Showing 4,939 of 4,939 total issues
The method dumpGraphML() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
private function dumpGraphML(string $title, array $graph, bool $is_classgraph, bool $hide_labels): void
{
$node_id = 0;
$edge_id = 0;
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method extractIncrementDirections() has a Cyclomatic Complexity of 23. The configured cyclomatic complexity threshold is 10. Open
public static function extractIncrementDirections(CodeBase $code_base, Context $context, $cond_node): array
{
if (!$cond_node instanceof Node) {
return [];
}
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method visitSwitchList() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
public function visitSwitchList(Node $node): VariableTrackingScope
{
$outer_scope = $this->scope;
$inner_scope_list = [];
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method getParameterCategory() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10. Open
private function getParameterCategory(Node $method_node): string
{
$kind = $method_node->kind;
if ($kind === ast\AST_CLOSURE) {
return Issue::UnusedClosureParameter;
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Constant RedundantFunctionComment should be defined in uppercase Open
private const RedundantFunctionComment = 'PhanPluginRedundantFunctionComment';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
The method createClosureForMethod() has a Cyclomatic Complexity of 37. The configured cyclomatic complexity threshold is 10. Open
private function createClosureForMethod(CodeBase $code_base, Method $method, string $name): ?Closure
{
// TODO: Add a helper method which will convert a doc comment and a stub php function source code to a closure for a param index (or indices)
switch (\strtolower($name)) {
case 'asserttrue':
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Constant ComparisonObjectEqualityNotStrict should be defined in uppercase Open
public const ComparisonObjectEqualityNotStrict = 'PhanPluginComparisonObjectEqualityNotStrict';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
The method warnAboutTransientSleepProperties() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
private function warnAboutTransientSleepProperties(array $sleep_properties): void
{
if (count($sleep_properties) === 0) {
// Give up, failed to extract property names
return;
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Constant ComparisonObjectOrdering should be defined in uppercase Open
public const ComparisonObjectOrdering = 'PhanPluginComparisonObjectOrdering';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
The method quickWarn() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
private function quickWarn(FunctionInterface $method, string $fqsen, Node $node): bool
{
if (!$method->isPure()) {
$fqsen_key = \strtolower(\ltrim($fqsen, "\\"));
$result = UseReturnValuePlugin::HARDCODED_FQSENS[$fqsen_key] ?? null;
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method finalizeProcess() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10. Open
public function finalizeProcess(CodeBase $code_base): void
{
if (!self::$use_dynamic) {
return;
}
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method warnAboutVariableGraph() has a Cyclomatic Complexity of 25. The configured cyclomatic complexity threshold is 10. Open
private function warnAboutVariableGraph(
Node $method_node,
VariableGraph $graph,
array $issue_overrides_for_definition_ids
): void {
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method visitIf() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
public function visitIf(Node $node): Context
{
// Here, we visit the group of if/elseif/else instead of the individuals (visitIfElem)
// so that we have the Union types of the variables **before** the PreOrderAnalysisVisitor makes inferences
foreach ($node->children as $if_node) {
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Constant CanUsePHP71Void should be defined in uppercase Open
private const CanUsePHP71Void = 'PhanPluginCanUsePHP71Void';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
The method visitAssign() has a Cyclomatic Complexity of 23. The configured cyclomatic complexity threshold is 10. Open
public function visitAssign(Node $node): void
{
$var = $node->children['var'];
if (!$var instanceof Node) {
return;
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method checkMovedArg() has a Cyclomatic Complexity of 12. The configured cyclomatic complexity threshold is 10. Open
private function checkMovedArg(FunctionInterface $function, array $args, Node $node, array $arg_names, array $places_set = []): void
{
$real_parameters = $function->getRealParameterList();
$parameters = $function->getParameterList();
/** @var associative-array<string,?int> maps lowercase param names to their unique index, or null */
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method analyzeMethod() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
public function analyzeMethod(
CodeBase $code_base,
Method $method
): void {
if ($method->getFQSEN() !== $method->getRealDefiningFQSEN()) {
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Constant CanUseReturnType should be defined in uppercase Open
private const CanUseReturnType = 'PhanPluginCanUseReturnType';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant TooFewArgumentsForIssue should be defined in uppercase Open
private const TooFewArgumentsForIssue = 'PhanPluginTooFewArgumentsForIssue';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}
Source https://phpmd.org/rules/naming.html#constantnamingconventions
Constant UnknownIssueType should be defined in uppercase Open
private const UnknownIssueType = 'PhanPluginUnknownIssueType';
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ConstantNamingConventions
Since: 0.2
Class/Interface constant names should always be defined in uppercase.
Example
class Foo {
const MY_NUM = 0; // ok
const myTest = ""; // fail
}