File Config.php
has 683 lines of code (exceeds 250 allowed). Consider refactoring. Open
<?php
declare(strict_types=1);
namespace Phan;
Method getConfigErrors
has 200 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function getConfigErrors(array $configuration): array
{
/**
* @param mixed $value
*/
Config
has 34 functions (exceeds 20 allowed). Consider refactoring. Open
class Config
{
/**
* The version of the AST (defined in php-ast) that we're using.
* @see https://github.com/nikic/php-ast#ast-versioning
Function getConfigErrors
has a Cognitive Complexity of 27 (exceeds 5 allowed). Consider refactoring. Open
public static function getConfigErrors(array $configuration): array
{
/**
* @param mixed $value
*/
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The class Config has an overall complexity of 114 which is very high. The configured complexity threshold is 50. Open
class Config
{
/**
* The version of the AST (defined in php-ast) that we're using.
* @see https://github.com/nikic/php-ast#ast-versioning
- Exclude checks
Function setValue
has a Cognitive Complexity of 21 (exceeds 5 allowed). Consider refactoring. Open
public static function setValue(string $name, $value): void
{
self::$configuration[$name] = $value;
switch ($name) {
case 'ignore_undeclared_functions_with_known_signatures':
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Method setValue
has 63 lines of code (exceeds 25 allowed). Consider refactoring. Open
public static function setValue(string $name, $value): void
{
self::$configuration[$name] = $value;
switch ($name) {
case 'ignore_undeclared_functions_with_known_signatures':
Function normalizeScalarImplicitPartial
has a Cognitive Complexity of 14 (exceeds 5 allowed). Consider refactoring. Open
private static function normalizeScalarImplicitPartial($value): array
{
if (!is_array($value)) {
return [];
}
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Function computeClosestTargetPHPVersionId
has a Cognitive Complexity of 7 (exceeds 5 allowed). Consider refactoring. Open
private static function computeClosestTargetPHPVersionId(string $version): int
{
if (\version_compare($version, '6.0') < 0) {
return 50600;
} elseif (\version_compare($version, '7.1') < 0) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return 80000;
Avoid too many return
statements within this method. Open
return 70300;
Avoid too many return
statements within this method. Open
return $library_composer_settings;
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return 'Expected null or a list of strings' . self::errSuffixGotType($value);
Avoid too many return
statements within this method. Open
return 'Expected a string' . self::errSuffixGotType($value);
Avoid too many return
statements within this method. Open
return 'Expected a string' . self::errSuffixGotType($value);
Avoid too many return
statements within this method. Open
return 'Expected a list of strings' . self::errSuffixGotType($value);
Avoid too many return
statements within this method. Open
return "Expected an associative array mapping strings to strings: index $i is '" . gettype($element) . "'";
Avoid too many return
statements within this method. Open
return "Expected a list of strings: index $i is type '" . gettype($element) . "'";
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return 70400;
Avoid too many return
statements within this method. Open
return 'Expected an array' . self::errSuffixGotType($value);
Avoid too many return
statements within this method. Open
return 'Expected an integer' . self::errSuffixGotType($value);
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return "Expected null or a list of strings: index $i is type '" . gettype($element) . "'";
Avoid too many return
statements within this method. Open
return 'Expected a boolean' . self::errSuffixGotType($value);
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return 'Expected an associative array mapping strings to strings' . self::errSuffixGotType($value);
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return null;
Avoid too many return
statements within this method. Open
return $result;
Function updateClosestTargetPHPVersion
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
private static function updateClosestTargetPHPVersion(): void
{
$value = self::$configuration['target_php_version'];
if (is_int($value) || is_float($value)) {
$value = \sprintf("%.1f", $value);
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Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method getConfigErrors() has 234 lines of code. Current threshold is set to 100. Avoid really long methods. Open
public static function getConfigErrors(array $configuration): array
{
/**
* @param mixed $value
*/
- Exclude checks
The method getConfigErrors() has an NPath complexity of 933120. The configured NPath complexity threshold is 200. Open
public static function getConfigErrors(array $configuration): array
{
/**
* @param mixed $value
*/
- Read upRead up
- Exclude checks
NPathComplexity
Since: 0.1
The NPath complexity of a method is the number of acyclic execution paths through that method. A threshold of 200 is generally considered the point where measures should be taken to reduce complexity.
Example
class Foo {
function bar() {
// lots of complicated code
}
}
Source https://phpmd.org/rules/codesize.html#npathcomplexity
The class Config has 1655 lines of code. Current threshold is 1000. Avoid really long classes. Open
class Config
{
/**
* The version of the AST (defined in php-ast) that we're using.
* @see https://github.com/nikic/php-ast#ast-versioning
- Exclude checks
The method setValue() has a Cyclomatic Complexity of 24. The configured cyclomatic complexity threshold is 10. Open
public static function setValue(string $name, $value): void
{
self::$configuration[$name] = $value;
switch ($name) {
case 'ignore_undeclared_functions_with_known_signatures':
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method normalizeScalarImplicitPartial() has a Cyclomatic Complexity of 10. The configured cyclomatic complexity threshold is 10. Open
private static function normalizeScalarImplicitPartial($value): array
{
if (!is_array($value)) {
return [];
}
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
The method getConfigErrors() has a Cyclomatic Complexity of 24. The configured cyclomatic complexity threshold is 10. Open
public static function getConfigErrors(array $configuration): array
{
/**
* @param mixed $value
*/
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}
Source https://phpmd.org/rules/codesize.html#cyclomaticcomplexity
Similar blocks of code found in 2 locations. Consider refactoring. Open
$is_string_list = static function ($value): ?string {
if (!is_array($value)) {
return 'Expected a list of strings' . self::errSuffixGotType($value);
}
foreach ($value as $i => $element) {
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Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 95.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Similar blocks of code found in 2 locations. Consider refactoring. Open
$is_associative_string_array = static function ($value): ?string {
if (!is_array($value)) {
return 'Expected an associative array mapping strings to strings' . self::errSuffixGotType($value);
}
foreach ($value as $i => $element) {
- Read upRead up
Duplicated Code
Duplicated code can lead to software that is hard to understand and difficult to change. The Don't Repeat Yourself (DRY) principle states:
Every piece of knowledge must have a single, unambiguous, authoritative representation within a system.
When you violate DRY, bugs and maintenance problems are sure to follow. Duplicated code has a tendency to both continue to replicate and also to diverge (leaving bugs as two similar implementations differ in subtle ways).
Tuning
This issue has a mass of 95.
We set useful threshold defaults for the languages we support but you may want to adjust these settings based on your project guidelines.
The threshold configuration represents the minimum mass a code block must have to be analyzed for duplication. The lower the threshold, the more fine-grained the comparison.
If the engine is too easily reporting duplication, try raising the threshold. If you suspect that the engine isn't catching enough duplication, try lowering the threshold. The best setting tends to differ from language to language.
See codeclimate-duplication
's documentation for more information about tuning the mass threshold in your .codeclimate.yml
.
Refactorings
- Extract Method
- Extract Class
- Form Template Method
- Introduce Null Object
- Pull Up Method
- Pull Up Field
- Substitute Algorithm
Further Reading
- Don't Repeat Yourself on the C2 Wiki
- Duplicated Code on SourceMaking
- Refactoring: Improving the Design of Existing Code by Martin Fowler. Duplicated Code, p76
Avoid variables with short names like $_. Configured minimum length is 3. Open
[$version, $_] = Initializer::determineTargetPHPVersion($settings);
- Read upRead up
- Exclude checks
ShortVariable
Since: 0.2
Detects when a field, local, or parameter has a very short name.
Example
class Something {
private $q = 15; // VIOLATION - Field
public static function main( array $as ) { // VIOLATION - Formal
$r = 20 + $this->q; // VIOLATION - Local
for (int $i = 0; $i < 10; $i++) { // Not a Violation (inside FOR)
$r += $this->q;
}
}
}