The class LiteralFloatType has an overall complexity of 60 which is very high. The configured complexity threshold is 50. Open
final class LiteralFloatType extends FloatType implements LiteralTypeInterface
{
/** @var float $value */
private $value;
- Exclude checks
Function canCastToNonNullableType
has a Cognitive Complexity of 20 (exceeds 5 allowed). Consider refactoring. Open
protected function canCastToNonNullableType(Type $type): bool
{
if ($type instanceof ScalarType) {
switch ($type::NAME) {
case 'float':
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
LiteralFloatType
has 23 functions (exceeds 20 allowed). Consider refactoring. Open
final class LiteralFloatType extends FloatType implements LiteralTypeInterface
{
/** @var float $value */
private $value;
Method canCastToNonNullableType
has 34 lines of code (exceeds 25 allowed). Consider refactoring. Open
protected function canCastToNonNullableType(Type $type): bool
{
if ($type instanceof ScalarType) {
switch ($type::NAME) {
case 'float':
Function weaklyOverlaps
has a Cognitive Complexity of 9 (exceeds 5 allowed). Consider refactoring. Open
public function weaklyOverlaps(Type $other): bool
{
// TODO: Could be stricter
if ($other instanceof ScalarType) {
if ($other instanceof LiteralTypeInterface) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
Avoid too many return
statements within this method. Open
return parent::canCastToNonNullableType($type);
Avoid too many return
statements within this method. Open
return false;
Avoid too many return
statements within this method. Open
return false;
Avoid too many return
statements within this method. Open
return false;
Function isSubtypeOfNonNullableType
has a Cognitive Complexity of 6 (exceeds 5 allowed). Consider refactoring. Open
protected function isSubtypeOfNonNullableType(Type $type): bool
{
if ($type instanceof ScalarType) {
if ($type::NAME === 'float') {
if ($type instanceof LiteralFloatType) {
- Read upRead up
Cognitive Complexity
Cognitive Complexity is a measure of how difficult a unit of code is to intuitively understand. Unlike Cyclomatic Complexity, which determines how difficult your code will be to test, Cognitive Complexity tells you how difficult your code will be to read and comprehend.
A method's cognitive complexity is based on a few simple rules:
- Code is not considered more complex when it uses shorthand that the language provides for collapsing multiple statements into one
- Code is considered more complex for each "break in the linear flow of the code"
- Code is considered more complex when "flow breaking structures are nested"
Further reading
The method canCastToNonNullableType() has a Cyclomatic Complexity of 15. The configured cyclomatic complexity threshold is 10. Open
protected function canCastToNonNullableType(Type $type): bool
{
if ($type instanceof ScalarType) {
switch ($type::NAME) {
case 'float':
- Read upRead up
- Exclude checks
CyclomaticComplexity
Since: 0.1
Complexity is determined by the number of decision points in a method plus one for the method entry. The decision points are 'if', 'while', 'for', and 'case labels'. Generally, 1-4 is low complexity, 5-7 indicates moderate complexity, 8-10 is high complexity, and 11+ is very high complexity.
Example
// Cyclomatic Complexity = 11
class Foo {
1 public function example() {
2 if ($a == $b) {
3 if ($a1 == $b1) {
fiddle();
4 } elseif ($a2 == $b2) {
fiddle();
} else {
fiddle();
}
5 } elseif ($c == $d) {
6 while ($c == $d) {
fiddle();
}
7 } elseif ($e == $f) {
8 for ($n = 0; $n < $h; $n++) {
fiddle();
}
} else {
switch ($z) {
9 case 1:
fiddle();
break;
10 case 2:
fiddle();
break;
11 case 3:
fiddle();
break;
default:
fiddle();
break;
}
}
}
}