src/Phan/Analysis/ThrowsTypesAnalyzer.php

Summary

Maintainability
B
5 hrs
Test Coverage

Method analyzeSingleThrowType has 62 lines of code (exceeds 25 allowed). Consider refactoring.
Open

    private static function analyzeSingleThrowType(
        CodeBase $code_base,
        FunctionInterface $method,
        Type $type
    ): bool {
Severity: Major
Found in src/Phan/Analysis/ThrowsTypesAnalyzer.php - About 2 hrs to fix

    Function analyzeSingleThrowType has a Cognitive Complexity of 12 (exceeds 5 allowed). Consider refactoring.
    Open

        private static function analyzeSingleThrowType(
            CodeBase $code_base,
            FunctionInterface $method,
            Type $type
        ): bool {
    Severity: Minor
    Found in src/Phan/Analysis/ThrowsTypesAnalyzer.php - About 1 hr to fix

    Cognitive Complexity

    Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.

    A method's cognitive complexity is based on a few simple rules:

    • Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
    • Code is considered more complex for each "break in the linear flow of the code"
    • Code is considered more complex when "flow breaking structures are nested"

    Further reading

    Avoid too many return statements within this method.
    Open

            return true;
    Severity: Major
    Found in src/Phan/Analysis/ThrowsTypesAnalyzer.php - About 30 mins to fix

      Avoid too many return statements within this method.
      Open

                  return false;
      Severity: Major
      Found in src/Phan/Analysis/ThrowsTypesAnalyzer.php - About 30 mins to fix

        Avoid too many return statements within this method.
        Open

                    return $exception_class->isInterface();
        Severity: Major
        Found in src/Phan/Analysis/ThrowsTypesAnalyzer.php - About 30 mins to fix

          The method analyzeSingleThrowType() has an NPath complexity of 1280. The configured NPath complexity threshold is 200.
          Open

              private static function analyzeSingleThrowType(
                  CodeBase $code_base,
                  FunctionInterface $method,
                  Type $type
              ): bool {

          NPathComplexity

          Since: 0.1

          The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.

          Example

          class Foo {
              function bar() {
                  // lots of complicated code
              }
          }

          Source https://phpmd.org/rules/codesize.html#npathcomplexity

          The method analyzeSingleThrowType() has a Cyclomatic Complexity of 14. The configured cyclomatic complexity threshold is 10.
          Open

              private static function analyzeSingleThrowType(
                  CodeBase $code_base,
                  FunctionInterface $method,
                  Type $type
              ): bool {

          CyclomaticComplexity

          Since: 0.1

          Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.

          Example

          // Cyclomatic Complexity = 11
          class Foo {
          1   public function example() {
          2       if ($a == $b) {
          3           if ($a1 == $b1) {
                          fiddle();
          4           } elseif ($a2 == $b2) {
                          fiddle();
                      } else {
                          fiddle();
                      }
          5       } elseif ($c == $d) {
          6           while ($c == $d) {
                          fiddle();
                      }
          7        } elseif ($e == $f) {
          8           for ($n = 0; $n < $h; $n++) {
                          fiddle();
                      }
                  } else {
                      switch ($z) {
          9               case 1:
                              fiddle();
                              break;
          10              case 2:
                              fiddle();
                              break;
          11              case 3:
                              fiddle();
                              break;
                          default:
                              fiddle();
                              break;
                      }
                  }
              }
          }

          Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity

          The class ThrowsTypesAnalyzer has a coupling between objects value of 13. Consider to reduce the number of dependencies under 13.
          Open

          class ThrowsTypesAnalyzer
          {
          
              /**
               * Check phpdoc (at)throws types of function-likes to make sure they're valid

          CouplingBetweenObjects

          Since: 1.1.0

          A class with too many dependencies has negative impacts on several quality aspects of a class. This includes quality criteria like stability, maintainability and understandability

          Example

          class Foo {
              /**
               * @var \foo\bar\X
               */
              private $x = null;
          
              /**
               * @var \foo\bar\Y
               */
              private $y = null;
          
              /**
               * @var \foo\bar\Z
               */
              private $z = null;
          
              public function setFoo(\Foo $foo) {}
              public function setBar(\Bar $bar) {}
              public function setBaz(\Baz $baz) {}
          
              /**
               * @return \SplObjectStorage
               * @throws \OutOfRangeException
               * @throws \InvalidArgumentException
               * @throws \ErrorException
               */
              public function process(\Iterator $it) {}
          
              // ...
          }

          Source https://phpmd.org/rules/design.html#couplingbetweenobjects

          Avoid using empty try-catch blocks in analyzeThrowsTypes.
          Open

                  } catch (RecursionDepthException $_) {
                  }

          EmptyCatchBlock

          Since: 2.7.0

          Usually empty try-catch is a bad idea because you are silently swallowing an error condition and then continuing execution. Occasionally this may be the right thing to do, but often it's a sign that a developer saw an exception, didn't know what to do about it, and so used an empty catch to silence the problem.

          Example

          class Foo {
          
            public function bar()
            {
                try {
                    // ...
                } catch (Exception $e) {} // empty catch block
            }
          }

          Source https://phpmd.org/rules/design.html#emptycatchblock

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