engine-bay/admin-portal

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Similar blocks of code found in 4 locations. Consider refactoring.
Open

          if (triggerBlueprintChildren.length > 0) {
            children.push({
              nodeId: `${blueprint.id}-trigger-blueprints`,
              label: `Triggers`,
              children: triggerBlueprintChildren,
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 71..77
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 79..85
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 87..93

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

          if (expressionBlueprintChildren.length > 0) {
            children.push({
              nodeId: `${blueprint.id}-expression-blueprints`,
              label: `Expressions`,
              children: expressionBlueprintChildren,
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 71..77
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 79..85
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 95..101

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Similar blocks of code found in 4 locations. Consider refactoring.
Open

          if (dataTableBlueprintChildren.length > 0) {
            children.push({
              nodeId: `${blueprint.id}-data-table-blueprints`,
              label: `Data Tables`,
              children: dataTableBlueprintChildren,
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 71..77
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 87..93
EngineBay.AdminPortal/AdminPortal/src/pages/studio/WorkbookTree.tsx on lines 95..101

Duplicated Code

Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

Tuning

This issue has a mass of 60.

We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

Refactorings

Further Reading

Function StudioList has 29 lines of code (exceeds 25 allowed). Consider refactoring.
Open

export const StudioList = () => {
  const translate = useTranslate();

  const filters = [
    <TextInput
Severity: Minor
Found in EngineBay.AdminPortal/AdminPortal/src/pages/studio/Studio.tsx - About 1 hr to fix

    Function StudioShowActions has 29 lines of code (exceeds 25 allowed). Consider refactoring.
    Open

      const StudioShowActions = () => {
        return (
          <TopToolbar>
            {!editingLayout && <EditButton />}
            {!editingLayout && (
    Severity: Minor
    Found in EngineBay.AdminPortal/AdminPortal/src/pages/studio/Studio.tsx - About 1 hr to fix

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                  dataVariableBlueprints.push({
                      name: cell.cellReference,
                      namespace: cell.namespace,
                      description: `Part of the evaluation of ${cell.formula}`,
                      type: cell.type
      EngineBay.AdminPortal/AdminPortal/src/lib/imports/generateBlueprintsFromCells.ts on lines 123..128

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 57.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Similar blocks of code found in 2 locations. Consider refactoring.
      Open

                      dataVariableBlueprints.push({
                          name: dataTableBlueprint.name,
                          namespace: dataTableBlueprint.namespace,
                          description: `Data variable to access or reference the data table ${dataTableBlueprint.name}`,
                          type: DataVariableType.DATATABLE
      EngineBay.AdminPortal/AdminPortal/src/lib/imports/generateBlueprintsFromCells.ts on lines 41..46

      Duplicated Code

      Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

      Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

      When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

      Tuning

      This issue has a mass of 57.

      We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

      The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

      If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

      See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

      Refactorings

      Further Reading

      Function TableEdit has 27 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

      export const TableEdit = () => {
        const translate = useTranslate();
        return (
          <Edit
            resource="data-table-blueprints"
      Severity: Minor
      Found in EngineBay.AdminPortal/AdminPortal/src/pages/tables/Tables.tsx - About 1 hr to fix

        Similar blocks of code found in 5 locations. Consider refactoring.
        Open

        const TriggerListActions = () => (
          <TopToolbar>
            <SelectColumnsButton />
            <FilterButton />
            <CreateButton />
        EngineBay.AdminPortal/AdminPortal/src/pages/blueprints/Blueprints.tsx on lines 72..79
        EngineBay.AdminPortal/AdminPortal/src/pages/expressions/Expressions.tsx on lines 62..69
        EngineBay.AdminPortal/AdminPortal/src/pages/tables/Tables.tsx on lines 29..36
        EngineBay.AdminPortal/AdminPortal/src/pages/variables/Variables.tsx on lines 28..35

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 53.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 5 locations. Consider refactoring.
        Open

        const VariableListActions = () => (
          <TopToolbar>
            <SelectColumnsButton />
            <FilterButton />
            <CreateButton />
        EngineBay.AdminPortal/AdminPortal/src/pages/blueprints/Blueprints.tsx on lines 72..79
        EngineBay.AdminPortal/AdminPortal/src/pages/expressions/Expressions.tsx on lines 62..69
        EngineBay.AdminPortal/AdminPortal/src/pages/tables/Tables.tsx on lines 29..36
        EngineBay.AdminPortal/AdminPortal/src/pages/triggers/Triggers.tsx on lines 30..37

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 53.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 5 locations. Consider refactoring.
        Open

        const ExpressionListActions = () => (
          <TopToolbar>
            <SelectColumnsButton />
            <FilterButton />
            <CreateButton />
        EngineBay.AdminPortal/AdminPortal/src/pages/blueprints/Blueprints.tsx on lines 72..79
        EngineBay.AdminPortal/AdminPortal/src/pages/tables/Tables.tsx on lines 29..36
        EngineBay.AdminPortal/AdminPortal/src/pages/triggers/Triggers.tsx on lines 30..37
        EngineBay.AdminPortal/AdminPortal/src/pages/variables/Variables.tsx on lines 28..35

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 53.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 5 locations. Consider refactoring.
        Open

        const BlueprintListActions = () => (
          <TopToolbar>
            <SelectColumnsButton />
            <FilterButton />
            <CreateButton />
        EngineBay.AdminPortal/AdminPortal/src/pages/expressions/Expressions.tsx on lines 62..69
        EngineBay.AdminPortal/AdminPortal/src/pages/tables/Tables.tsx on lines 29..36
        EngineBay.AdminPortal/AdminPortal/src/pages/triggers/Triggers.tsx on lines 30..37
        EngineBay.AdminPortal/AdminPortal/src/pages/variables/Variables.tsx on lines 28..35

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 53.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Similar blocks of code found in 5 locations. Consider refactoring.
        Open

        const TableListActions = () => (
          <TopToolbar>
            <SelectColumnsButton />
            <FilterButton />
            <CreateButton />
        Severity: Major
        Found in EngineBay.AdminPortal/AdminPortal/src/pages/tables/Tables.tsx and 4 other locations - About 55 mins to fix
        EngineBay.AdminPortal/AdminPortal/src/pages/blueprints/Blueprints.tsx on lines 72..79
        EngineBay.AdminPortal/AdminPortal/src/pages/expressions/Expressions.tsx on lines 62..69
        EngineBay.AdminPortal/AdminPortal/src/pages/triggers/Triggers.tsx on lines 30..37
        EngineBay.AdminPortal/AdminPortal/src/pages/variables/Variables.tsx on lines 28..35

        Duplicated Code

        Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

        Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

        When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

        Tuning

        This issue has a mass of 53.

        We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

        The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

        If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

        See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

        Refactorings

        Further Reading

        Avoid deeply nested control flow statements.
        Open

                            for (const dataTableBlueprint of dataTableBlueprints) {
                                localOnlyCellValue = localOnlyCellValue.replace(dataTableBlueprint.name, '');
                            }

          Avoid deeply nested control flow statements.
          Open

                              for (const globalDataVariableBlueprint of allDataVariableBlueprints) {
                                  localOnlyCellValue = localOnlyCellValue.replace(globalDataVariableBlueprint.name, '');
                              }

            Avoid deeply nested control flow statements.
            Open

                                for (let i = start.c; i <= end.c; i++) {
                                    const key = utils.encode_range({ s: { c: i, r: j }, e: { c: i, r: j } })
                                    const cellObject = wb.Sheets[worksheetName][key];
                                    const value = cellObject.w;
                                    dataTableRowBlueprint.dataTableCellBlueprints.push({

              Avoid deeply nested control flow statements.
              Open

                                  if (localOnlyCellValue.includes(dataVariableBlueprint.name)) {
                                      inputDataVariableBlueprints.push({
                                          name: dataVariableBlueprint.name,
                                          namespace: dataVariableBlueprint.namespace,
                                          type: dataVariableBlueprint.type

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        {editingLayout && (
                          <Button
                            startIcon={<SaveIcon />}
                            color="primary"
                            onClick={toggleEditingLayoutMode}
                Severity: Minor
                Found in EngineBay.AdminPortal/AdminPortal/src/pages/studio/Studio.tsx and 1 other location - About 40 mins to fix
                EngineBay.AdminPortal/AdminPortal/src/pages/studio/Studio.tsx on lines 114..121

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 49.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Similar blocks of code found in 2 locations. Consider refactoring.
                Open

                        {editingLayout && (
                          <Button
                            startIcon={<SaveIcon />}
                            color="primary"
                            onClick={resetLayout}
                Severity: Minor
                Found in EngineBay.AdminPortal/AdminPortal/src/pages/studio/Studio.tsx and 1 other location - About 40 mins to fix
                EngineBay.AdminPortal/AdminPortal/src/pages/studio/Studio.tsx on lines 122..129

                Duplicated Code

                Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                Tuning

                This issue has a mass of 49.

                We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                Refactorings

                Further Reading

                Consider simplifying this complex logical expression.
                Open

                        if (cell.isDynamic && cell.value.includes(":")) {
                            console.log("Cell has a range in it:")
                            console.log(cell)
                            const parts = cell.value.split(':');
                            const pairs = parts.length / 2;
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