Function checkCall
has a Cognitive Complexity of 37 (exceeds 5 allowed). Consider refactoring. Open
private function checkCall(FunctionInterface $function, array $args, Node $node): void
{
$arg_names = [];
foreach ($args as $i => $arg_node) {
$name = self::extractName($arg_node);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method checkCall
has 100 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function checkCall(FunctionInterface $function, array $args, Node $node): void
{
$arg_names = [];
foreach ($args as $i => $arg_node) {
$name = self::extractName($arg_node);
File SuspiciousParamOrderPlugin.php
has 326 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
declare(strict_types=1);
use ast\Node;
Function checkMovedArg
has a Cognitive Complexity of 25 (exceeds 5 allowed). Consider refactoring. Open
private function checkMovedArg(FunctionInterface $function, array $args, Node $node, array $arg_names, array $places_set = []): void
{
$real_parameters = $function->getRealParameterList();
$parameters = $function->getParameterList();
/** @var associative-array<string,?int> maps lowercase param names to their unique index, or null */
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The class SuspiciousParamOrderVisitor has an overall complexity of 64 which is very high. The configured complexity threshold is 50. Open
class SuspiciousParamOrderVisitor extends PluginAwarePostAnalysisVisitor
{
// phpcs:disable Generic.NamingConventions.UpperCaseConstantName.ClassConstantNotUpperCase
// this is deliberate for issue names
private const SuspiciousParamOrderInternal = 'PhanPluginSuspiciousParamOrderInternal';
- Exclude checks
Method checkMovedArg
has 60 lines of code (exceeds 25 allowed). Consider refactoring. Open
private function checkMovedArg(FunctionInterface $function, array $args, Node $node, array $arg_names, array $places_set = []): void
{
$real_parameters = $function->getRealParameterList();
$parameters = $function->getParameterList();
/** @var associative-array<string,?int> maps lowercase param names to their unique index, or null */
Function findCycles
has a Cognitive Complexity of 15 (exceeds 5 allowed). Consider refactoring. Open
public static function findCycles(array $destination_map): array
{
$result = [];
while (count($destination_map) > 0) {
reset($destination_map);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method checkMovedArg
has 5 arguments (exceeds 4 allowed). Consider refactoring. Open
private function checkMovedArg(FunctionInterface $function, array $args, Node $node, array $arg_names, array $places_set = []): void
Avoid too many return
statements within this method. Open
return '#' . ($i + 1) . ' (' . trim($param->getUnionType() . ' $' . $param->getName()) . ')';
Function extractName
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private static function extractName($arg_node): ?string
{
if (!$arg_node instanceof Node) {
return null;
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method checkMovedArg() has an NPath complexity of 245. The configured NPath complexity threshold is 200. Open
private function checkMovedArg(FunctionInterface $function, array $args, Node $node, array $arg_names, array $places_set = []): void
{
$real_parameters = $function->getRealParameterList();
$parameters = $function->getParameterList();
/** @var associative-array<string,?int> maps lowercase param names to their unique index, or null */
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- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method checkCall() has an NPath complexity of 15444. The configured NPath complexity threshold is 200. Open
private function checkCall(FunctionInterface $function, array $args, Node $node): void
{
$arg_names = [];
foreach ($args as $i => $arg_node) {
$name = self::extractName($arg_node);
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- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method checkCall() has 110 lines of code. Current threshold is set to 100. Avoid really long methods. Open
private function checkCall(FunctionInterface $function, array $args, Node $node): void
{
$arg_names = [];
foreach ($args as $i => $arg_node) {
$name = self::extractName($arg_node);
- Exclude checks
The method checkMovedArg() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
private function checkMovedArg(FunctionInterface $function, array $args, Node $node, array $arg_names, array $places_set = []): void
{
$real_parameters = $function->getRealParameterList();
$parameters = $function->getParameterList();
/** @var associative-array<string,?int> maps lowercase param names to their unique index, or null */
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method checkCall() has a Cyclomatic Complexity of 19. The configured cyclomatic complexity threshold is 10. Open
private function checkCall(FunctionInterface $function, array $args, Node $node): void
{
$arg_names = [];
foreach ($args as $i => $arg_node) {
$name = self::extractName($arg_node);
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Avoid using empty try-catch blocks in visitCall. Open
} catch (CodeBaseException $_) {
}
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EmptyCatchBlock
Since: 2.7.0
Usually empty try-catch is a bad idea because you are silently swallowing an error condition and then continuing execution. Occasionally this may be the right thing to do, but often it's a sign that a developer saw an exception, didn't know what to do about it, and so used an empty catch to silence the problem.
Example
class Foo {
public function bar()
{
try {
// ...
} catch (Exception $e) {} // empty catch block
}
}
Source https://phpmd.org/rules/design.html#emptycatchblock
Avoid using count() function in while loops. Open
while (count($destination_map) > 0) {
reset($destination_map);
$key = (int) key($destination_map);
$values = [];
while (count($destination_map) > 0) {
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CountInLoopExpression
Since: 2.7.0
Using count/sizeof in loops expressions is considered bad practice and is a potential source of many bugs, especially when the loop manipulates an array, as count happens on each iteration.
Example
class Foo {
public function bar()
{
$array = array();
for ($i = 0; count($array); $i++) {
// ...
}
}
}
Source https://phpmd.org/rules/design.html#countinloopexpression
Avoid using count() function in while loops. Open
while (count($destination_map) > 0) {
$values[] = $key;
$next = $destination_map[$key];
unset($destination_map[$key]);
if (in_array($next, $values, true)) {
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- Exclude checks
CountInLoopExpression
Since: 2.7.0
Using count/sizeof in loops expressions is considered bad practice and is a potential source of many bugs, especially when the loop manipulates an array, as count happens on each iteration.
Example
class Foo {
public function bar()
{
$array = array();
for ($i = 0; count($array); $i++) {
// ...
}
}
}
Source https://phpmd.org/rules/design.html#countinloopexpression
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function visitStaticCall(Node $node): void
{
$args = $node->children['args']->children;
if (count($args) < 1) {
// Can't have a suspicious param order/position if there are no params
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
public function visitMethodCall(Node $node): void
{
$args = $node->children['args']->children;
if (count($args) < 1) {
// Can't have a suspicious param order/position if there are no params
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 139.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid variables with short names like $i. Configured minimum length is 3. Open
$arg_details = implode(' and ', array_map(static function (int $i) use ($args): string {
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $b. Configured minimum length is 3. Open
private static function computeDistance(string $a, string $b): float
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ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $a. Configured minimum length is 3. Open
private static function computeDistance(string $a, string $b): float
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- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $lb. Configured minimum length is 3. Open
$lb = strlen($b);
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- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Avoid variables with short names like $la. Configured minimum length is 3. Open
$la = strlen($a);
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- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}
Source https://phpmd.org/rules/naming.html#shortvariable
Constant SuspiciousParamPositionInternal should be defined in uppercase Open
private const SuspiciousParamPositionInternal = 'PhanPluginSuspiciousParamPositionInternal';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant SuspiciousParamPosition should be defined in uppercase Open
private const SuspiciousParamPosition = 'PhanPluginSuspiciousParamPosition';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant SuspiciousParamOrder should be defined in uppercase Open
private const SuspiciousParamOrder = 'PhanPluginSuspiciousParamOrder';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant SuspiciousParamOrderInternal should be defined in uppercase Open
private const SuspiciousParamOrderInternal = 'PhanPluginSuspiciousParamOrderInternal';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}