lts/src/threadpoolwork-inl.h
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//
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#ifndef SRC_THREADPOOLWORK_INL_H_
#define SRC_THREADPOOLWORK_INL_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "util-inl.h"
#include "node_internals.h"
namespace node {
void ThreadPoolWork::ScheduleWork() {
env_->IncreaseWaitingRequestCounter();
int status = uv_queue_work(
env_->event_loop(),
&work_req_,
[](uv_work_t* req) {
ThreadPoolWork* self = ContainerOf(&ThreadPoolWork::work_req_, req);
self->DoThreadPoolWork();
},
[](uv_work_t* req, int status) {
ThreadPoolWork* self = ContainerOf(&ThreadPoolWork::work_req_, req);
self->env_->DecreaseWaitingRequestCounter();
self->AfterThreadPoolWork(status);
});
CHECK_EQ(status, 0);
}
int ThreadPoolWork::CancelWork() {
return uv_cancel(reinterpret_cast<uv_req_t*>(&work_req_));
}
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_THREADPOOLWORK_INL_H_