src/Phan/AST/FallbackUnionTypeVisitor.php

Summary

Maintainability
D
3 days
Test Coverage

File FallbackUnionTypeVisitor.php has 411 lines of code (exceeds 250 allowed). Consider refactoring.
Open

<?php

declare(strict_types=1);

namespace Phan\AST;
Severity: Minor
Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 5 hrs to fix

    FallbackUnionTypeVisitor has 29 functions (exceeds 20 allowed). Consider refactoring.
    Open

    class FallbackUnionTypeVisitor extends KindVisitorImplementation
    {
        /**
         * @var CodeBase
         * The code base within which we're operating
    Severity: Minor
    Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 3 hrs to fix

      The class FallbackUnionTypeVisitor has 27 public methods. Consider refactoring FallbackUnionTypeVisitor to keep number of public methods under 10.
      Open

      class FallbackUnionTypeVisitor extends KindVisitorImplementation
      {
          /**
           * @var CodeBase
           * The code base within which we're operating

      TooManyPublicMethods

      Since: 0.1

      A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.

      By default it ignores methods starting with 'get' or 'set'.

      Example

      Source https://phpmd.org/rules/codesize.html#toomanypublicmethods

      The class FallbackUnionTypeVisitor has an overall complexity of 109 which is very high. The configured complexity threshold is 50.
      Open

      class FallbackUnionTypeVisitor extends KindVisitorImplementation
      {
          /**
           * @var CodeBase
           * The code base within which we're operating

      The class FallbackUnionTypeVisitor has 29 non-getter- and setter-methods. Consider refactoring FallbackUnionTypeVisitor to keep number of methods under 25.
      Open

      class FallbackUnionTypeVisitor extends KindVisitorImplementation
      {
          /**
           * @var CodeBase
           * The code base within which we're operating

      TooManyMethods

      Since: 0.1

      A class with too many methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.

      By default it ignores methods starting with 'get' or 'set'.

      The default was changed from 10 to 25 in PHPMD 2.3.

      Example

      Source https://phpmd.org/rules/codesize.html#toomanymethods

      Method visitBinaryOp has 36 lines of code (exceeds 25 allowed). Consider refactoring.
      Open

          public function visitBinaryOp(Node $node): UnionType
          {
              switch ($node->flags) {
                  case flags\BINARY_ADD:
                      return UnionType::fromFullyQualifiedRealString('int|float|array');
      Severity: Minor
      Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 1 hr to fix

        Method visitConditional has 35 lines of code (exceeds 25 allowed). Consider refactoring.
        Open

            public function visitConditional(Node $node): UnionType
            {
                $cond_node = $node->children['cond'];
                $cond_truthiness = UnionTypeVisitor::checkCondUnconditionalTruthiness($cond_node);
                // For the shorthand $a ?: $b, the cond node will be the truthy value.
        Severity: Minor
        Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 1 hr to fix

          Method visitClassNameNode has 28 lines of code (exceeds 25 allowed). Consider refactoring.
          Open

              private function visitClassNameNode(Node $node): ?UnionType
              {
                  // Things of the form `new $className()`, `new $obj()`, `new (foo())()`, etc.
                  if ($node->kind !== \ast\AST_NAME) {
                      return null;
          Severity: Minor
          Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 1 hr to fix

            Function visitStaticCall has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring.
            Open

                public function visitStaticCall(Node $node): UnionType
                {
                    ['class' => $class_node, 'method' => $method_name] = $node->children;
                    if (!\is_string($method_name) || !($class_node instanceof Node) || $class_node->kind !== ast\AST_NAME) {
                        // Give up on dynamic calls
            Severity: Minor
            Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 55 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function visitClassConst has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
            Open

                public function visitClassConst(Node $node): UnionType
                {
                    $class_node = $node->children['class'];
                    if (!$class_node instanceof Node || $class_node->kind !== ast\AST_NAME) {
                        // ignore nonsense like (0)::class, and dynamic accesses such as $var::CLASS
            Severity: Minor
            Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 35 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function visitClassNameNode has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
            Open

                private function visitClassNameNode(Node $node): ?UnionType
                {
                    // Things of the form `new $className()`, `new $obj()`, `new (foo())()`, etc.
                    if ($node->kind !== \ast\AST_NAME) {
                        return null;
            Severity: Minor
            Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 35 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Function visitCall has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring.
            Open

                public function visitCall(Node $node): UnionType
                {
                    $expression = $node->children['expr'];
                    if (!($expression instanceof Node && $expression->kind === ast\AST_NAME)) {
                        // Give up on closures, callables
            Severity: Minor
            Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 35 mins to fix

            Cognitive Complexity

            Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

            A method's cognitive complexity is based on a few simple rules:

            • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
            • Code is considered more complex for each "break in the linear flow of the code"
            • Code is considered more complex when "flow breaking structures are nested"

            Further reading

            Avoid too many return statements within this method.
            Open

                    return UnionType::empty();
            Severity: Major
            Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

              Avoid too many return statements within this method.
              Open

                              return UnionType::fromFullyQualifiedRealString('int|float');
              Severity: Major
              Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                Avoid too many return statements within this method.
                Open

                                return StringType::instance(false)->asRealUnionType();
                Severity: Major
                Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                  Avoid too many return statements within this method.
                  Open

                                  return Type::fromFullyQualifiedString('\stdClass')->asRealUnionType();
                  Severity: Major
                  Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                    Avoid too many return statements within this method.
                    Open

                            return UnionType::empty();
                    Severity: Major
                    Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                      Avoid too many return statements within this method.
                      Open

                                      return UnionType::fromFullyQualifiedRealString('-1|0|1');
                      Severity: Major
                      Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                        Avoid too many return statements within this method.
                        Open

                                        return ArrayType::instance(false)->asRealUnionType();
                        Severity: Major
                        Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                          Avoid too many return statements within this method.
                          Open

                                          return UnionType::fromFullyQualifiedRealString('int');
                          Severity: Major
                          Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                            Avoid too many return statements within this method.
                            Open

                                            return $this->analyzeCoalesce($node);
                            Severity: Major
                            Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                              Avoid too many return statements within this method.
                              Open

                                      return $this->context->getClassFQSEN()->asType()->asRealUnionType();
                              Severity: Major
                              Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                                Avoid too many return statements within this method.
                                Open

                                                return UnionType::empty();
                                Severity: Major
                                Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                                  Avoid too many return statements within this method.
                                  Open

                                              return $method->getUnionType();
                                  Severity: Major
                                  Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                                    Avoid too many return statements within this method.
                                    Open

                                                    return StaticType::instance(false)->asRealUnionType();
                                    Severity: Major
                                    Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                                      Avoid too many return statements within this method.
                                      Open

                                                  return UnionType::empty();
                                      Severity: Major
                                      Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                                        Avoid too many return statements within this method.
                                        Open

                                                    return $parent_type_option->get()->asRealUnionType();
                                        Severity: Major
                                        Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 30 mins to fix

                                          Function visitMethodCall has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring.
                                          Open

                                              public function visitMethodCall(Node $node): UnionType
                                              {
                                                  ['expr' => $expr_node, 'method' => $method_name] = $node->children;
                                                  if (!\is_string($method_name) || !($expr_node instanceof Node) || $expr_node->kind !== ast\AST_VAR) {
                                                      // Give up on dynamic calls
                                          Severity: Minor
                                          Found in src/Phan/AST/FallbackUnionTypeVisitor.php - About 25 mins to fix

                                          Cognitive Complexity

                                          Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

                                          A method's cognitive complexity is based on a few simple rules:

                                          • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
                                          • Code is considered more complex for each "break in the linear flow of the code"
                                          • Code is considered more complex when "flow breaking structures are nested"

                                          Further reading

                                          The method visitBinaryOp() has a Cyclomatic Complexity of 26. The configured cyclomatic complexity threshold is 10.
                                          Open

                                              public function visitBinaryOp(Node $node): UnionType
                                              {
                                                  switch ($node->flags) {
                                                      case flags\BINARY_ADD:
                                                          return UnionType::fromFullyQualifiedRealString('int|float|array');

                                          CyclomaticComplexity

                                          Since: 0.1

                                          Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

                                          Example

                                          // Cyclomatic Complexity = 11
                                          class Foo {
                                          1   public function example() {
                                          2       if ($a == $b) {
                                          3           if ($a1 == $b1) {
                                                          fiddle();
                                          4           } elseif ($a2 == $b2) {
                                                          fiddle();
                                                      } else {
                                                          fiddle();
                                                      }
                                          5       } elseif ($c == $d) {
                                          6           while ($c == $d) {
                                                          fiddle();
                                                      }
                                          7        } elseif ($e == $f) {
                                          8           for ($n = 0; $n < $h; $n++) {
                                                          fiddle();
                                                      }
                                                  } else {
                                                      switch ($z) {
                                          9               case 1:
                                                              fiddle();
                                                              break;
                                          10              case 2:
                                                              fiddle();
                                                              break;
                                          11              case 3:
                                                              fiddle();
                                                              break;
                                                          default:
                                                              fiddle();
                                                              break;
                                                      }
                                                  }
                                              }
                                          }

                                          Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

                                          The class FallbackUnionTypeVisitor has a coupling between objects value of 21. Consider to reduce the number of dependencies under 13.
                                          Open

                                          class FallbackUnionTypeVisitor extends KindVisitorImplementation
                                          {
                                              /**
                                               * @var CodeBase
                                               * The code base within which we're operating

                                          CouplingBetweenObjects

                                          Since: 1.1.0

                                          A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

                                          Example

                                          class Foo {
                                              /**
                                               * @var \foo\bar\X
                                               */
                                              private $x = null;
                                          
                                              /**
                                               * @var \foo\bar\Y
                                               */
                                              private $y = null;
                                          
                                              /**
                                               * @var \foo\bar\Z
                                               */
                                              private $z = null;
                                          
                                              public function setFoo(\Foo $foo) {}
                                              public function setBar(\Bar $bar) {}
                                              public function setBaz(\Baz $baz) {}
                                          
                                              /**
                                               * @return \SplObjectStorage
                                               * @throws \OutOfRangeException
                                               * @throws \InvalidArgumentException
                                               * @throws \ErrorException
                                               */
                                              public function process(\Iterator $it) {}
                                          
                                              // ...
                                          }

                                          Source https://phpmd.org/rules/design.html#couplingbetweenobjects

                                          Identical blocks of code found in 2 locations. Consider refactoring.
                                          Open

                                              public function visitClosure(Node $node): UnionType
                                              {
                                                  // The type of a closure is the fqsen pointing
                                                  // at its definition
                                                  $closure_fqsen =
                                          Severity: Minor
                                          Found in src/Phan/AST/FallbackUnionTypeVisitor.php and 1 other location - About 30 mins to fix
                                          src/Phan/AST/UnionTypeVisitor.php on lines 2237..2257

                                          Duplicated Code

                                          Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:

                                          Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.

                                          When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).

                                          Tuning

                                          This issue has a mass of 90.

                                          We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.

                                          The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.

                                          If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.

                                          See codeclimate-duplication's documentation for more information about tuning the mass threshold in your .codeclimate.yml.

                                          Refactorings

                                          Further Reading

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