InferPureVisitor
has 69 functions (exceeds 20 allowed). Consider refactoring. Open
class InferPureVisitor extends AnalysisVisitor
{
/** @var string the function fqsen being visited */
protected $function_fqsen_label;
File InferPureVisitor.php
has 510 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
declare(strict_types=1);
namespace Phan\AST;
The class InferPureVisitor has 65 non-getter- and setter-methods. Consider refactoring InferPureVisitor to keep number of methods under 25. Open
class InferPureVisitor extends AnalysisVisitor
{
/** @var string the function fqsen being visited */
protected $function_fqsen_label;
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TooManyMethods
Since: 0.1
A class with too many methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
The default was changed from 10 to 25 in PHPMD 2.3.
Example
Source https://phpmd.org/rules/codesize.html#toomanymethods
The class InferPureVisitor has an overall complexity of 131 which is very high. The configured complexity threshold is 50. Open
class InferPureVisitor extends AnalysisVisitor
{
/** @var string the function fqsen being visited */
protected $function_fqsen_label;
- Exclude checks
The class InferPureVisitor has 60 public methods. Consider refactoring InferPureVisitor to keep number of public methods under 10. Open
class InferPureVisitor extends AnalysisVisitor
{
/** @var string the function fqsen being visited */
protected $function_fqsen_label;
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TooManyPublicMethods
Since: 0.1
A class with too many public methods is probably a good suspect for refactoring, in order to reduce its complexity and find a way to have more fine grained objects.
By default it ignores methods starting with 'get' or 'set'.
Example
Source https://phpmd.org/rules/codesize.html#toomanypublicmethods
Method visitStaticCall
has 44 lines of code (exceeds 25 allowed). Consider refactoring. Open
public function visitStaticCall(Node $node): void
{
$method = $node->children['method'];
if (!\is_string($method)) {
throw new NodeException($node);
The class InferPureVisitor has 63 public methods and attributes. Consider reducing the number of public items to less than 45. Open
class InferPureVisitor extends AnalysisVisitor
{
/** @var string the function fqsen being visited */
protected $function_fqsen_label;
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ExcessivePublicCount
Since: 0.1
A large number of public methods and attributes declared in a class can indicate the class may need to be broken up as increased effort will be required to thoroughly test it.
Example
public class Foo {
public $value;
public $something;
public $var;
// [... more more public attributes ...]
public function doWork() {}
public function doMoreWork() {}
public function doWorkAgain() {}
// [... more more public methods ...]
}
Source https://phpmd.org/rules/codesize.html#excessivepubliccount
Function visitNew
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function visitNew(Node $node): void
{
$name_node = $node->children['class'];
if (!($name_node instanceof Node && $name_node->kind === ast\AST_NAME)) {
throw new NodeException($node);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function visitStaticCall
has a Cognitive Complexity of 10 (exceeds 5 allowed). Consider refactoring. Open
public function visitStaticCall(Node $node): void
{
$method = $node->children['method'];
if (!\is_string($method)) {
throw new NodeException($node);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function checkCalledFunction
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
protected function checkCalledFunction(Node $node, FunctionInterface $method): void
{
if ($method->isPure()) {
return;
}
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function checkVarKindOfAssign
has a Cognitive Complexity of 8 (exceeds 5 allowed). Consider refactoring. Open
private function checkVarKindOfAssign(Node $var): void
{
if ($var->kind === ast\AST_VAR) {
return;
} elseif ($var->kind === ast\AST_PROP) {
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return;
The method visitStaticCall() has an NPath complexity of 1024. The configured NPath complexity threshold is 200. Open
public function visitStaticCall(Node $node): void
{
$method = $node->children['method'];
if (!\is_string($method)) {
throw new NodeException($node);
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NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The method visitStaticCall() has a Cyclomatic Complexity of 11. The configured cyclomatic complexity threshold is 10. Open
public function visitStaticCall(Node $node): void
{
$method = $node->children['method'];
if (!\is_string($method)) {
throw new NodeException($node);
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CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The class InferPureVisitor has a coupling between objects value of 15. Consider to reduce the number of dependencies under 13. Open
class InferPureVisitor extends AnalysisVisitor
{
/** @var string the function fqsen being visited */
protected $function_fqsen_label;
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CouplingBetweenObjects
Since: 1.1.0
A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability
Example
class Foo {
/**
* @var \foo\bar\X
*/
private $x = null;
/**
* @var \foo\bar\Y
*/
private $y = null;
/**
* @var \foo\bar\Z
*/
private $z = null;
public function setFoo(\Foo $foo) {}
public function setBar(\Bar $bar) {}
public function setBaz(\Baz $baz) {}
/**
* @return \SplObjectStorage
* @throws \OutOfRangeException
* @throws \InvalidArgumentException
* @throws \ErrorException
*/
public function process(\Iterator $it) {}
// ...
}