local<v8::Signature>(),
v8::ConstructorBehavior::kThrow,
v8::SideEffectType::kHasSideEffect)
->GetFunction(context)
.ToLocalChecked();
// kInternalized strings are created in the old space.
const v8::NewStringType type = v8::NewStringType::kInternalized;
v8::Local<v8::String> name_string =
v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked();
that->Set(context, name_string, function).Check();
function->SetName(name_string); // NODE_SET_METHOD() compatibility.
}
inline void Environment::SetMethodNoSideEffect(v8::Local<v8::Object> that,
const char* name,
v8::FunctionCallback callback) {
v8::Local<v8::Context> context = isolate()->GetCurrentContext();
v8::Local<v8::Function> function =
NewFunctionTemplate(callback, v8::Local<v8::Signature>(),
v8::ConstructorBehavior::kThrow,
v8::SideEffectType::kHasNoSideEffect)
->GetFunction(context)
.ToLocalChecked();
// kInternalized strings are created in the old space.
const v8::NewStringType type = v8::NewStringType::kInternalized;
v8::Local<v8::String> name_string =
v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked();
that->Set(context, name_string, function).Check();
function->SetName(name_string); // NODE_SET_METHOD() compatibility.
}
inline void Environment::SetProtoMethod(v8::Local<v8::FunctionTemplate> that,
const char* name,
v8::FunctionCallback callback) {
v8::Local<v8::Signature> signature = v8::Signature::New(isolate(), that);
v8::Local<v8::FunctionTemplate> t =
NewFunctionTemplate(callback, signature, v8::ConstructorBehavior::kThrow,
v8::SideEffectType::kHasSideEffect);
// kInternalized strings are created in the old space.
const v8::NewStringType type = v8::NewStringType::kInternalized;
v8::Local<v8::String> name_string =
v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked();
that->PrototypeTemplate()->Set(name_string, t);
t->SetClassName(name_string); // NODE_SET_PROTOTYPE_METHOD() compatibility.
}
inline void Environment::SetProtoMethodNoSideEffect(
v8::Local<v8::FunctionTemplate> that,
const char* name,
v8::FunctionCallback callback) {
v8::Local<v8::Signature> signature = v8::Signature::New(isolate(), that);
v8::Local<v8::FunctionTemplate> t =
NewFunctionTemplate(callback, signature, v8::ConstructorBehavior::kThrow,
v8::SideEffectType::kHasNoSideEffect);
// kInternalized strings are created in the old space.
const v8::NewStringType type = v8::NewStringType::kInternalized;
v8::Local<v8::String> name_string =
v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked();
that->PrototypeTemplate()->Set(name_string, t);
t->SetClassName(name_string); // NODE_SET_PROTOTYPE_METHOD() compatibility.
}
inline void Environment::SetInstanceMethod(v8::Local<v8::FunctionTemplate> that,
const char* name,
v8::FunctionCallback callback) {
v8::Local<v8::Signature> signature = v8::Signature::New(isolate(), that);
v8::Local<v8::FunctionTemplate> t =
NewFunctionTemplate(callback, signature, v8::ConstructorBehavior::kThrow,
v8::SideEffectType::kHasSideEffect);
// kInternalized strings are created in the old space.
const v8::NewStringType type = v8::NewStringType::kInternalized;
v8::Local<v8::String> name_string =
v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked();
that->InstanceTemplate()->Set(name_string, t);
t->SetClassName(name_string);
}
void Environment::AddCleanupHook(void (*fn)(void*), void* arg) {
auto insertion_info = cleanup_hooks_.emplace(CleanupHookCallback {
fn, arg, cleanup_hook_counter_++
});
// Make sure there was no existing element with these values.
CHECK_EQ(insertion_info.second, true);
}
void Environment::RemoveCleanupHook(void (*fn)(void*), void* arg) {
CleanupHookCallback search { fn, arg, 0 };
cleanup_hooks_.erase(search);
}
inline void Environment::RegisterFinalizationGroupForCleanup(
v8::Local<v8::FinalizationGroup> group) {
cleanup_finalization_groups_.emplace_back(isolate(), group);
uv_async_send(&task_queues_async_);
}
size_t CleanupHookCallback::Hash::operator()(
const CleanupHookCallback& cb) const {
return std::hash<void*>()(cb.arg_);
}
bool CleanupHookCallback::Equal::operator()(
const CleanupHookCallback& a, const CleanupHookCallback& b) const {
return a.fn_ == b.fn_ && a.arg_ == b.arg_;
}
BaseObject* CleanupHookCallback::GetBaseObject() const {
if (fn_ == BaseObject::DeleteMe)
return static_cast<BaseObject*>(arg_);
else
return nullptr;
}
template <typename T>
void Environment::ForEachBaseObject(T&& iterator) {
for (const auto& hook : cleanup_hooks_) {
BaseObject* obj = hook.GetBaseObject();
if (obj != nullptr)
iterator(obj);
}
}
void Environment::modify_base_object_count(int64_t delta) {
base_object_count_ += delta;
}
int64_t Environment::base_object_count() const {
return base_object_count_;
}
#define VP(PropertyName, StringValue) V(v8::Private, PropertyName)
#define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName)
#define VS(PropertyName, StringValue) V(v8::String, PropertyName)
#define V(TypeName, PropertyName) \
inline \
v8::Local<TypeName> IsolateData::PropertyName() const { \
return PropertyName ## _ .Get(isolate_); \
}
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP)
PER_ISOLATE_SYMBOL_PROPERTIES(VY)
PER_ISOLATE_STRING_PROPERTIES(VS)
#undef V
#undef VS
#undef VY
#undef VP
#define VP(PropertyName, StringValue) V(v8::Private, PropertyName)
#define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName)
#define VS(PropertyName, StringValue) V(v8::String, PropertyName)
#define V(TypeName, PropertyName) \
inline v8::Local<TypeName> Environment::PropertyName() const { \
return isolate_data()->PropertyName(); \
}
PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP)
PER_ISOLATE_SYMBOL_PROPERTIES(VY)
PER_ISOLATE_STRING_PROPERTIES(VS)
#undef V
#undef VS
#undef VY
#undef VP
#define V(PropertyName, TypeName) \
inline v8::Local<TypeName> Environment::PropertyName() const { \
return PersistentToLocal::Strong(PropertyName ## _); \
} \
inline void Environment::set_ ## PropertyName(v8::Local<TypeName> value) { \
PropertyName ## _.Reset(isolate(), value); \
}
ENVIRONMENT_STRONG_PERSISTENT_TEMPLATES(V)
ENVIRONMENT_STRONG_PERSISTENT_VALUES(V)
#undef V
inline v8::Local<v8::Context> Environment::context() const {
return PersistentToLocal::Strong(context_);
}
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_ENV_INL_H_