lts/src/node_sockaddr.h
#ifndef SRC_NODE_SOCKADDR_H_
#define SRC_NODE_SOCKADDR_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "memory_tracker.h"
#include "node.h"
#include "uv.h"
#include "v8.h"
#include <string>
#include <unordered_map>
namespace node {
class Environment;
class SocketAddress : public MemoryRetainer {
public:
struct Hash {
size_t operator()(const SocketAddress& addr) const;
};
inline bool operator==(const SocketAddress& other) const;
inline bool operator!=(const SocketAddress& other) const;
inline static bool is_numeric_host(const char* hostname);
inline static bool is_numeric_host(const char* hostname, int family);
// Returns true if converting {family, host, port} to *addr succeeded.
static bool ToSockAddr(
int32_t family,
const char* host,
uint32_t port,
sockaddr_storage* addr);
// Returns true if converting {family, host, port} to *addr succeeded.
static bool New(
int32_t family,
const char* host,
uint32_t port,
SocketAddress* addr);
static bool New(
const char* host,
uint32_t port,
SocketAddress* addr);
// Returns the port for an IPv4 or IPv6 address.
inline static int GetPort(const sockaddr* addr);
inline static int GetPort(const sockaddr_storage* addr);
// Returns the numeric host as a string for an IPv4 or IPv6 address.
inline static std::string GetAddress(const sockaddr* addr);
inline static std::string GetAddress(const sockaddr_storage* addr);
// Returns the struct length for an IPv4, IPv6 or UNIX domain.
inline static size_t GetLength(const sockaddr* addr);
inline static size_t GetLength(const sockaddr_storage* addr);
SocketAddress() = default;
inline explicit SocketAddress(const sockaddr* addr);
inline SocketAddress(const SocketAddress& addr);
inline SocketAddress& operator=(const sockaddr* other);
inline SocketAddress& operator=(const SocketAddress& other);
inline const sockaddr& operator*() const;
inline const sockaddr* operator->() const;
inline const sockaddr* data() const;
inline const uint8_t* raw() const;
inline sockaddr* storage();
inline size_t length() const;
inline int family() const;
inline std::string address() const;
inline int port() const;
// If the SocketAddress is an IPv6 address, returns the
// current value of the IPv6 flow label, if set. Otherwise
// returns 0.
inline uint32_t flow_label() const;
// If the SocketAddress is an IPv6 address, sets the
// current value of the IPv6 flow label. If not an
// IPv6 address, set_flow_label is a non-op. It
// is important to note that the flow label,
// while represented as an uint32_t, the flow
// label is strictly limited to 20 bits, and
// this will assert if any value larger than
// 20-bits is specified.
inline void set_flow_label(uint32_t label = 0);
inline void Update(uint8_t* data, size_t len);
static SocketAddress FromSockName(const uv_udp_t& handle);
static SocketAddress FromSockName(const uv_tcp_t& handle);
static SocketAddress FromPeerName(const uv_udp_t& handle);
static SocketAddress FromPeerName(const uv_tcp_t& handle);
inline v8::Local<v8::Object> ToJS(
Environment* env,
v8::Local<v8::Object> obj = v8::Local<v8::Object>()) const;
inline std::string ToString() const;
SET_NO_MEMORY_INFO()
SET_MEMORY_INFO_NAME(SocketAddress)
SET_SELF_SIZE(SocketAddress)
template <typename T>
using Map = std::unordered_map<SocketAddress, T, Hash>;
private:
sockaddr_storage address_;
};
} // namespace node
#endif // NOE_WANT_INTERNALS
#endif // SRC_NODE_SOCKADDR_H_