Showing 26 of 26 total issues
Similar blocks of code found in 2 locations. Consider refactoring. Open
TypeObject.prototype.writeDouble = function (doubleValue) {
if (this.isReadonly()) {
return false;
}
var buffer = new Buffer(8);
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 129.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
TypeObject.prototype.writeInt = function (intValue) {
if (this.isReadonly()) {
return false;
}
var buffer = new Buffer(4);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 129.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
TypeObject.prototype.readInt = function () {
if (!this.isReadonly() || (this._readOffset + 4) > this._buffer.length) {
return undefined;
}
var intValue = this._buffer.readUInt32LE(this._readOffset);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
TypeObject.prototype.readDouble = function () {
if (!this.isReadonly() || (this._readOffset + 8) > this._buffer.length) {
return undefined;
}
var doubleValue = this._buffer.readDoubleLE(this._readOffset);
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 108.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
File constructor-builder.js
has 307 lines of code (exceeds 250 allowed). Consider refactoring. Open
// telegram-tl-node
// Copyright 2014 Enrico Stara 'enrico.stara@gmail.com'
// Released under the MIT License
// https://github.com/enricostara/telegram-tl-node
Function value2String
has a Cognitive Complexity of 18 (exceeds 5 allowed). Consider refactoring. Open
function value2String(prop, value, exclude, noColor) {
switch (typeof value) {
case 'boolean':
break;
case 'number':
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function toPrintable
has a Cognitive Complexity of 17 (exceeds 5 allowed). Consider refactoring. Open
function toPrintable(exclude, noColor) {
var str = '{ ' + ( this._typeName ? 'T:' + this._typeName.bold : '');
if (typeof exclude !== 'object') {
noColor = exclude;
exclude = {};
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function setType
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
function setType(typeName, targetModule, type, isTypeFunction) {
if (targetModule && typeName && typeName.length > 0) {
var index = typeName.indexOf('.');
if (index < 0) {
typeName = isTypeFunction ? typeName : utility.capitalize(typeName);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildDeserialize
has a Cognitive Complexity of 16 (exceeds 5 allowed). Consider refactoring. Open
function buildDeserialize() {
var body =
'\tthis.deserialize = function deserialize (options) {\n' +
'\t\tif (!this.constructor.super_.prototype.deserialize.call(this, options)) {\n' +
'\t\t\treturn false;\n' +
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildSerialize
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
function buildSerialize() {
var body =
'\tthis.serialize = function serialize (options) {\n' +
'\t\tif (!this.constructor.super_.prototype.serialize.call(this, options)) {\n' +
'\t\t\treturn this.retrieveBuffer();\n' +
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildDeserialize
has 38 lines of code (exceeds 25 allowed). Consider refactoring. Open
function buildDeserialize() {
var body =
'\tthis.deserialize = function deserialize (options) {\n' +
'\t\tif (!this.constructor.super_.prototype.deserialize.call(this, options)) {\n' +
'\t\t\treturn false;\n' +
Function buildTypes
has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring. Open
function buildTypes(schemas, types, targetModule, isTypeFunction) {
for (var i = 0; i < schemas.length; i++) {
var type = schemas[i];
// Vector is already defined by class TypeVector
if ('vector' !== type.predicate &&
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function buildSerialize
has 33 lines of code (exceeds 25 allowed). Consider refactoring. Open
function buildSerialize() {
var body =
'\tthis.serialize = function serialize (options) {\n' +
'\t\tif (!this.constructor.super_.prototype.serialize.call(this, options)) {\n' +
'\t\t\treturn this.retrieveBuffer();\n' +
Function writeBytes
has a Cognitive Complexity of 11 (exceeds 5 allowed). Consider refactoring. Open
TypeObject.prototype.writeBytes = function (bytes, useWordLength) {
if (this.isReadonly()) {
return false;
}
var bLength = useWordLength ? bytes.length / 4 : bytes.length;
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function value2String
has 30 lines of code (exceeds 25 allowed). Consider refactoring. Open
function value2String(prop, value, exclude, noColor) {
switch (typeof value) {
case 'boolean':
break;
case 'number':
Function buildTypeFunction
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
function buildTypeFunction(module, tlSchema) {
var methodName = tlSchema.method;
// Start creating the body of the new Type function
var body =
'\tvar self = arguments.callee;\n' +
Function writeBytes
has 26 lines of code (exceeds 25 allowed). Consider refactoring. Open
TypeObject.prototype.writeBytes = function (bytes, useWordLength) {
if (this.isReadonly()) {
return false;
}
var bLength = useWordLength ? bytes.length / 4 : bytes.length;
Similar blocks of code found in 2 locations. Consider refactoring. Open
gulp.task('cover', function () {
return gulp.src('./test/**/*.js')
.pipe(mocha({reporter: 'mocha-lcov-reporter', timeout: '20s'}));
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
gulp.task('test', function () {
return gulp.src('./test/**/*.js')
.pipe(mocha({reporter: 'mocha-better-spec-reporter', timeout: '10s'}));
});
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 51.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Function readBytes
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
TypeObject.prototype.readBytes = function (useWordLength) {
var start = this._readOffset;
var bLength = this._buffer.readUInt8(this._readOffset++);
var logger = this.constructor.logger;
var isShort = bLength < (useWordLength ? 0x7F : 0xFE);
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"